SwitchbackStudio, to gamedev
@SwitchbackStudio@mastodon.gamedev.place avatar

Accidentally broke the FX for the boost, and now I'm laughing at how strange and naked it looks.

#GameDev #IndieDev

Where's my camera shake!

mcoorlim, to gamedev
@mcoorlim@mastodon.gamedev.place avatar

RL this week did not cooperate with my desire to finish a game in seven days, so I basically got nothing done.

I'll do it next week. #gameDev

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Visual Studio may be getting a UI facelift using Microsoft's Fluent Design.

Do you like the changes or burn it with fire?
https://gamefromscratch.com/visual-studio-2022-user-interface-update/

#gamedev #programming #VisualStudio

jk, to gamedev

"100 upx" is my tough #pico8 game in 486 characters for #TweetTweetJam. I saved a chunk of characters after taking a close enough is good enough approach to #gamedev.

https://soxinthebox.itch.io/100-upx

video/mp4

ramokromok, to gamedev
@ramokromok@retrochat.online avatar

I'm going to do another round up of retro indie games at the end of the month. I've got a big list already, but if you've released a game in the last few weeks, or intend to release one in the next few weeks - let me know.

(Especially interested in games for more obscure platforms)

Here's the last vid I made, in case you don't know what I'm talking about!

https://www.youtube.com/watch?v=Ol3w3PTRaDI

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Checklist incomplete 📌

I don't understand why steam gives me this, the files are present and the names match

~ Your public branch must include all files referenced as launch options. These options are case sensitive ~

#gamedev #indiedev #steam #gamedevelopment

bwrensch, to gamedev German

Exposed the current snapshot of the audio frequency spectrum to the scripting interface and created a small sample as a showcase (sound on!).

The 50 available frequency bins are randomly assigned to 25^2 cubes, and the y-positions are modulated according to the respective amplitudes. Frequencies and amplitudes are log-spaced.

#iolite #gamedev #voxel

The video shows 25^2 cubes spaced out as a rectangular ground plane. The y-position of the cubes modulates according to the music. A few physic-simulated crates spawned on top and are pushed around by the movement of the cubes.

hungryblackbird, to gamedev

A wee reminder that the PENITENCE demo is now out on

https://tonycooper.itch.io/penitence/devlog/527110/penitence-demo-released

It's a top-down narrative exploration game and you are Jacob, a disciple of The Penitent, a religious order sealed inside a strange metal temple on a post-apocalyptic Earth.

It is your Trial day, where you must go deeper into the temple than ever before, to learn the secrets of the past to become a full Brother, or choose another path instead.

lashman, to art
@lashman@mastodon.social avatar

Another #PixelArt daily done! :) Deco dreamscape.

You can grab the full-quality versions (for free) here: https://ko-fi.com/i/IG2G8L88J8

My commissions are always open, so feel free to send me a message :)

ENJOY!

#mastoArt #digitalArt #fediArt #art #landscape #wallpaper #creativeToots #gameDev

Pixel art of a mysterious figure gazing into the sunset, their cloak as dark as the void. The shamanic presence is palpable, with intricate shapes surrounding them in a layered fashion, evoking a sense of ancient mysticism. The pointed hood adds an aura of enigma, making us wonder about the secrets they hold. This is a stunning portrayal of a powerful and otherworldly being, inviting us to delve deeper into the unknown.
Phone wallpaper version of a pixel art of a mysterious figure gazing into the sunset, their cloak as dark as the void. The shamanic presence is palpable, with intricate shapes surrounding them in a layered fashion, evoking a sense of ancient mysticism. The pointed hood adds an aura of enigma, making us wonder about the secrets they hold. This is a stunning portrayal of a powerful and otherworldly being, inviting us to delve deeper into the unknown. The image has a CRT filter applied.
Phone wallpaper version of a pixel art of a mysterious figure gazing into the sunset, their cloak as dark as the void. The shamanic presence is palpable, with intricate shapes surrounding them in a layered fashion, evoking a sense of ancient mysticism. The pointed hood adds an aura of enigma, making us wonder about the secrets they hold. This is a stunning portrayal of a powerful and otherworldly being, inviting us to delve deeper into the unknown.

cosmicvoid, to gamedev
@cosmicvoid@mastodon.gamedev.place avatar

Hey all, I'm currently working on Twilight Oracle, a fantasy comedy point-and-click adventure. Join Leo as he embarks on a quest to find the fabled Oracle in order to protect himself and his friends.

