metin, to blender
@metin@graphics.social avatar

Browsing through the new Extensions section (previously called "Add-ons") in the Blender 4.3 Alpha build preferences, I stumbled upon an extension that should be able to import native 3ds Max files. It even supports V-Ray and Corona materials. I haven't tested it yet, but I hope it works!

https://extensions.blender.org/add-ons/io-scene-max/

#Blender #Blender3D #B3D #3dsMax #autodesk #file #import #3D #CG #CGI #graphics

kde, (edited ) to kde
@kde@floss.social avatar

You heard . Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things...

Kreative Suite

  • Krita is your new design/painting app
  • Kdenlive will give you video-editing powers
  • glaxnimate adds 2D vector animations to you videos
  • digiKam organises your collection images

https://kde.org/for/creators/
Also:

  • Inkscape - create sophisticated vector-graphic designs
  • Scribus - layout like a pro
  • GIMP - need we say more
  • Blender - ditto

@kde

werefreeatlast,

@kde @kde you can also use #FreeCAD to draw up your house or anything else parametrically, and then export as STL and use #blender to make a movie of it/with it.

DeltaWye,
@DeltaWye@mstdn.social avatar

@Bro666 @werefreeatlast It’s critically important to manage users expectations with #FOSS - FC is still uniquely set up and challenging to use.

It’s amazing what it can do, but development-wise it feels like #Blender long before it really hit its stride (as well as getting quality tutorials like Blender Guru) several years ago.

panther_modern, to scifi
@panther_modern@mastodon.social avatar

Coming together. I'm gonna have to rig these pedals too :( #scifi #blender

Gotta build a dual stick control system next. That's going to be a total nightmare.

image/png

jan, to blender
@jan@socel.net avatar

If you want to render photorealistic images, the Cycles render engine is your friend. But what exactly are all these settings? Which render device and denoising algorithm should you use?

video/mp4

glocq, to bevy

I managed to setup a #Bevy 3D third-person project using #Blender as an editor, and there were a couple of non-obvious (to me!) things to figure out, so here's a template in case someone wants something to start from something!

https://github.com/glocq/bevy_blender_template

Based on kaosat-dev's toolkit: https://github.com/kaosat-dev/Blender_bevy_components_workflow

metin, to blender
@metin@graphics.social avatar

Blenderheads who would like to get a taste of SDF 3D modeling, here's a Blender Geometry Nodes scene that turns meshes into pseudo-SDFs by beveling Boolean intersections…

Video:
https://www.youtube.com/watch?v=oDe9X9WptZk

Blender file download:
https://drive.google.com/file/d/13oaTu3QMJkpSx3HzQz6Npf1BEjGAYi_h/

liblast, to blender
@liblast@mastodon.gamedev.place avatar

Today was a busy day.

Here's a character model created by @zaqraven99 and animated by myself.

Looks like implementing the animations is going to be the hardest part. Even a basic walk cycle I made doesn't look that terrible!

  • unfa

#Liblast #IndieGame #GameArt #CharacterAnimation #Blender

PS: I failed to set up inverse kinematics, so I animated all bones by hand. Sometimes doing it quickly and doing it optimally are not in line :D

A stylized robot character getting knocked off it's feet by an invisible blow.

aras, to blender
@aras@mastodon.gamedev.place avatar

Turns out, "hey can we have rounded corners" is way more complex task that you'd think. Here's (WIP, might never ship!) attempt at tweaking #blender VSE timeline strips to be a bit rounded. https://projects.blender.org/blender/blender/pulls/122576

metin, to blender
@metin@graphics.social avatar

Blenderheads who like my SDF modeling adventures in MagicaCSG, an add-on has been released that brings SDF modeling to Blender: ConjureSDF.

Trailer video:
https://www.youtube.com/watch?v=2EPTambcvyM

Gumroad product page:
https://johnkazart.gumroad.com/l/csdf

@blenderartists forum thread:
https://blenderartists.org/t/conjuresdf-smooth-non-destructive-booleans/1478671

#blender #Blender3D #B3D #plugin #plugins #3D #modeling #3DModeling #SDF

metin, to Mario
@metin@graphics.social avatar
echtjetze, to blender German
@echtjetze@troet.cafe avatar
Scylorg, to blender
@Scylorg@mastodon.social avatar
Craigp, to blender
@Craigp@mastodon.social avatar

#blender / #unreal challenge: I want to have submeshes that are different objects but have seamless edges. IE, a head separate from a body.

But I can't seem to get rid of the seam.

There's loads of tutorials on how to, and none of them work. I think maybe Unreal's rendering engine is doing a rendering trick that ends up highlighting the seam.

To make matters worse, the methods of doing it end up making shapekeys not export, so I couldn't use them anyway.

Anyone know how to actually do this?

MoebiousIIart, to blender Spanish
@MoebiousIIart@mastodon.gamedev.place avatar

adding details! #blender #b3d #Stardew

aras, to blender
@aras@mastodon.gamedev.place avatar

Coding #blender from a public library, as one does. Is nice!

scopelmatt, to blender
@scopelmatt@mastodon.gamedev.place avatar
aconito, to blender Italian
@aconito@livellosegreto.it avatar
LouisIngenthron, to blender
@LouisIngenthron@qoto.org avatar

Just made my first model in #Blender that's good enough to go into production! The model itself is nothing fancy, but this is a big milestone in my attempt to get off shitty proprietary software (Autodesk Maya) and move to #FOSS alternatives.

Seven, to nature
@Seven@pixelfed.art avatar

From the ar(t)chive…

Low-polygon style 3D illustration for my 2014 holiday greetings card, made in Blender 3D.

The picture is a wink to my one-man company logo, which you can see in the top right corner.

#LowPoly #landscape #nature #mountains #trees #water #environment #logo #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #blender #Blender3D #B3D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

FifiSch, to blender
@FifiSch@mastodon.social avatar

What is the difference between #Blender and #GIMP?

I mean, how was the Blender community able to create an industry-level software beloved by both enthusiasts and professionals and supported by the big players? Meanwhile the #Photoshop users, despite being ripped-off and spat on daily by #Adobe, won't touch GIMP with a ten meter pole and it squarely remains the weapon of choice only for occasional users?

metin, to nature
@metin@graphics.social avatar

From the ar(t)chive…

Low-polygon style 3D illustration for my 2014 holiday greetings card, made in Blender 3D.

The picture is a wink to my one-man company logo, which you can see in the top right corner.

#LowPoly #landscape #nature #mountains #trees #water #environment #logo #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #blender #Blender3D #B3D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

echtjetze, to blender German
@echtjetze@troet.cafe avatar
w84death, to asm
@w84death@fosstodon.org avatar

The Fly Escape game is done. It sits on this magnificent, translucent floppy 💾

Watch it boot: video in 🧵

I sizecode the hell of this code! It has all the features I wanted, works on 286 with 256 KB of RAM and fits perfectly on the first sector (512bytes).

#floppy #BootSector #assembly #asm #GameDev #IndieDevGame

image/png

w84death,
@w84death@fosstodon.org avatar

Box design

#blender #eevee

panther_modern, to scifi
@panther_modern@mastodon.social avatar

WIP command deck and consoles #scifi #blender

image/png
image/png

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