Natanox, to 3DPrinting
@Natanox@chaos.social avatar

Couldn't find any super basic standing 10x15cm picture frames so I'm making my own. Also gives me the excuse to play around with Wood-PLA filament. :blahaj:
Picture in the frame can be found here: https://wallpapersafari.com/w/ZQDWmM

Going to be on my profile once completed (same as the new Rock Pi 4C+ case I didn't upload yet).

Render of a standing picture frame from the front. There is a picture in it of a drawn dinosaur eating the Windows XP default background picture (a green meadow).

aconito, to blender Italian
@aconito@livellosegreto.it avatar

Ho modellato un po' di interni di cabine spaziali 😁 #blender #3d #blockout
#environment #conceptart #scifi

pafurijaz, to blender
@pafurijaz@mastodon.social avatar

After a while I finally uploaded the model of the Fiat 500 Abarth, anyone who wishes can download the model.
the challenging part for me was creating the textures which were done with #Blender. #Blender3D #b3d
https://pafurijaz.gumroad.com/l/fbxqc

NatsumiPocket, to blender
@NatsumiPocket@mastodon.social avatar
ottaross, to kicad
@ottaross@mastodon.social avatar

Expecting some circuit boards today maybe. Exciting - my first use of right through to actually producing PCBs, though I've worked up a few schematics in the past, and one other PCB layout.

Haven't bought any new boards for a project in a couple of years either, so it's nice for that reason too.

Happy to have dumped from my tool set.

ottaross,
@ottaross@mastodon.social avatar

Seems like #kiCad parts' 3D models come from something called a wrl model. Haven't seen that format/reference before, so will dig around and see if I can get there from a #Blender design or an .stl file.

ottaross,
@ottaross@mastodon.social avatar

Discovered #Blender has something called "Web3D X3D/VRML2" in the included add-ons which sounds like it's the thing one needs to make the wrl files.

Learning some new stuff over here.

CWernerArt, to blender German
@CWernerArt@mstdn.social avatar

spring sale is online. Maybe you like some of my assets and want to save 25% ?

https://blendermarket.com/creators/christoph-werner

scopelmatt, to blender
@scopelmatt@mastodon.gamedev.place avatar

The other day where I live I noticed a building made of tabby concrete, a type of concrete with broken oyster shells inside. Its surface was breaking, revealing the oysters incorporated in the matrix of the concrete. I've recreated it in Substance Designer and rendered it with Eevee Next. More details: https://www.artstation.com/artwork/6Nm9NN

#substance3d #madewithsubstance #blender #b3d #eevee #cgi #gamedev

A closeup of the concrete showed earlier.
Another angle on the same concrete.

eroax, to blender
@eroax@fosstodon.org avatar
metin, to design
@metin@graphics.social avatar

Work has started on the last of the four Teenage Mutant Ninja Turtles: Donatello. Watch this thread for updates.

View the previous 3D Turtles tributes here:
https://graphics.social/@metin/112460892970738498

metin,
@metin@graphics.social avatar

Whimsical 3D renditions of the Teenage Mutant Ninja Turtles.

See other posts in this thread for modeling work-in-progress impressions of one of them.

#turtles #TMNT #CharacterDesign #cartoon #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #blender #Blender3D #B3D #3D #MagicaCSG #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

Seven, to chemistry
@Seven@pixelfed.art avatar
metin, to chemistry
@metin@graphics.social avatar
panther_modern, to scifi
@panther_modern@mastodon.social avatar

Almost done with this spacecraft hatch

alice_i_cecile, to bevy
@alice_i_cecile@mastodon.gamedev.place avatar

I love it when it feels like your critique is taken to heart. A user asked us for feedback on their mockup for their . I talked about visual hierarchies, having a sense of style and pointed them at some valuable references (Isle of Arrows!) in their target genre. And wow, is the difference striking for only a couple of days! I'm really excited to see what this team makes :D

Full interaction starts here: https://discord.com/channels/691052431525675048/998686660667637832/1239733176998432878

A mockup of a tower defense with really clear distinction between the towers, enemies and terrain. Beautiful fog too. Now with bestagons!

