AndyGER, to c64 German
@AndyGER@mastodon.social avatar

#c64 #commodore #commodore64 #wien #vienna #cmeeting

Ich habe gerade eine Einladung zu einem der nächsten Computerclub Treffen für Retro Freunde bekommen. Da lerne ich dann hoffentlich noch einige Gleichgesinnte mehr kennen.

Wer sich dafür interessiert, folgt bitte diesem Link:

https://c-meeting.at/

AndyGER, to c64 German
@AndyGER@mastodon.social avatar

#commodore #c64 #network

There are LAN and WIFI adaptors available for the good old breadbin. So it is possible to go online with a C-64! Quite fascinating ... :-)

root42, to c64
@root42@chaos.social avatar

...finally getting around to watch Fairlight's new production.

retrowelle, to retrogaming German
@retrowelle@social.cologne avatar

Zumindest ein Highlight für mich. Gestern auf einer sehr vollen Retrobörse in Oberhausen erstanden. „The Bard‘s Tale“ für den Commodore 64. Sogar mit handgezeichneten Maps vom Vorbesitzer 🥰 #retrogaming #RetroGamer #retrogames #retrocomputing #commodore64 #commodore #8bit #rpg #bardstale

image/png

johnmacintosh, to keyboards German
@johnmacintosh@swiss.social avatar
root42, to amiga
@root42@chaos.social avatar
metin, (edited ) to commodore64
@metin@graphics.social avatar

I love the 8-bit and 16-bit compositions and arrangements of Tim Follin.

This is a 3-channel Commodore 64 SID chiptune for the 1988 Black Lamp game.

Be sure to wait for the solo starting at around 42 seconds into the track. 👍👍

Philsan, to c64
@Philsan@mastodon.world avatar
ipaschke, to retrocomputing
@ipaschke@mastodon.social avatar

Interesting fault: After playing around with my childhood C64 breadbin from 1983, the screen suddenly lost all contrast and went very dark. 1/3

RetroFunPL, to retrocomputing
@RetroFunPL@8bit.red avatar
johnmacintosh, to keyboards German
@johnmacintosh@swiss.social avatar
root42, (edited ) to retrogaming
@root42@chaos.social avatar

And there we go again! Larry 3 is on. Never played this one either! From the get go it already seems a bit more polished and seems to have more of a musical score, which is nice

root42, to c64
@root42@chaos.social avatar

I finally finished Sam‘s Journey and I must say it’s an extremely well done game. I „only“ got 63% score, so retrying a couple of the levels will definitely be on the menu!

An old CRT monitor displaying a retro video game pause screen with overall score, time played, and options to continue or quit.

retrowelle, to c64 German
@retrowelle@social.cologne avatar

Got new games for the Commodore64. "Good Kniight" & "Harharagon" on one module. The former is a good Hunchback clone with super nice graphics. #commodore #c64 #retrogaming #retrogames #retrocomputing #psytronik #8bit

root42, (edited ) to retrogaming
@root42@chaos.social avatar

...and another #sierraonline game finished! This time Larry 2. Never played this one as a kid, so it was quite the new experience!
#retrogaming #commodore #amiga

root42, to amiga
@root42@chaos.social avatar

To my #commodore #amiga bubble: How can I pin the icons of a folder after doing "Clean up". The "fixate" entry doesn't help. After every restart the icons are all jumbled...

root42, to retrogaming
@root42@chaos.social avatar
gabrielesvelto, to amiga
@gabrielesvelto@fosstodon.org avatar

Treat yourself with a generous helping of classic game music today: https://yewtu.be/watch?v=MGr4CKqj5HM

rommudoh, to c64
@rommudoh@social.tchncs.de avatar

After getting the and running again, the next device to repair is the .
It had and on the main board and the power supply is beyond repairworthiness. I'd replace the latter with a RD-35 with 5 and 12 volt output.
One was rusty, a few traces needed and five looked bad. Hope the black hybrid chip is still okay.
Sadly, the lower read head seems to be broken, my work might've been in vain.

the worst corrosion on the main board. a rusty diode and a few other rusty pins.
the same section after cleaning and replacing the diode and five resistors (the blue ones). the fixed traces have been covered by soldermask again
the mechanics schowing the read heads. sadly, the lower head is reading open circuit where it shouldn't, indicating broken coils.

metin, (edited ) to amiga
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga (OCS and AGA), CD32 console, MS-DOS and Windows 3.1.

This is the 4-channel music our composer Ramon Braumuller made for a 𝙙𝙚𝙢𝙤 𝙫𝙚𝙧𝙨𝙞𝙤𝙣 that was included on magazine cover disks.

The tune is 109 kilobytes, including digitized instruments.

Download Clockwiser for free here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the #TeamHoi hashtag.

#commodore #amiga #msdos #windows #RetroComputing #RetroGaming #GameDev #chiptune

metin, (edited )
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙨𝙚𝙘𝙤𝙣𝙙 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙩𝙝𝙞𝙧𝙙 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙛𝙤𝙪𝙧𝙩𝙝 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and #TeamHoi hashtag.

#commodore #amiga #msdos #windows #RetroComputing #RetroGaming #GameDev #chiptune #game #gaming #games #retro #music #synth

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙛𝙞𝙛𝙩𝙝 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙨𝙞𝙭𝙩𝙝 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙨𝙚𝙫𝙚𝙣𝙩𝙝 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and #TeamHoi hashtag.

#commodore #amiga #msdos #windows #RetroComputing #RetroGaming #GameDev #chiptune #game #gaming #games #retro #music #synth

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