Starting an experiment in using GNU Guix as not only the vehicle for deploying a Guile-developed web application, but also as a caching build server for static website pages using Haunt or Skribilo.
The goal is to rewrite my course website completely in Scheme, test it in a guix system container, then deploy directly from my dev machine with guix deploy.
Nothing revolutionary, but this will be my first time to do it.
I'll post more about it here if you're interested!
The Lost Patrol was one of the most original and most overlooked games of 1989. It remains one of those few games that, mechanically too, manage to imply the horrors of war.
@konstantinosd The YouTube channel "Ahoy" recently published a video about another war game called Cannon Fodder which implies the human cost of war through a couple of its interstitial screens:
Now comes the hardest part of the #lispgamejam: making sure other people can actually play your creation... No wonder browser-based games are so popular, next time I'll use #guile#hoot I think.
Just submitted my game Lambda Dungeon to the Spring Lisp Game Jam!
Unfortunately you still can't win the game, I was working on entity battle right up to the last minute of the deadline but just didn't get it finished. It's still fun to watch the game play out, though!
Had a ton of fun writing this game in Scheme with Guile Hoot. Extra special thanks to everyone who came to the streams this week!
Streaming Day 9 of my Spring Lisp Game Jam project right now!
Today we'll finish up as much of the game as we can so that we can submit it by tomorrow's deadline! Will we have a working game or a total disaster? Come find out!
My old monitor died recently and I bought a #CRG9 to replace it. I have a #AMD#Radeon 6500XT, I run #Arch#Linux with #Xorg and #EXWM and the #Compton/#Picom compositor. I bought the monitor for productivity issues as I'm not much of a gamer, the only games I play these days are Tagpro, a simple capture-the-flag browser game, and Chess.
Many areas where you can help, with different time commitments and prerequisites: funding & spending, hardware hosting, system administration, and coding.
I just opened registration for the June iteration of the "Hands-On Guile Scheme for Beginners" course!
This is an 8-week course that is a mixture of on-demand learning content, live Q&A sessions, practical exercises, and a private forum where I answer all your questions.
This iteration officially begins on June 8th, full details and schedule can be found here:
Streaming Day 7 of my Spring Lisp Game Jam project right now!
Today we'll try to implement the logic script for the Hero so that he can try to capture all the treasure on the map, and more behaviors for the monsters to use to stop him!