britt, to random
@britt@mstdn.games avatar

Friendly reminder to support Indie Game Devs ✌🏻

#Gaming #GameDev #IndieGameDev

britt, to gaming
@britt@mstdn.games avatar

So, since JoinMastodon.org has decided to change the way servers are listed on their website — showing preference for large servers who do not have a manual review process to join —>

May I ask that you Boost this post so people can find us at https://mstdn.games ? :1up: :boost_ok:

We’re an all-inclusive community and our Local feed is amazing — absolutely the go-to place for all things . Our Mods are top tier.

eniko, to pixelart
@eniko@peoplemaking.games avatar

was reminded of this old banger of a tweet so i'm reposting it here on mastodon after checks watch 9 years

A visual representation of how high 2:1 isometric blocks should be

#PixelArt #GameDev

lashman, to gamedev
@lashman@mastodon.social avatar

HERE WE FUCKING GO!!! YESSSS!!! :catjam:

"SAG-AFTRA votes unanimously to expand its strike to include the games industry. 'Here we go again! Now our video game agreement is at a stalemate too.'"

https://www.eurogamer.net/sag-aftra-votes-unanimously-to-expand-its-strike-to-include-the-games-industry

#gameDev #gaming #gamingNews

AlphaBetaGamer, to gamedev
@AlphaBetaGamer@mastodon.gamedev.place avatar
miltage, to gamedev
@miltage@mastodon.gamedev.place avatar
antimnguyen, to gamedev
@antimnguyen@mastodon.gamedev.place avatar

I think about this a lot. Every game is a miracle. #GameDev

eieio, to gamedev
@eieio@mastodon.gamedev.place avatar

Who needs Unity? I present: Flappy Bird in MacOS Finder.

Complete with tap to flap gameplay, high score tracking, and marqueed banner ads.

Blog w/ details: https://eieio.games/nonsense/game-11-flappy-bird-finder/

Code: https://github.com/nolenroyalty/flappy-dird

video/mp4

eniko, to gamedev
@eniko@peoplemaking.games avatar

The first episode of Coding History: 3D from Mode7 to DOOM is live now! It explains how to rotate points in 2D space and why the rotation formula so often used in game development is the way it is: https://www.youtube.com/watch?v=JC5IMfK7Yfw

Please go check it out and boost this post if you want to support an educational video series about old school 80s and 90s 3D 🙏

sos, to gamedev
@sos@mastodon.gamedev.place avatar

Gamedev companies that laid off THOUSANDS of people are the same ones that asked everyone to crunch their way to divorce and depression just couple years back.

Think about it next time you thunk about staying a single minute overtime.

#gamedev #indiedev #gameindustry

kenney, to gamedev
@kenney@mastodon.gamedev.place avatar

Input Prompts are now available! Contains 800+ glyphs for common input types, including overlays and generic controls. Includes PNG (64×, 128×) and SVG, plus an overview of all glyphs!

Completely free, public domain: https://kenney.nl/assets/input-prompts

#gamedev #gameassets

Overview of icons for input types

akien, to unity

So, big news yesterday. I'm appalled at the impact this will have on the #Unity ecosystem, and #gamedev at large. There's just no way this can lead to anything good for anyone.

#GodotEngine is getting a lot of positive attention in reaction, so I want to address a few things. 🧵

alienmelon, to gamedev
@alienmelon@mastodon.social avatar

i put together a long hopefully helpful curation of alternative game engines. there are so many, some deserve a lot more attention, all with their own strengths and benefits.
"The Generous Space of Alternative Game Engines (A Curation)"
http://www.nathalielawhead.com/candybox/the-generous-space-of-alternative-game-engines-a-curation
keep fighting the good fight!
(re-posts appreciated 😊🙏💕✨)
~

Ericbomb, to gamedev
@Ericbomb@mastodon.gamedev.place avatar

Hello everyone! This is the very first open test of my blind accessible game engine called Unseen RPG Engine, a niche game engine that allows anyone to easily make turn based RPGs, at least that's the goal! This is very early and the purpose of this is to try and start getting the critical feedback I'll need to make this accessible, usable, and fun. Learn more about it, join the discord community, and download it here! https://ericbomb.itch.io/the-unseen-rpg-engine/devlog/552560/first-demo-of-the-unseen-rpg-engine-is-now-available

#GameDev #A11y #Accessibility

HauntedOwlbear, to gamedev
@HauntedOwlbear@eldritch.cafe avatar

Did you release a game for a retro platform in 2023?

