Holy moly! VoiceOver is indeed on Apple Vision Pro, and a ton of other accessibility features, and they seem to have thought this through quite thoroughly. This #WWDC presentation shows how to make a game accessible, and it even introduces some of the basic gestures VoiceOver on Apple Vision Pro uses. https://developer.apple.com/wwdc23/10034
Okay folks, I am here to talk about the most exciting #WWDC news from today: new features coming soon in Notes :) 🧵
Disclaimer: we are a large team of world-class engineers, designers, QA experts, project managers, and other amazing minds. Unless otherwise noted, assume I personally did not work on any mentioned features.
Regardless of what gets announced today, thank you to the many thousands of Apple employees who are making it happen behind the scenes. Just because you don't see them, or know all their names, still remember they are people when you are firing off your hot takes.
My advice for WWDC is the same every year: clear the deck. Ship everything you need to ship now, because the next few months are going to be distraction, frustration and SDK uncertainty. Even more so if Apple is about to announce a shiny new software platform to build apps for. Better still — have fresh updates to your apps ready to show off & talk about with other attendees, and fresh bugs to bring to labs #WWDC
Apple: "We know what you missed about the office. The sense of unending toil in an environment designed to extract all your productivity and leave you an empty husk at the end of the day. Good news! Vision Pro lets you have that same experience working at home, on a plane, on vacation, or, with a future release, after death.” #wwdc#visionpro
Snippets Studio 2.0 is finally released for macOS just in time for #WWDC! Great timing too, since many of you may want to save some snippets of code from this fantastic event-filled week! 😁
🚀 Boosts very appreciated. If this post gets hidden by all the #wwdc23 hype I may post again later this week, as a reminder to try it out, in case it was missed.
Apple’s Vision Pro headset is a $3500 product designed to isolate you from your environment and strap a screen to your face so you’re constantly making money for tech companies.
When it launches next year, every rich early adopter who puts one on their face should be ridiculed. It’s not a vision for the future of computing we should accept.
I think the primary problem with #VisionPro is how it tries to solve a non-existing problem. I thought this was the case when they introduced Apple Watch too but I was wrong there. The watch’s focus on health tracking saved it. But here no one needs an augmented reality experience, except maybe professionals who’s work is assisted by VR.
Sure watching emerisve entertainment is cool. Is that enough? Maybe when the price comes down eventually. Also the creep factor is very high hurdle. 🤷♂️ #WWDC
The #Swift distributed actor system that Apple introduced at #WWDC 2022 hasn't gotten nearly enough attention. It can really simplify development for independent coders that need to add a server component to their iOS application. Check out my blog post on distributed actors and my open-source library for building client-server apps in Swift.