@daviwil@fosstodon.org
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daviwil

@daviwil@fosstodon.org

Lisp and Scheme hacker, writer, game developer, and Emacs inhabitor living in Athens, Greece.

I make videos about GNU Emacs, GNU Guix, and related topics on the System Crafters channel on YouTube.

✅ emacs mention in the profile

#gnu #emacs #guix #lisp #scheme #gamedev

This profile is from a federated server and may be incomplete. Browse more on the original instance.

daviwil, to random
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Fox in Socks is a masterpiece of English literature.

daviwil, to scheme
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Streaming Day 3 of my Spring Lisp Game Jam project right now!

Today I'll start building the interactive script editor that will enable you to edit the logic scripts for the game's monsters. This will be my first attempt at writing DOM-manipulating UI code in Hoot so it should be fun!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

Alexjgriffith, to random
@Alexjgriffith@mastodon.gamedev.place avatar

Fully GUI driven hex editor implemented!

Showing off how to draw tiles, rivers and roads in my hex editor

daviwil,
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@Alexjgriffith looking good!

Alexjgriffith, to random
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"The question becomes who should be the one who manages the game state" - thoughts that keep us all up at night

daviwil,
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@Alexjgriffith and you end up with a different answer every time :)

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 2 of my Spring Lisp Game Jam project right now!

We'll continue building out the game world by adding a few game objects and possibly wiring up their basic logic. If we have time, we might start working on the interactive editor!

The project code can be found on Codeberg:

https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

#guile #scheme #hoot #gamedev #gamejam #emacs

daviwil,
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@Alexjgriffith it's fun! and much easier this time because the implementation has progressed a lot since the last jam

daviwil,
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@Alexjgriffith yep! Major improvement. The games seem to work in mobile browsers now too, at least on my phone

louis, to emacs
@louis@emacs.ch avatar

Today marks the 555th day of uninterrupted uptime of our Emacs.ch instance. 🥳

That's also 555 days of admin work and a spending of roughly $1200 for IaaS. Donations of our users make that much more sustainable.

With consistently well over 400 monthly active users, we established a friendly and supportive Fediverse community in the Fediverse united in a passion for the world's most humane "text editor". And you helped to make that happen. 🎈

Emacs is not just a program, it is the incarnation of freedom, self-development, respect, tolerance and companionship in the software world. It will never go away and will never turn against its users.

Let's continue to grow and strengthen our community! If you'd like to contribute, please visit our donation page: https://liberapay.com/emacs-ch

Together, we can keep the spirit of Emacs alive and thriving for years to come. Thank you for being a part of this incredible journey! 🙏

#Emacs

daviwil,
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@louis congrats Louis! You've created a great place for the Emacs community

britown, to gamedev
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My late (second) entry to #screenshotsaturday I got my shadowcasting working!

Looking forward to combining both a lighting model with a vision model along with fog of war 😊

#gamedev

video/mp4

daviwil,
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@britown looks cool!

daviwil, to scheme
@daviwil@fosstodon.org avatar

Dave Thompson @dthompson is now live streaming work on his Spring Lisp Game Jam entry!

If you want to see what a real Hoot hacker's game code looks like, check this out :)

https://twitch.tv/davexunit

#guile #scheme #gamedev #gamejam

daviwil,
@daviwil@fosstodon.org avatar

@luis_felipe @dthompson soothing vibe!

MenacingMecha, to random
@MenacingMecha@mastodon.gamedev.place avatar

left the game running for a bit

daviwil,
@daviwil@fosstodon.org avatar

@MenacingMecha looking smooth!

daviwil, to scheme
@daviwil@fosstodon.org avatar

Kicking off my Spring Lisp Game Jam project right now! I'll be using Guile Hoot to build a hackable dungeon crawler.

This will be a multi-day effort, so today will be focused on getting everything started off in style!

Join us on YouTube or Twitch:

#guile #scheme #gamedev #gamejam #emacs

thees, to random

my comfy minimal (almost) lisp machine - hacked a bit on my dwl-guile config yesterday and added a bar that matches the elea-dark theme of emacs :guix:

daviwil,
@daviwil@fosstodon.org avatar

@thees does the bar come from dwl-guile?

civodul, to guix
@civodul@toot.aquilenet.fr avatar

Recently (past week?), proper passed the 30K package limit, all free software!
https://repology.org/repository/gnuguix

daviwil,
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@civodul would it be too complex for the main Guix repo to break out into specialized official channels for certain categories of packages that are not needed for producing a working system?

MenacingMecha, to random
@MenacingMecha@mastodon.gamedev.place avatar

have my game concept and assets all prepared for the Spring Lisp Game Jam 2024 (https://itch.io/jam/spring-lisp-game-jam-2024)

will be using the fennel/love2D graphics test i've been posting recently as a basis to make something ECS-y

https://codeberg.org/MenacingMecha/love2d-bounce-test/

daviwil,
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@MenacingMecha awesome! The rest of us don't stand a chance ;)

daviwil, to random
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@flatwhatson excited about Prescheme, congrats on the funding!

daviwil,
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daviwil, to random
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Exciting things brewing in Scheme land!

MenacingMecha, to gamedev
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any folk have experience with #MailingList providers for small businesses? (#gamedev especially but all welcome)

looking for any and all input/recommendations/warnings

daviwil,
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@MenacingMecha I use simplelists.com, they're pretty flexible and affordable. Customer support is great too, I think it's the owner responding to all the emails.

daviwil,
@daviwil@fosstodon.org avatar

@MenacingMecha nah, they support marketing e-mails, they even tell you how to do list segmentation: https://www.simplelists.com/blog/segmenting-your-email-distribution-list-with-simplelists/

daviwil, to random
@daviwil@fosstodon.org avatar

The elastic groove of "Straws Pulled at Random" is undefeated:

https://youtu.be/ZRqpGSFh2Yw

daviwil,
@daviwil@fosstodon.org avatar

@sophiajt yeah, that one's a classic, haven't listened to it enough in recent years

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

I'm finding my way back into game dev. Because mental health reasons I can't do bigger stuff. So, I finally listened to a piece of advice I've told other people so many times: Make something small!

If bursts of work is what I'm capable of, small games it is for a while!

daviwil,
@daviwil@fosstodon.org avatar

@Nifflas Knytt was probably the perfect size. The game was more about the ambiance than the mechanics. Super creative and inspiring!

pikuma, to random
@pikuma@mastodon.gamedev.place avatar

I remember when I was a kid and I read that Java 5 was codenamed "Tiger" and I thought that was so cool!

Now I'm dead inside.

daviwil,
@daviwil@fosstodon.org avatar

@pervognsen @pikuma Apache Tomcat maybe?

MenacingMecha, to random
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daviwil,
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@MenacingMecha practicality is not a crime!

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