Actually I should have posted this comic five days ago, because I did the translation one year ago. I originally made this comic strip in German in 2009.
Cooperation system of same type enemies in Erra: Exordium
Adjusted by several time parameters and distributes the time of enemy states. If an enemy intersects with the same type enemy, the system queues it for time and adds a time delay to the attack
*Enemies are now magic hat slimes (thanks for the idea, chatgpt
*Signs now have very aesthetic text boxes and Ink integration
*New highly aesthetic attack animation thanks to the Unity particle system (that is hard to screenshot!) #screenshotsaturday#unity#indiedev#gamedev#mushroom#forest#mosstadon#pixelart
Nature: the perfect backdrop for pretending to be productive while staring out the window.🌍🌳Today is Earth Day, so let's appreciate this glorious planet before returning to mindlessly scrolling through cat pics.🐾🙃
Recently @blakespot posted Jack Haeger's "Four-Byte Burger” #Amiga#PixelArt. Today YouTuber Ahoy posted about his process to recreate it from scratch using photographs, even posting a PNG of the final work (scaled for modern displays).
I was able to work backwards to create an Amiga IFF version so I too could display it on an Amiga and CRT.
Maybe its time to start enjoying the great outdoors without paying rent.🌿🏰This dilapidated ruin may be covered in moss and vines, but it's still got great bones. Literally. And hey, who needs a roof when you have a clear view of the stars, right?😜
It is the beginning of a new tutorial series for more experienced developers looking to enhance their skills. We'll go trough all the steps to create a PROPER shmup on #pico8 https://www.youtube.com/watch?v=GSx2YHy9Gp8
🎥⭐ New Video ⭐🎥
This episode is the finale of our explosion subplot. We finally have our fully procedural, fully juiced-up explosion. Don't tell Musk https://www.youtube.com/watch?v=8LNLwVs4csU
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Apr 21, 2023 - Day 111 - NewPlay Review
Total NewPlays: 121
Game: NeuroVoider
Platform: Steam PC
Release Date: Sep 1, 2016
Library Date: Jan 30, 2019
Unplayed: 1542d (4y2m22d)
Playtime: 27m
NeuroVoider is a top-down roguelite twin-stick shooter RPG... with pixel art.
I don't have a lot to say about this game, so allow me to digress; I don't get why so many indie games are done in pixel art. I'm not saying they can't be done well, I don't understand why so many people choose them.
Maybe it's selection bias on my part; a lot of my games came in Humble Bundles, and maybe someone at Humble has a huge amount of nostalgia for pixel art games.
There's the occasional one that transcends the style, but for the most part, the game has to be that much better for me to be able to get past the pixel art.
Anyway, NeuroVoider was off to a rough start for me being a pixel art game, but twin stick shooters are a huge ask.
You play a brain in a robot body, that has to shoot other robots.
I don't quite understand why, but in spite of being able to do a huge number of different things with one hand on my beloved G13, and the other targeting with a mouse, when I need to move with the left stick and aim with the right, I become incompetent.
If you're a fan of this kind of game, it might be more your thing, but I can't see myself going back to it.