DOS? GBA? Mega Drive? C64? NES? PS1? Wii? Speccy?

Or do you know of one that you really like as a player?

Can you tell me about it within the next 14 hours?

I'm writing a very fast turn-around article for a retro book that I'm handing over first thing tomorrow morning and I want to finish it up by name checking some modern retro games, including those that aren't necessarily on my radar.

I obviously know about notable stuff like The Aching, Briley Witch 2, GoodBoy Galaxy, and Barren Planet, but there's just so much cool software coming out on "dead" platforms and I'd like to know about anything amazing that I might have missed.

It's currently about 15:30 UTC on the 10th of January 2024. That means your cut-off is around 5:30 UTC on the 11th of January. The sooner the better, though.

eniko, to gamedev
@eniko@peoplemaking.games avatar

I've released the second episode of Coding History! This episode teaches the basics of 3D, and shows that anyone can build their own basic 3D engine armed only with simple concepts and a little bit of math: https://www.youtube.com/watch?v=KxMYroGay8c

Please enjoy and consider boosting if you'd like to support an educational video series about old school 80s and 90s 3D 🙏

fell, (edited ) to DigitalNomadHub
@fell@ma.fellr.net avatar

I just heard the bad news that I am probably going to need a new job starting in July.

So, before beginning the regular search, I wanted to ask my Fedi friends if anyone could use a capable C++ programmer with lots of graphics and networking experience. I wouldn't mind a change, so I'm open to anything. Even other programming languages! It would be awesome if I could use Linux to do the work. 🐧

Locations I would consider are: Central Europe, Melbourne, Sydney or Remote

🔁 Boost appreciated! 🙏


glassbottommeg, to gamedev
@glassbottommeg@peoplemaking.games avatar

If you're not aware of the Black Game Developer Fund (I wasn't!), hey, now you are. This is rad! https://blackgamedevfund.com/apply/

Yo #GameDev folks, maybe spread this one out a bit? I know very little about the fund itself / I can't vouch for it or anything, but more options to choose from is better than less when it comes to funding.

alfredbaudisch, to unity
@alfredbaudisch@mastodon.gamedev.place avatar

Planning on moving from to ? Last year I wrote a guide "From Unity to Godot: Game Objects and Components in Godot?"

https://alfredbaudisch.com/blog/gamedev/from-unity-to-godot-where-are-my-game-objects-and-components/

djlink, to gamedev
@djlink@mastodon.gamedev.place avatar
drakonite, to gamedev
@drakonite@mastodon.gamedev.place avatar

#GamedevProtip: Your game needs a pause button, and the sooner you add it the better, otherwise you'll struggle with which code should and should not run.

This is the real world: the phone rings, there is a knock at the door, a child needs help, a bathroom break, etc. Games are entertainment and need to take a backseat to life.

If the player is not actively engaged in online PvP, the pause button needs to work.

#gamedev

glassbottommeg, to gamedev
@glassbottommeg@peoplemaking.games avatar

So there's a big thing about Unity shutting down Weta and that sucks and etc but buried in the middle is this:

"Unity will no longer mandate that employees work from offices three a days a week and will reduce 'full in-office services' to three days a week in most locations, the company said."

Which amounts to a patent admission at a corporate level that (1) WFH is cheaper, and (2) Return To Office isn't worth pushing at a corporate level.

Wonder if the worker bees at other studios are just meant to ignore this. Cus, er. It's right there.

https://gamefromscratch.com/unity-layoff-3-8-of-workforce-weta-digital-closed/ #GameDev

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
CodexArcanum, to godot
@CodexArcanum@hachyderm.io avatar

I'm so happy Unity decided to self-destruct! I mean, sorry for your losses and all, but... Not only is getting so much great attention, but I swear it's also driven more devs to Mastodon seeking out experienced devs to chat with, collab, follow, and learn from! The community has felt really lively lately!

If you're a gamedev using godot, please say hello in the replies and maybe more folks can find each other to follow!

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