I used to be a game designer and pixel artist for 16-bit games.
Here are some screenshots with my graphics for our games Hoi (Amiga, 1992), Clockwiser (Amiga, CD32, MS-DOS, Windows, 1994) and Moon Child (AGA Amiga, 1994, Windows, 1997).
#screenshotsaturday what have you guys been working on all week? This week has been fixing bugs a streamer found for us, so not much new new to show. Next up is font and UI fixes!
I used to #game quite a bit, but I've been suffering from a lack of motivation that I'm trying to dig out of. I still do play #FFXIV on occasion, but nowhere near as hardcore as before.
Been trying to get into #streaming on #twitch just as a hobby, more to meet and socialize with people rather than earn money or gain a following.
Haven't had a chance to work on my #ActivityPub project (#Bepe) in over a month. 😔
Fortunately, if I keep hitting my other priority deadlines, I'll be dusting off the cobwebs and hopefully checking off the boxes for a working, #python based AP compliant v0.1 codebase by year end!
Im excited to see how I can work the protocol into my current #game as I continue growing both project. 😁
Fresh out the oven, version 0.8.5 of the open source space game #OutFly!
✅ New flashlight
✅ Redesigned HUD, with #Fallout-4-like bars for health/power/O2, and #car-dashboard-like warning lights
✅ New, well-balanced cruising vehicle
✅ Implemented power drain
✅ Much improved texture for #Jupiter
Btw, see how the hat of the #pizza chef doesn't cast a shadow? Because it ain't real! Just an #AR illusion, which you can toggle with <TAB> :)
✅ Implemented various challenging Achievements
✅ Implemented game menu
✅ Implemented game over screen
✅ Beautiful new planetary/lunar textures by Björn Jónsson, https://bjj.mmedia.is/data/planetary_maps.html
Im Rahmen des Projekts Lernort #Landshut schreiben wir eine #Game-Entwicklung aus. Das geplante digitale Spiel soll gegenwartsrelevante gesellschaftspolitische Fragestellungen aufgreifen. Bewerbung bis Ende April. Zur Jury gehören u.a. @lenafalkenhagen@literatur.social und @mar_ott@social.dev-wiki.de
The #game jam co-organized by Dave Thompson, CTO at @spritelyinst, starts today and are an excellent opportunity to test-drive the #Spritely#Hoot project's #Guile to #WebAssembly facilities.
Get inspired by last year's jam, and join the 10-day event..
A new version of the open source space game #OutFly is out! :)
✅ New settlement in a hollowed-out asteroid - can you find it?
✅ New map markers for planets/moons
✅ Added remaining 7 planets with realistic textures
✅ Planet/moon positions are now based on the player's real time
✅ New speedometer
ScummVM Music Enhancement Project - Pixel Refresh (www.pixelrefresh.com)
Free game soundtracks for ScummVM using improved external audio files instead of MIDI for classic point and click adventure games.
OC Unleash Your Adventure: MintWorld Game and Genesis City Launch (mirror.xyz)
Embark on an immersive gaming adventure with MintWorld, the groundbreaking web3-based Monster Catcher RPG.