This will be the last time for a while our hero takes a stroll through his village. He has little idea of the situation outside but he's tougher than he looks 💪.
The internet is really siloed now. Videos only seen by people on the video site, posts only read by people on the post site.
Almost want to tell indie devs to not bother with social media, videos, contacting journalists... all the "normal" stuff... and just focus on reaching people on Steam/itch.
From community member OMEGALIGHT27:
"This is my version of the desert tutorial on the RPG in a Box website, played with some light and fog settings, added some attachments and wala!"
Cheeeers :blobcheerbounce: Finally fixed a nasty bug that took me about a day..
The NPCs would stop the combo attack after receiving damage from the player but with an elegant workaround it's fixed
I'm kinda proud of the system setup.. All monsters are based on 1 main class, each single monster is just a child-class with the animations and mesh(3D model) and the settings for HP, damage, XP, animations etc!
Adding new monsters is just a few minutes work now