I saw an inexpensive listing on eBay for a Logitech Sensa mouse last month, so I jumped on it without really looking at it - and the result arrived this week. As far as I can tell, "Sensa" was a sub-brand of their at-the-time MouseMan models, with interesting external finishes - I've seen wood-grain, carbon fibre, and... whatever this thing is, Damascus Plastic? #retrocomputing
I was experimenting with the Quicktake protocol I documented in hopes of finding a way to turn its connection to 115kbps. Did not manage that but it looks like I managed to dump (part of?) its firmware! There are some funny/strange strings in it.
This was distributed on cassette, which I normally don't include in the woz-a-day collection. But this was a "white whale" for @A2_Canada, who spent many years searching for an original of this 1978 game by Danielle Bunten Berry, who went on to a long game development career.
The game was shipped with custom controllers, but it is possible to play 2 players in the in-browser emulator.
007 v1.0 for Windows 95. A program that password protects executable files by modifying them. Unlike other password protecting programs of the era, it didn't need to run in the background.
Confession of an Amiga enthusiast back in the day: I always liked the black and white hires mode of the Atari ST, which to me looked slicker than even the original Macintosh. And I still love that "printed page" experience of environments like Medley Interlisp.
I'm really enjoying my old #penplotter but I only have one roll of paper left. It's a weird 9" pinfeed roll ... does anyone out there in #retrocomputing land know where I could find more?
Real retro-veterans of course know that the first console war was between Atari 2600 and the Philips Videopac, known in the US as the Magnavox Odyssey.
Later, the Mattel IntelliVision was the arch-enemy of the CBS ColecoVision.
I owned an Atari 2600 and later a CBS ColecoVision. Precious childhood memories. 💚
To fully understand the #Atari takeover of #Intellivision, imagine a hollowed out corpse, piloted from within by a #French armadillo, devouring the dessicated remains of its former rival.
Anyway, the shitposts on Atari Age should be a sight to behold.
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.