The end of the year is almost upon us, along with a new release of ScummVM.
So here's a quick update for one of the more ambitious sub-projects that has been percolating along in the background: Macromedia Director support!
For those who aren't aware, Macromedia Director was a popular framework used for thousands of games, educational titles, catalogues, art pieces, and other multimedia works.
🕵️♀️ ScummVM | HeR Interactive’s Nancy Drew games ready for testing!
Put your sleuthing caps on; a soap opera star needs your help in uncovering who is behind a series of death threats that sound a little too real for comfort.
ScummVM? Play your fave classic adventures such as Monkey Islands on modern systems they weren't designed for 🙉 💓 :linux:
"The stars are mine to conquer. One planet at a time if I have to!" Yo'tek the Master inquisitor 5 years before heretical exile. #furry#furryart#scifi#adventure#art
When you can't outrun the storm, you have to deal with being in the middle of it. And the more practice you have with difficult situations, the better off you'll be.
I'm Kahlil, but you may call me Lunæros! I'm extremely new here, just making my way downtown, migrating from the abdominal X app for a plethora of reasons.
The Danish artist Thomas Dambo put up these large, wooden trolls all around #Denmark. They are located in various hidden or hard-to-get-to places, making them perfect as destinations for hikes (or bike rides): https://trollmap.com/#/@55.701x12.4962z10.4
I plan to visit a whole bunch of them with my son in our cargo bike during the upcoming summer holiday.
Light and shadow form a dappled pattern on a narrow dirt path, cutting its way through a forest of trees. It's not a smooth path, but at least it's relatively level, and for now, easy to follow. Around the bend, things may be different. Life's paths aren't freeways; they are most definitely paths.
I love roads and paths that wind out of sight, especially on the Blue Ridge Parkway. This scenic route takes you through the breathtaking Blue Ridge Mountains, offering both beauty and adventure at every turn.
Order your prints today and let the spirit of the Parkway fill your home with joy and adventure!
Just backed Devil's Hideout on Kickstarter and I'm happy to announce that I'll be the Associate Producer again like in the previous @cosmicvoid games! 😎
The Kickstarter for Devil's Hideout started today!
If you love to travel and enjoy learning about new places, be sure to follow The Travel Exchange for iteneraries, recommendations and inspiration from over 120 globetrotting experts. Give it a follow below 👇 and meet Flipboard’s community of travel enthusiasts. #travel#adventure
This is a 28 page “temple-crawling adventure” written by Munkao ostensibly for Into the Odd and Cairn (but actually largely system-agnostic), and set in the South-East Asian inspired world of Kala Mandala. I don’t think transferring it into other settings should be that much of an issue, as long as one can come up with a reason why there’s a vaguely Asian-coded monastic community around to set this at. My personal setting is set around a sort of crossroads of cultures so I have absolutely no issue with that), and this might fit in great in some of the areas I haven’t worked out that much yet.
The mission as it is is not one that lends itself to the usual loot and pillage gaming: Het Thamsya is a fledgling temple school in a larger collective, dedicated to the path of Automata. The founder of this school has nearly finished a decade long meditation, but giant (belying the title) wasps have created a nest in the back of the building while everyone else was busy not disturbing the meditator. Your mission now, if you should accept it, is to carry the meditating monk out of there, without waking him.
The complications arise from the guards set by your mission objective (automata of various kinds), the wasps, and a bunch of other intruders that have entered without anyone knowing. Interestingly the wasp nest is detailed much more than you’d think, and there are things going on in there that are way more complicated than what you’d expect, as there’s some bizarre bio-horror twist lying in wait. Which makes for a fascinating chart of faction relations based on the instincts of the wasps and the commands left for the automata and how they interact with one another.
I do feel like I am missing some context for the world of Kala Mandala, as I am not quite sure what some of the things reference. On the other hand it’s easy to just plug in whatever association comes up and go with it. The scenario offers a compelling mission and plenty of complications to make for some interesting play. I think this might be interesting to play with multiple groups to see how either of them make it through.