@Wraithkal gave my work a lovely shout-out on his indie gaming site (https://www.wraithkal.com/screenshotsaturday-mastodon-musings-may-11-2024/), but I had neglected to include the title in my screenshot post.
Thus, I thought I would share the revised title screen for the Taiyaki Fabulous Museum of Fish (which now fits #GBDev tile requirements better) and a full view of the WIP beginning environment.
As always, you can also see my #Pixel_Dailies entry for today's theme, #crow.
Another evening of "work" and I finished implementing the chainlighting spell for our #roguelike on #c64 . The problem was there were too many enemies and so I died (also I had to spend two turns standing still to recover stamina).
The animation is a bit fast, but you should still be able to appreciate @politopo 's great #pixelart
Update 1.10! Just one room this week, but I also implemented some atmospheric dialogue in part of the line as well as a hint to the new location of the hidden key. Free to play, link in bio! #gamedev#pixelart#disneyland
Hey rat punchers, Shattered Pixel Dungeon v2.4.0 is going to be releasing to everyone around the middle of this coming week!
The v2.4.0 beta now contains 11 trinkets total, with 3 recent additions: the mimic tooth, wondrous resin, and eye of newt. I think 11 is a good place to start, but there's lots of room to add more in the future as well!
Adventure... Inside!
This new, big update to my asset collection focuses on interiors, but also provides new exterior tiles and animations for Adventure Begins! #pixelart#screenshotsaturday