Hello, today is #PortfolioDay. It's a good day to find people who will make mastodon a nice place, and to remind myself that one day I have to publish this western that I drew.
This is totally neat. A game to #teach how to better spot #FakeNews. I played — had fun and learned!
"#Scientists who worked with us on the development of this #game found that playing Bad News improves people’s ability to spot #manipulation techniques in #SocialMedia posts, increases their #confidence in spotting such techniques, and reduces their willingness to share manipulative content with #people in their #network."
Why do so many modern games have tiny text? (8min) https://www.eurogamer.net/why-do-so-many-modern-games-have-tiny-text
That's an issue that comes again and again in a lot of games, it’s worse on local coop, for example, Tiny Tina Wonderlands makes it next to impossible to read any weapon description, subtitles are minuscule and so on. I’ve never understood why we could not have a setting to make the font bigger when needed #Game#Accessibility
Wow this is my last wishlist Wednesday. After this no more begging for wishlists for Somnipathy. End of a era off me, that for sure. Next Wednesday I'm sure to be knee deep in enough bugs to make me regret ever doing #gamedev, but this week... Just polish and testing.
Valve says Steam is designed to be personalized for each user, and there is no one secret algorithm that decides which games will reach more audience. “We let player preferences drive the visibility to make recommendations relevant,”
I used to be a game designer and pixel artist for 16-bit games.
Here are some screenshots with my graphics for our games Hoi (Amiga, 1992), Clockwiser (Amiga, CD32, MS-DOS, Windows, 1994) and Moon Child (AGA Amiga, 1994, Windows, 1997).
Shattered Pixel Dungeon
A roguelike game based on Pixel Dungeon
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler RPG with randomized levels and enemies, and hundreds of items to collect and use. ShatteredPD is also updated once every two or three months, so there's always something new.
OverClocked ReMix: Video Game Music Community (ocremix.org)
OverClocked ReMix is a video game music community with tons of fan-made ReMixes and information on video game music....
Valve breaks down how Steam algorithm works (gearsrealm.com)
Valve says Steam is designed to be personalized for each user, and there is no one secret algorithm that decides which games will reach more audience. “We let player preferences drive the visibility to make recommendations relevant,”