joel, (edited ) to ps1graphics
@joel@fosstodon.org avatar

I have spent the past couple of days making my own game covers for #PS1 and #SNES games to display on my #MiyooMiniPlus, so I wrote about it.

You can also download them from here now!

This is day of 46 #100DaysToOffload and post 14 of #WeblogPoMo2024

https://joelchrono.xyz/blog/making-custom-videogame-covers/

#GameArt #RetroGaming #Emulation

joel, to gaming
@joel@fosstodon.org avatar

Not a bad day of work lol...

Part of me wants to automate this or just use skraper but, another part of me really enjoys the process as well

#gameArt #Gaming #DIY #Emulation #RetroGaming #MiyooMiniPlus

not as many snes game covers

tiopalada, to pixelart Portuguese
@tiopalada@socel.net avatar
alienmelon, to gamedev
@alienmelon@mastodon.social avatar

yay 🎉 my post about “Solo-Devs and risk-takers” was featured on Game Developer!
https://www.gamedeveloper.com/design/solo-devs-and-risk-takers-an-artistic-exploration-of-experimental-tools-
now i have another reason to share it around again 🤩✨🎨🛠️
check out these wonderful tools, support the devs, or even go make some of your own (we definitely need it)

#GameDev #GameArt #Tools #IndieDev

thevglibrary, to FinalFantasy
@thevglibrary@mstdn.social avatar
HexanyIves, to gamedev
@HexanyIves@artsio.com avatar
Duskitten, to gamedev
@Duskitten@mastodon.gamedev.place avatar

I designed this character last night for the possible PSP game I want to make, question is, what do I make him do, he aint got no arms, so he could have a floating weapon, or he could just run around with his scarf, or the scarf are his arms, if you have ideas let me know! #indiedev

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Twarda, to art
@Twarda@sauropods.win avatar

Zuul sketch. Posting it before I ruin it by finishing it lol

#paleoart #dinosaurs #zuul #art #gameart

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Twarda, to animation
@Twarda@sauropods.win avatar
Twarda, to animation
@Twarda@sauropods.win avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
GameFromScratch, to godot
@GameFromScratch@mastodon.gamedev.place avatar

Today we have a casual #GodotEngine 4.x 3D tutorial, covering lighting. We cover topics like lights, global illumination, world environments, emissive textures and more. Let me know if you like this format.
https://gamefromscratch.com/godot-4-x-3d-tutorial-lighting-shadows-and-global-illumination/

#gamedev #indiedev

feyter,
@feyter@mastodon.gamedev.place avatar

@GameFromScratch that is really amazing. All this information compressed into a 20 minute video. #loveit

#gamedev #gameart

Twarda, to indiegames
@Twarda@sauropods.win avatar

The prehistoric cast of Zid Journey is looking good so far

Twarda, to gamedev
@Twarda@sauropods.win avatar

Cocky mid-aged Lambeosaurus :)
You will have an [un]fortunate opportunity to encounter him in the game.

#dinosaurs #gamedev #gameart #zidjourney #drawing #art #lambeosaurus

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
glassbottommeg, (edited ) to art
@glassbottommeg@peoplemaking.games avatar

Got a / / kinda question:

Let's say I have an artist who really likes modelling (and is quite good at it), but tends to get stymized at texturing. Not can't-do, just that isn't their favorite.

Hit with me aesthetics that are geometry-forward, that either minimize texturing, or favor broad-stroke texturing, or at least less focused texturing (so hard surfaces/generative akin to trimsheets or noise maps or auto-world-UV-texturing or etc)

It isn't that she do it or anything, I just feel strongly that you should build around what your team is best at and most enjoys, and I mean. There's no particular reason we gotta shove down the default path here!

lightfootbrosgames, to templeofelementalevil
@lightfootbrosgames@mastodon.gamedev.place avatar

Happy #WishlistWednesday - here is the full scene art for the Broken Toy Cemetery, here to entice you to WISHLIST 'Sleepytime Village' - our forthcoming creepy point and click adventure!

https://store.steampowered.com/app/1918850/Sleepytime_Village/

Check out the demo too!

#indiegame #adventure #gameart

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
tallstorygames, (edited ) to pixelart
@tallstorygames@mastodon.online avatar

Decided to learn me some new animation skills and, surprisingly, I actually had the patience to see it through. Really happy with the results too. 🔥

jake4480, to InitialD
@jake4480@c.im avatar
media_dept, to gamedev
@media_dept@mastodon.social avatar

An annoying thing, that I suspect is ADHD, is I come to want to export the art for a game, to build it in Godot and find that just about every single thing is half - finished. Its all started, all potentially looks great, but none of it is 'game ready', clearly each thing is a case of "I'll do that properly later!". Well... Later is coming calling 😄

  • All
  • Subscribed
  • Moderated
  • Favorites
  • anitta
  • khanakhh
  • mdbf
  • InstantRegret
  • Durango
  • Youngstown
  • rosin
  • slotface
  • thenastyranch
  • osvaldo12
  • ngwrru68w68
  • kavyap
  • cisconetworking
  • DreamBathrooms
  • megavids
  • magazineikmin
  • cubers
  • vwfavf
  • modclub
  • everett
  • ethstaker
  • normalnudes
  • tacticalgear
  • tester
  • provamag3
  • GTA5RPClips
  • Leos
  • JUstTest
  • All magazines