Computer Vision gameplay mechanic... I changed the way markers are drawn by Draw Material Simple node. This method allows you to use material, where you can make animation. But it works only in HUD Blueprint in Event Receive Draw HUD
Here's a first look into how my solo game dev project is coming along!
It's an action deck builder where you play as a witch with the goal of clearing restless nature spirits. You will be able to capture spirits and summon them as familiars!
It already looks like gameplay and prototype game mechanics... A collection device with a limit, a device for accumulation and whatever. What's next? Make a Ghostbusters energy trap?
Time for the 49th consecutive ScreenshotSaturday Mastodon Musings, an article with a selection of hand-picked Mastodon posts from last weekend's Screenshot Saturday™, each with a brief comment from yours truly.
I'm trying to re-create that nostalgic feeling of early point-and-click adventures. I did a render in Bryce 7 and it turned out quite well. #gamedev#indiedev#screenshotsaturday