Philsan, to retrogaming
@Philsan@mastodon.world avatar
vwbusguy, to Nintendo
@vwbusguy@mastodon.online avatar

What if had kept the same sprit and pace they initially started with when they broke from ? Or if did likewise for the early Final Fantasy era? Or from the 64 era?

Maybe it was ultimately an unsustainable pace, but my goodness their glory days were glorious.

Philsan, to retrogaming
@Philsan@mastodon.world avatar

Treasure Quest and Bubbler, two new games presented at GemTos 2024. Treasure Quest: https://demozoo.org/productions/346026/ Bubbler: https://demozoo.org/productions/346027/

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Philsan, to VintageOSes
@Philsan@mastodon.world avatar

Ritus, new game for computers presented at GemTos 2024 https://demozoo.org/productions/346028/

brennansv, to ai
@brennansv@sfba.social avatar

From Pong on the Atari to Mario Bros on Nintendo there as a massive leap in what appeared to be possible on such limited hardware. The hardware engineers and software developers at Nintendo were able to achieve such an amazing result due to their clever solutions.

Today we have these modern AI systems which clearly have limitations. I am now thinking what would it take for this same leap from Atari to Nintendo. We know there are problems with GenAI, but what could be done with it with these known limitations? The possibilities are still pretty hard to fathom.

Oregon_Pacifist, to DOOM
@Oregon_Pacifist@retro-gaiden.com avatar

The Jaguar received a fine console port of that used BOTH of the Jaguar's main processors to handle the graphics. Typically one processor would handle the graphics and the other would handle the sound.

That's why the game runs so smoothly on the system and why there is no in-game music (only between stages).

It was developed in-house at id Software and served as the basis for virtually all other home console ports moving forward. :atari:

Philsan, to retrogaming
@Philsan@mastodon.world avatar
hankg, to retrogaming

Thanks to @Inglebard video on the Atari Jaguar for letting me know about @ctrlaltrees 's very in depth article on the Atari Panther. It was supposed to be Atari's answer to the Genesis and SNES. ctrl-alt-rees.com/atari-panthe…

thomasapowell, (edited ) to LEGO
@thomasapowell@fosstodon.org avatar

So having does have the upside of free time at home to get to this 2600 build. The cartridges can go in, the joystick has movement as do the switches, and a fun seen flips up from the console if you slide it forward.

Philsan, to VintageOSes
@Philsan@mastodon.world avatar

Atari ST computers pixel art presented at Outline 2024 (top four rankings). @outline

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Philsan, to VintageOSes
@Philsan@mastodon.world avatar

SMFXBOOT, 512 bytes intro for #AtariST computers presented at Outline 2024 https://youtu.be/VJJEJJexGDM #atari #demoscene

Philsan, to retrogaming
@Philsan@mastodon.world avatar

Latest gameplay teaser of Microvaders, new game for https://youtube.com/shorts/k0dTC2bODGE

Philsan, to VintageOSes
@Philsan@mastodon.world avatar

That Moment Long Ago by mOdmate, new tune for computers, released at GEMTOS 2024 party https://youtu.be/nvbUdAS4AQU

Philsan, to c64
@Philsan@mastodon.world avatar
iammannyj, to retrogaming
@iammannyj@fosstodon.org avatar
robhague, to retrocomputing
@robhague@mas.to avatar

Hi Fedi — I have a question. I recently acquired a couple of classics, a ZX81 and an Atari 2600 (both PAL). However, I've not been able to get them going, for the simple reason that the analogue tuner in my (relatively) modern TV can't pick up the RF signal.

While composite video mods are readily available for both, and I'll probably opt for that long term, I'd like to get them working in their original condition. Any suggestions? Would a simple RF amplifier help?

root42, to retrogaming
@root42@chaos.social avatar
fenarinarsa, to retrogaming
@fenarinarsa@shelter.moe avatar
selzero, to VintageOSes
@selzero@syzito.xyz avatar

Did you used to make computer games using STOS or AMOS?

I tried but I was too young to afford the resources I needed and ended up using copies pirated from friends. Even so it was a much better experience than the other development environments I was using at the time.

AMOS The development environment for Amiga game programming.

lefebvre, to Starwars
@lefebvre@hachyderm.io avatar
fenarinarsa, to retrogaming French
@fenarinarsa@shelter.moe avatar
nivrig, to retrogaming
@nivrig@mastodon.social avatar

My brother’s late-revision 2600jr recapped and working. Going to fit a CleanComp board for a better picture 👍🏻

nivrig,
@nivrig@mastodon.social avatar

This is how the CleanComp cable exits on this model. Very neat, no case mods required.

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