maleandroids, to random
lauren, to random
@lauren@social.lol avatar

Working on texturing and materials for my Akyazi model... capturing the look of the "aztec" effect is really tricky!

BenjaminNelan, to random
@BenjaminNelan@mastodon.social avatar

This animation is done in ?! Suuuper cool.

“Across Dimensions with Terry Benson” made by Carlos Fernandez Puertolas, this is just a snippet - there’s more here: https://www.reddit.com/r/animation/comments/12xq8cn/this_is_the_pilotconcept_for_my_little_show/

A mystical door materialises in an foggy void. Out pops a frizzy-haired puppet who runs forwards and looks around.

erebid, to random

#Introduction :abunhdowohop:

Hi all, I'm Beccy, a 3d/ 2d artist in the UK. I'm trying to practice my skills in 3D (usually #blender), and learn a bit of coding too

I love frogs and critters and creepy crawly things :blobcataww:

🐸 🐞 🍄 ☘️

fan art of the animal crossing character stitches, wearing a tulip flower crown and a white lacy dress against a pink and blue cloud bg

an animated cartoon of a chubby yellow bird, waddling across the screen

jcrabapple, (edited ) to fediverse

I was just thinking about this earlier this evening and wanted to do what I think will be an interesting poll.

Before you joined the #fediverse, what was your relationship with or knowledge of #foss #opensource software?

Please boost for exposure, and feel free to explain your answers in the replies and tell me how it has changed since joining the fediverse! Thanks!

Shachihoko,
@Shachihoko@mastodon.social avatar

@jcrabapple

I wouldn't say I made a habit of using #opensource software (free or otherwise), but I've been pretty happy with @libreoffice since well before I joined the #fediverse ... not that I'd say I've been using more #foss since then, although I've at least gotten started with #Blender and am trying to get my feet wet with @godotengine as well.

F1N3Y_Designs, to gaming


My name is lisa.

flipsideza, to random
@flipsideza@fosstodon.org avatar

Blender & Houdini working at the same scale, with Maya being the odd one out. Initially we just scaled everything from Maya down by 0.01... but now that we are writing out USD files its time to bring Maya into the fold so that we can standardise

stkrake, to random
wjbaird, to art

This is one of my first pendants in silver - I created the #art by combining a number of photos I took with imagery from the hubble #space telescope. The backing was designed in #blender, then created by #3dprinting it and making a silicone mold, pressing silver #metal clay into it, and then firing it to turn it into solid sterling silver.

A pendant made of silver twisted wire, with a blue-ish image featuring trees and the moon.

metin, (edited ) to random

Trying out the Brave search engine, I typed my name in the search box, and seeing the search suggestions I guess I can die in peace now. 😁

#brave #search #blender #blender3d #b3d

lauren, to random
@lauren@social.lol avatar

The other day I discovered a new technique for myself in #Blender for UV unwrapping my models using a second, simpler mesh as a projector and lemmie tell ya... I feel like I just leveled up.

fell, to gamedev
@fell@ma.fellr.net avatar

Has any of you people ever had issues with negative scale in an ? Our loves to flip things by just applying negative scale, but it makes it into the animation . That means the entire is flipped, including the winding order. This ultimately turns the mesh inside-out. I wonder if anyone ever came across this?

teahands, to gamedev

Ok I tried to do actual real grownup work but this #snooker match is way too engrossing, so knocking up a few basic #Blender models instead and the grownup work can be a problem for Future Me.

As you can tell from this pic, my modelling skills are as of yet very very basic. But we all start somewhere!

#LowPoly #3DModeling #GameDev #MarathonJam

obsidianical, to politics

Hi, I'm looking to fill up my RSS feed reader a bit recently!

Anyone got recommendations for blogs, news source etc? Nothing too general/spammy.
General news, EU/German politics, cybersec (vulnerability reports), self hosting and programming (rust, nix...) and digital rights stuff. Also LGBT stuff. And computer graphics stuff can't hurt either! :)

No fedi accounts, for that I have fedi, though maybe youtube channels (i think you can subscribe to those via rss?)

Satire is also great.

Please boost! :boosts_ok_gay:

Hashtags for visibility:

#rss #recommendations #news #germany #netzpolitik #DigitalRights #Chatkontrolle #politics #podcast #blog #cybersec #cg #blender

julienkaspart, to random

This is a weird one! A little side project to recreate the look and asset style of the original Psychonauts on the PS2 :D
https://www.artgram.co/a/vivkanaut-2rU94x

Based on a watercolor painting and likeness of Vivien Lulkowski hehe

The model with wireframes.

nectarmechanics, to random
flipsideza, to programming
@flipsideza@fosstodon.org avatar

Been starting to think about using custom attribs on objects in to setup prim types and purposes. Then setting those values upon .usd export. Would need to call the current exporter from my code, but feels very doable. Could even do the same on import. 🤔

AshCruz, to random

My friend sent me a message asking me to make "crab people" but I read "crab pope"
now we have this
#blender #Blender3d #pixelart

video/mp4

dgar, (edited ) to random
@dgar@aus.social avatar

I bet a few of you don’t know that I made a short sci-fi film!

It’s about six minutes long and follows Kes, a cyberpunk cyborg, and her best friend, Rover, a robotic puppy car!!

https://youtu.be/ztqPhHmA2YY

#Dgar #Dgarhead #Dgarheads #ShortFilm #SciFi #Indie #Blender #Blender3D #singersongwriter #MusicVideo #StoryTelling #IndieMusic #PopMusic #pop #rock #RockMusic #animation #Introduction #boost #follow #DgarMusic

siromath_illust, to blender
@siromath_illust@misskey.io avatar

だるま落とし
#blender
#3dcg

video/mp4

FourthWoods, to gamedev
@FourthWoods@mastodon.gamedev.place avatar

Recreating #Doom e1m1 as a medieval castle in #Blender. Looking from the zig-zag room to the exit. Updated exterior courtyard shots. All the areas are created. Next step will be to import these into #GodotEngine. #godot #gamedev #indiedev #indiegamedev #indiegames #blender3d

Entry area from the courtyard.
Exit from the zig-zag room.
Courtyard from the entry area.

smilingdemon, to art

Messing around with creating procedural planets in Blender today. Next up to add ice caps, city lights and aurora.

ewawierbik, to random

I made a render out of the old scene, just for fun.

blake, to random

Something I love in #Blender is the "Symmetrize" action in an Armature's Edit mode. It's like magic! Not only does it put the same bones on the other side, it also renames between right and left AND matches with other bones-- including the parent connections! I just did this with a set of hand bones, and they all connected automatically to the arm bone I already had on that side! Such an incredible time saver!

theremin, to random

Another unhinged experiment; I'm trying and vertex painting this time.

I don't think I should quit my day job yet…

theremin,

Some further tweaks to my #sculpting experiment; @welshpixie suggested it looked like the "Ecce Homo" fresco – don't blame me (too much) for this travesty 😛 #blender #b3d

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • provamag3
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • anitta
  • Leos
  • tester
  • JUstTest
  • All magazines