@Craigp@mastodon.social avatar

Craigp

@Craigp@mastodon.social

Green energy day job, game dev / design talks & tutorials at night.

Youtube: https://www.youtube.com/channel/UCFL6-QAPmuin1iXUY1MEe0g

He/him

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Craigp, to random
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Trying to sort out how I feel about dinner. Been a rough day!

Craigp, to random
@Craigp@mastodon.social avatar

Me: "What's the Unreal material node for getting the depth buffer? I need a quick fog effect."

Google: "10,000 video tutorials await!"

Me: "FUCK"

Video: "Fog is < skip skip skip > set to postprocessing < skip skip skip > now all we need is to get the distance to the pixel we're rendering-"

Me: "YEAAAAH WHAT IS IT?!"

Video: "Getting the distance to the pixel we're rendering will allow us to tell how far away the pixel we're rendering is which will allow us to get the proper amount of distan

Craigp,
@Craigp@mastodon.social avatar

Except, of course, I wrote it as if he was spitting it out.

Just put an ellipsis between every third word.

Craigp,
@Craigp@mastodon.social avatar

Wait, this guy is using world position - camera position?! WHY?!

Why not just the depth buffer?!

Craigp,
@Craigp@mastodon.social avatar

"Pixel depth" is the node he decided not to use.

ifixcoinops, (edited ) to random
@ifixcoinops@retro.social avatar

Got a fawn on my lawn, Fedi. Not responsive. Breathing is sporadic but seems strong when it's here. Any advice?

(don't comment unless you know what to do. If you google this for me, you'll catch a block.)

Update: gonna leave it alone and see if its mum comes back at dusk.

Update update: yes, this is what the local wildlife rescue people say to do. Seems the mums stay away from the little ones a lot because the mums smell tasty and don't want their kids around the tastysmell. The fawn's superpower is not smelling like much. The mum deer just leave them in a place that seems safeish, which, like, fine, I guess I'll take as a compliment.

Craigp,
@Craigp@mastodon.social avatar

@ifixcoinops Most towns have an animal control team that can advise you. Fawns are large enough that they'll probably have concrete actions to take as opposed to "just leave it there".

They keep office hours, so don't wait too long before calling.

Craigp,
@Craigp@mastodon.social avatar

@ifixcoinops (This is how I dealt with a similar situation two years ago)

Craigp, to random
@Craigp@mastodon.social avatar

I was gonna go get lunch but it started POURING.

In the house I have... a banana. So maybe it's a bananaday.

Craigp, to random
@Craigp@mastodon.social avatar

I deeply wish there was some kind of queue for posts where we could just hit a button. If we make ten posts in ten seconds, the button spreads those out one every four minutes or something.

There are so many art accounts that either post a dozen things in half a minute, or boost a dozen things in half a minute. I think we'd all be happier if they did that, but we perceived it as one every four minutes.

fuzzybinary, to random
@fuzzybinary@mastodon.gamedev.place avatar

Weird game industry moment: watching that 4 hour video on Star Wars Galactic Star Cruiser and seeing someone you used to work with was likely heavily involved in its creation 😬

Craigp,
@Craigp@mastodon.social avatar

@fuzzybinary Not a game designer, I presume.

Craigp,
@Craigp@mastodon.social avatar

@fuzzybinary Haha, it's such a disaster.

Craigp, to random
@Craigp@mastodon.social avatar

Randomly wandering the back alleys of animated shorts on YouTube.

GOBELINS is an interesting group. Half their shit I hate, half their shit I love. Here's one I loved:

https://www.youtube.com/watch?v=jKh-DP89FPY

Craigp,
@Craigp@mastodon.social avatar

Also, nearly all their stuff seems to be French-only, not that it significantly gets in the way.

Craigp,
@Craigp@mastodon.social avatar

@khfr Nope! That explains a lot.

Craigp, to random
@Craigp@mastodon.social avatar

Every few weeks I think about a setting where the writers introduced a fascinating piece of lore late in the story that completely invalidates everything about the story and then just... never acknowledge it.

"Whoops, accidentally made our entire story the worst possible story we could have told in this setting. Lol. Lmao. Nobody will notice."

Or - and here's an idea.

Or you could tell A GOOD STORY. One your setting amplifies and supports.

Craigp,
@Craigp@mastodon.social avatar

A great example is Mass Effect.

The aliens are all "flavor text" aliens. But if you learn any lore, you quickly realize "authoritarian space cop fights off space zombies" is the weakest possible story to tell.

For example, there's the teeeeeeny tiiiiiny little detail that all of spawn is owned by ancient telepathic aliens that need to breed with other species and everyone seems perfectly happy with that.

They never bring it up. Just casually mention it.

Craigp,
@Craigp@mastodon.social avatar

"Yeah, the asari are basically mindflayers but hot. And they run society and everyone's fine with it. No, we aren't going to go into it. Instead, here's a gun, go kill zombies."

Craigp,
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Nearly every lore detail of the setting spins up a far more interesting story than the story they went with.

It's really funny.

Craigp,
@Craigp@mastodon.social avatar

Imagine being human space cop, then being promoted to citadel space cop...

And realizing, holy shit, Cerberus is right. The aliens are literally all mind controlled. Good thing I have that weird chip in my head they gave me.

Imagine if you did most of the same things, but instead of space zombies actually arriving, the threat was the council's reaction to the historical finds.

Craigp,
@Craigp@mastodon.social avatar

This is something that bothers me about a lot of game plots - a lot of them are about shapeshifting spies ermagawd more shapeshifting spies it could be aaaaaanyone-

And it's like... no, they'd just run things?

They'd be the government.

That's how it really is - spies are an arm of a government. Sure there's (insert any government you don't like here) spies, but there's at least as many spies from your nation keeping your overlords in power.

Craigp,
@Craigp@mastodon.social avatar

Games with publishers seem to universally choose whatever the weakest possible story is, with the status quo being the ideal.

It's really, really boring.

If you want a real threat, a real enemy, guess what. There's one down the road. It wears a badge and kills anyone that calls for help.

Craigp, to random
@Craigp@mastodon.social avatar

Watched a man eat a common thing in exactly the opposite way I do, and now I'm caught in the existential dread of knowing that one of us is a fuckin' idiot and not being sure which.

gvy_dvpont, to random
@gvy_dvpont@mastodon.social avatar

We've got this cheap egg cooker that plays the loudest, most terrifying alarm you've ever heard when it's done cooking. My wife requested that I make it "less aggressive" so I hacked it into the most gentle egg cooker of ALL TIME

(warning: probably loud)

Before shot: egg cooker finishing an egg before modification. Jarring alarm goes off, I say "fuck!" After shot: egg cooker finishes. A few moments later, a small mechanical music box next to the cooker starts playing Pachelbel's Canon

Craigp,
@Craigp@mastodon.social avatar

@gvy_dvpont ... Why did they design it the original way? Who thought that was a good idea?!

Craigp, to Unreal
@Craigp@mastodon.social avatar

Ugh, I finally decided to grab some assets from the shop (free ones) and I can't figure out how to put them in a project.

The only way it seems I can is to "create a project" based on those assets in the Epic Games Store Shopfront (unrealenginetab), then manually export every fuckin' asset to a format I can import somewhere else.

Craigp,
@Craigp@mastodon.social avatar

@fractalus So that is the only way, it's terrible.

Every time I update the engine, I have to spend hours upgrading the content library projects.

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