britown, to gamedev
@britown@mastodon.gamedev.place avatar

Some great impostor syndrome going on today trying to wrap my head around recursive shadowcasting, but finally getting somewhere

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today I tried what Geometry Script is in Unreal Engine 5. Cool features, but I won't use it for the game. Maybe only as tools for level design

#gamedev #ScreenshotSaturday #UnrealEngine #ue5 #indiedev #IndieGameDev #games

video/mp4

pikario, to godot

Finally! I've implemented animations for door opening/closing and entering/leaving a room.
Still missing the knocking animation, which shouldn't be difficult to add now 🧐

#godotengine #godot #fangame #animalcrossing #screenshotsaturday

A video of my Animal Crossing Wild World fan-game, the player goes in and out a villager house, there is an animation for opening/closing the door and walking in/out the room.

apparition, to VideoGames
cosmicvoid, to gamedev
@cosmicvoid@mastodon.gamedev.place avatar

Hey everyone! I'm working on a horror point and click adventure game, Devil's Hideout.

You can wishlist the game on Steam and try out the demo 👇
https://bit.ly/devils-hideout

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JuliaMinamata, to random
@JuliaMinamata@mastodon.gamedev.place avatar

Hello, #screenshotsaturday! This is what Toronto's Union Station looked like in the early 1900s, in lovely EGA 🚂! You'll see it in The Crimson Diamond, my Sierra-inspired cozy mystery adventure game -- ⭐️Coming soon!⭐️ (edited this post to attach a higher-res image!)

https://store.steampowered.com/app/1098770/The_Crimson_Diamond/

MenacingMecha, to gamedev
@MenacingMecha@mastodon.gamedev.place avatar

following up last week, here's a skip a private playtester sent me that - no hyperbole - I did not think was possible

video/mp4

HadroSoft, to gamedev
witch_warren, to gamedev
@witch_warren@mastodon.gamedev.place avatar

diving into this mural head-first, hopefully i'll survive. #gamedev #pixelart #screenshotsaturday

image/png

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Platform behavior based on the Physics Control Plugin in Unreal Engine 5. It is not related to water, but it can be used as simple raft. I want to make a levitating stone based on it...

#gamedev #UnrealEngine #screenshotsaturday #gamedesign #IndieGameDev #UnrealEngine5 #videogames

video/mp4

molegato, to gamedev Spanish
@molegato@mastodon.gamedev.place avatar
stan, to gamedev French

Playing a bit with Portals in @godotengine It's nice to be able to enter your previous game's worlds :)

video/mp4

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar

For this , I'm bringing some finishing touches in the map of our small point'n'click game. Hopefully it can soon be added to our Collection!

A screenshot of PsyCam: a room with some lava lamps, a laptop and a photo camera

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey rat punchers, Shattered Pixel Dungeon v2.4.0 is going to be releasing to everyone around the middle of this coming week!

The v2.4.0 beta now contains 11 trinkets total, with 3 recent additions: the mimic tooth, wondrous resin, and eye of newt. I think 11 is a good place to start, but there's lots of room to add more in the future as well!

OramaInteractive, to pixelart
@OramaInteractive@mastodon.gamedev.place avatar

Something different for this #ScreenshotSaturday: A mini tutorial on how to create a simple seamless #pixelart tile in #Pixelorama 1.0!

If you'd like more tutorials like these, consider supporting us by wishlisting on Steam

https://store.steampowered.com/app/2779170?utm_source=mastodon

Music: Industrial Complex by @therunner01

#OpenSource #GameDev #GodotEngine

video/mp4

eyeofmidas, to threejs
@eyeofmidas@mastodon.gamedev.place avatar
zaebucca, to pixelart Italian
@zaebucca@mastodon.gamedev.place avatar

Adventure... Inside!
This new, big update to my asset collection focuses on interiors, but also provides new exterior tiles and animations for Adventure Begins!
#pixelart #screenshotsaturday

nivrig, to amiga
@nivrig@mastodon.social avatar

iso_sort_3new_final_2c_saturday_works.c

🧙🏻‍♂️

#Amiga #RetroGaming #RetroDev #ScreenshotSaturday

video/mp4

golosogames, to gameboy French
@golosogames@mastodon.online avatar

I'm making a detective adventure game for Color and PC, available later this year.

Wishlist would be a great help! 😊
https://store.steampowered.com/app/2614580/Inspector_Waffles_Early_Days/

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davesmith00000, to programming
@davesmith00000@mastodon.gamedev.place avatar

The UI work continues...

#scala #screenshotsaturday

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today I started getting to know the water plug-in in Unreal Engine 5. Night, black water, a floating creature... I just sketched quickly what was at hand

// Sci-Fi adventure game devlog with a little spice of horror

#gamedev #UnrealEngine5 #gaming #horror #UnrealEngine #screenshotsaturday #games

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Liquidream, to gamedev
@Liquidream@mastodon.gamedev.place avatar

🍄 Super Match-io 🎰
My entry to #TweetTweetJam 9

#Pico8 Demake of familiar spin-to-win-a-life game, in just 500 chars 🗜️

🎞️ 60 FPS Gameplay
🎰 Authentic gameplay
🎵 Familiar "1-Up" SFX
🟩 Blocky recreation of orig shapes (🌼🍄⭐🍄)
♻️ Auto-Restart on Death/Win

Play FREE on @itchio:
🕹️ https://liquidream.itch.io/super-match-io

#ScreenshotSaturday #GameDev #Tweetcart #Sizecoding
Code below:👇

video/mp4

ghosttie, to gamedev
@ghosttie@mastodon.gamedev.place avatar

I got sprite sheets working today. When I was testing it I realized that drawing a sprite completely overwrites whatever's behind it, so I need to fix transparency tomorrow.

Unrelated, but something I realized today was that an upside of working on a 2d game rather than 3d is no quaternions 😁

#screenshotsaturday #gamedev
#indiedev

A black screen with a spinning blocky humanoid character bouncing around it

ghosttie, to gamedev
@ghosttie@mastodon.gamedev.place avatar

Added an FPS counter and some more characters to the font

I'm grateful that the PICO-8 font is CC-0 so I can just copy that instead of trying to find a unique way to fit all letters, numbers, and symbols into 4x6 pixels 😳

I still need to add some characters to the font, then sprite sheets I think

#screenshotsaturday #gamedev #indiedev

A black screen with a white FPS counter in the top-right corner, flickering rapidly between 59 and 60. Also a block of white text consisting of all of the letters of the alphabet and some symbols bounces around the screen.

Wraithkal, to random
@Wraithkal@mas.to avatar

Time for the 46th consecutive ScreenshotSaturday Mastodon Musings, an article with a selection of hand-picked Mastodon posts from last weekend's Screenshot Saturday™, each with a brief comment from yours truly.

This week, the creative coolness of @Gopiandcode @tallstorygames @0x0961h @mortallymoonstruckgames and @taxicomics was featured!

https://www.wraithkal.com/screenshotsaturday-mastodon-musings-may-4-2024/

#screenshotsaturday

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