Back Twilight Oracle on Kickstarter:
https://bit.ly/twilight-oracle-campaign

#indiegame #indiedev #adventuregames #pointandclick #retrogames #retrogaming #gamedev #pixelart #indiegamedev #retro #fantasy #comedy

video/mp4

Yatch, to gamedev

Dodge lightning and blast Goblins in V-Hunter Puzzler Dx, releasing May 15th!

Wishlist the game here! https://store.steampowered.com/app/2225430/VHunter_Puzzler_Dx…

video/mp4

AdventureJam, to gamedev

Adventure Jam returns May 26!

It is time to prepare and for that we have a bunch of tools and resources available for you:
> Game engines
> Audio Software
> Learning Pixel Art

All that and so much more right here https://advjam.com/resources/

If there are more resources you think we should include, please reach out to let us know

And remember to sign up right here! We would love to have you participate https://itch.io/jam/advjam2023 #advjam #gamedev #indiedev #gamejam

The_McJones, to gamedev
@The_McJones@mastodon.social avatar

Quick reminder that the #FOSSY CFP closes soon and we’d love some more talks for the #gamedev and #FOSS intersection track.
It’s at the amazing OCC and has a great Covid safe policy https://2023.fossy.us/

LMG3864, to gamedev
@LMG3864@mastodon.gamedev.place avatar

Today's Aerostrike progress report:

  1. The Hel's Fighters currency reward system is fully functional!
  2. Once all fights are done in Hel's Fighters, you return to your cell to rest for the day. The next day, more battles and prizes await you.

#indiegame #gamedev #metroidvania #bullethell

desplesda, to portland
@desplesda@mastodon.gamedev.place avatar

We're running the Free and Open Source Software At Play stream at FOSSY 2023! Games people: you use open source every day, and we want to hear what you're working on! Submit your talk today! https://2023.fossy.us/pages/tracks/#play #PDX #gamedev #openculture #foss #opensource #indiedev

parisba, to opensource

We’re having a go at running a #FOSS at Play track at FOSSY in Portland in July! Submit your proposals for talks on any aspect of open, free, or community #gamedev! We’d love to see you there! https://2023.fossy.us/

RubenRetro, to gamedev Spanish
maxim, to gamedev
@maxim@mastodon.gamedev.place avatar
KelvinShadewing, to linux
@KelvinShadewing@mastodon.social avatar

I was totally not expecting my own booth, but here we are!

#FWA #FWA2023 #FWA23 #SuperTuxAdvance #Linux #FOSS #OpenSource #Gaming #IndieDev #IndieGame #GameDev #SuperTux

SirLich, to gamedev
@SirLich@mastodon.gamedev.place avatar

Procedural trees and wind. Going against my intuition, I've made the trees "physically simulated".

The trunk, branches and leaves are all attempting to align themselves with the wind vector, while simultaneously trying to reclaim their original position.

Stiffness and other properties are modulated with a curve.

Next up: Add more refined options for controlling growth, and try creating a few very different looking trees based on the same code.

#procgen #godotengine #gamedev

video/mp4

seandick, to gamedev
@seandick@mastodon.gamedev.place avatar
cosmicvoid, to gamedev
@cosmicvoid@mastodon.gamedev.place avatar

Last 13 days to back Twilight Oracle on Kickstarter for cool rewards!🥳

Back Twilight Oracle, a point & click adventure: https://bit.ly/twilight-oracle-campaign

#gamedev #indiegame #indiedev #indiegamedev #pixelart #pointandclick #adventuregames #retrogames #retrogaming #comedy #fantasy #retro

image/png
image/png
image/png

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

The Ultimate Unity Assets by Eldamar Studios Humble Bundle is now live. While for #Unity3d, these assets should also be usable in #UnrealEngine or #GodotEngine.

#gamedev assets for multiple genres, including 3D environments, texture packs, fonts and more
https://gamefromscratch.com/ultimate-unity-assets-by-eldamar-studio-humble-bundle/

timkrief, to gamedev
@timkrief@framapiaf.org avatar

The first draft of the destruction of the ship in Octahedrone is already working really well 🤯 #gamedev #indiedev #GodotEngine

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

How do I hook up the scripts to test various things...

An object on scene with the EditorOnly tag and an interface ISetup. The game manager scans the objects with this tag and looks for the component ISetup

#madewithunity #unitytips #coding #gamedev #indiedev #programming #csharp

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • provamag3
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • anitta
  • Leos
  • tester
  • JUstTest
  • All magazines