I wish we could find a better solution than grub screws for attaching pulleys to shafts in 3D printing. Small-scale requirements make it difficult to use other industrial systems.
Grub screws often loosen under the effect of vibration even with Loctite. They also introduce eccentricity. And the tip of the grub screws marks the shaft, making it difficult to remove the pulley.
I was photographing something else when this large Nassau grouper darted right in front of me. In a split second, I pulled the camera up and snapped a single frame as I followed the motion. I was shooting with my TG-5, which chose a shutter speed of 1/30 resulting in a (mostly) sharp grouper with a blurry background to showcase the motion. Very cool! Now to try a similar shot on purpose...
I have an animated effect that does what I need - scale from 0 to 100 at the beginning within roughly 1s and add some effects to the clip.
When I apply it to a clip in FCPX, the animation speed changes relative to the clip lenght, meaning a long clip will have very slow animation. How do I prevent this? I have already looked in the manual and YT but haven't found an answer.
I'm looking for a #Motion or #FCPX generator that would create sort of Plexus-like lines, neuron-like structures ideally with light pulses, paid or free.
Any ideas? I haven't found anything like that for Motion. I need to use it on a lot of shots in a FCPX project and have it somewhat controllable from FCPX, otherwise I'd just do it myself in After Effects and render as video.
The software that is used to record the movement plays it back. It's like the Cinématographe Lumière was both a camera and a projector, but the software can do both at the same time.
Finally got a pi zero 2 on bookworm to stream video to a webpage, used #motion seems to be one of the only ways that works as picamera is now picamera2 and current scripts need updating. Also libcamera cuts the stream when its no longer open so you'd need to find a way to either restart it or run a local server to pretend its always running. Motion just works, as long as you remember to unblock the port on ufw lol! Also why only 1fps?!