Godot 4.1.2-stable (github.com)

Godot 4.1 is celebrating its 3 month anniversary this week, and that means Godot 4.2 is entering the beta testing phase shortly after. This development cycle has been packed with bugfixes and other improvements. As always, we take the safest of these contributions and we compile them into a patch release for the current stable...

Krita 5.2 released! (krita.org)

After a year of hard work, Krita 5.2 is finally here, bringing a variety of new features, ranging from fundamental changes in text and animation-audio handling to various smaller items like transforming all selected layers! The following fixes were made in response to all your bug reports for the first release candidate:...

GDC: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design (www.youtube.com)

In this 2023 Level Design Summit talk, gain an overview of the design intentions behind the levels in the game, and look at how these intentions did not always fully receive the anticipated reception by players. It will elaborate on what the team was able to learn from this and, finally, how these lessons were turned into...

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