minybolito, to Twitch
@minybolito@peculiar.florist avatar

En live sur #Twitch ​:minyboSoleil:​
On continue une illustration en 3d
twitch.tv/minybol

#3dArt #blender #blender3d #b3d #mastoArt #fediArt

YannKervran, to blender French
@YannKervran@framapiaf.org avatar

Does anybody has already organized a pipeline to collaborate on a Blender -> Godot project ? I would be interested by feedback/ideas
I am working on one to ease transmission of game assets. Important features will be the possibility to have git repository for both parts, Blender files and Godot project, so I have to manage filepaths not completely in Blender file but partially in a sidecarfile as contributors will each have their relative path.
#b3d #blender #blender3d #godotengine #godot

Two windows of Blender and Godot softwares, with preview of the updating in Godot engine done as soon as we click on "Export to Godot project" button in Blender 3D View.

metin, to design
@metin@graphics.social avatar
crobocado, to bevy
@crobocado@mastodon.social avatar

Trying out generating external files based on the whole asset hierarchy of a level (this actually spans assets from multiple blend files !) in the .ron format used by (a fantastic crate for
Also based on the data in it is trivial to generate asset files either for a full level or for specific blueprints.

I am still unsure if it makes sense to use external files or if it is better to embed the asset information inside the gltf files' gltf_extras fields

CWernerArt, to blender German
@CWernerArt@mstdn.social avatar

I'm relative new in Python and still struggle with some basic logic. I've searched for an answer already, but the examples/solutions are mostly outdated or too complex for my understading.

Can someone give me an quick up to date example how to check if "any object is selected" and return a True or False then, or "do something" if True.

Thank you a lot!

Something like this:

if anyobjectseleted():
do this
else:
do that

jan, to random
@jan@socel.net avatar

I interviewed guru Ascalon about NPR shading, geometry nodes, AI, and more... read it here: https://www.blendersecrets.org/secrets/artist-interview-ascalon-aversionofreality-on-blendernpr-geometry-nodes-ai-and-more

jan,
@jan@socel.net avatar

@CWernerArt Oh, sorry about that. Hashtags often do nothing on other platforms, or have the opposite effect (like was banned on X for a while, due to a terrible video of a cat being put in a Blender...). I usually do .

metin,
@metin@graphics.social avatar

@jan @CWernerArt On Mastodon, hashtags are important to reach users. Many users follow hashtags, which is a useful Mastodon option.

For Blender, you can use

jan,
@jan@socel.net avatar

@metin @CWernerArt Thanks guys. I'll try to remember to use next time!

minybolito, to blender
@minybolito@peculiar.florist avatar

Hop hop je fais une illustration 3D en live !
twitch.tv/minybol

#b3d #blender3D #blender #art #fediart

raghukamath, to blender

I was happy to once again collaborate with Pidilite (An Indian multinational company specializing in adhesive and related products) to transform their Rangeela Mascot from 2D to 3D. This version of the mascot was for the moulding dough product. The mascot will be used in packaging and marketing material. This was a fun and refreshing project. Creating the clay dough effect was an amazing experience.

The artwork was created using only these Free Software - #Blender, #Krita and #Inkscape

Image showing artwork of a mascot for Pidilite moulding dough The mascot is a cheerful clown made of clay
Image showing artwork of a mascot for Pidilite moulding dough The mascot is a cheerful clown made of clay
Screenshot showing the behind scenes of the artwork in Blender
A photograph of the actual moudling dough package made by the company using the artwork

DeltaWye, to solidworks
@DeltaWye@mstdn.social avatar

Does anyone here have experience with for ? It looks affordable - I was wondering how close it was the “regular” solid works software.

I’d like to have really robust 3D part design software, and all kinds of industries use SolidWorks - if it operates the same way. (Like how the old Photoshop Elements contained 90% of Photoshop for a fraction of the price. If you could use Elements you could use regular Photoshop.)

(Guidance/boosts appreciated.)

vintprox,
@vintprox@techhub.social avatar

@DeltaWye No idea if plugin for does it as replacement, as I'm not a part maker. Heard warm words about it, though...

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