metin, to design
@metin@graphics.social avatar
synergy, to random
@synergy@sakurajima.moe avatar

Operating Superstars intro — Petunia Rockie Tramell

Petunia represents the Commodore PET and Commodore’s later business-oriented computers such as the CBM 3000 and 4000 lines. The first of Ready Fleet’s microcomputers and served as the team’s mentor until disbandment. She is friendly, polite and has a knack for teaching and a talent for hardware repair. She was highly successful in the education and business venues, but struggled as an entertainer in the home venues.

As much as she may always try to keep up a professional demeanor, she has also has a silly side and can be easily amused.

metin, to blender
@metin@graphics.social avatar

Started a new sculpting project in Blender Sculpt Mode.

I love SDF modeling, but I also like to remain adroit in traditional 3D sculpting. Both techniques have their own charm.

In this stage I'm determining the global shapes and add some crude first details.

More'll follow soon.

metin,
@metin@graphics.social avatar

Blender sculpture update…

Separated his shirt to a separate object, and started detailing the head.

I like Blender Sculpt Mode. I prefer certain tools over similar tools in ZBrush or 3D-Coat, such as Blender's Elastic Deform tool, making use of Kelvinlets for silky-smooth deformation.

More will follow tomorrow.

metin,
@metin@graphics.social avatar

Blender sculpture update…

His head is starting to take shape. Added some simple temporary eyes. Some more head / face refinements will follow, then it's time for the shirt.

See the other posts in this thread for more work-in-progress impressions.

metin,
@metin@graphics.social avatar

Blender sculpture update…

I guess modeling is gradually nearing completion. Working on the shirt now.

See the other posts in this thread for more work-in-progress impressions.

metin,
@metin@graphics.social avatar

Portrait of an imaginary person.

Sculpted and rendered in Blender (Cycles renderer).

See the other posts in this thread for work-in-progress impressions.

metin, (edited )
@metin@graphics.social avatar

Blender portrait sculpture work-in-progress stages.

I decided to sculpt this guy as a single mesh, instead of the usual blocking out with separate primitives. Then I separated the shirt once that was sufficiently shaped.

View the final rendering here:
https://graphics.social/@metin/112438372702772666

metin, (edited ) to blender
@metin@graphics.social avatar

Tried Leiapix's automatic depth algorithm on an old 3D-rendered image of mine.

Nice result out of the box, with only a few minor errors here and there.

https://www.leiapix.com

metin, to design
@metin@graphics.social avatar

From the ar(t)chive…

Stylized 2D vector illustration for a 2009 business report, about the complacency of executives.

hpkomic, to writing
@hpkomic@horrorhub.club avatar
metin, to design
@metin@graphics.social avatar

Started a new little modeling project in MagicaCSG.

More will follow today.

Would you like to have a go at SDF 3D modeling? There's a free (feature-limited) demo version of MagicaCSG available now:

https://ephtracy.github.io/index.html?page=magicacsg

Seven, to Cute
@Seven@pixelfed.art avatar

Move over, Godzilla, here's Cutezilla!

Modeled and rendered in MagicaCSG, post-processed in Affinity Photo and PhotoScape X.

metin, to Cute
@metin@graphics.social avatar

Started a new 3D modeling project in MagicaCSG…

I'm in a kawaii mood today. 😊

More will follow soon.

If you like my creations, a coffee is appreciated: https://ko-fi.com/metinseven ☕😊 But I'm already happy with a favorite and/or boost. 🙂

metin,
@metin@graphics.social avatar
metin, (edited )
@metin@graphics.social avatar

Dangerous kawaii monster update…

Gave him a bit of eye white, to avoid soulless Funko Pop black hole eyes. 😉

More will follow today. Did you grab the free MagicaCSG demo version yet…?

https://ephtracy.github.io/index.html?page=magicacsg

metin,
@metin@graphics.social avatar

Kawaii monster update…

It's a dangerous sea monster, and he's on his way to scare Godzilla away.

Watch this thread for more updates.

Want to play with MagicaCSG yourself? There's a free, feature-limited demo version now:

https://ephtracy.github.io/index.html?page=magicacsg

metin,
@metin@graphics.social avatar

Move over, Godzilla, here's Cutezilla!

Modeled and rendered in MagicaCSG, post-processed in Affinity Photo and PhotoScape X.

See other posts in this thread for work-in-progress impressions.

#kawaii #cute #monster #sea #CharacterDesign #design #artwork #sculpture #modeling #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #MagicaCSG #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

metin,
@metin@graphics.social avatar
metin, (edited ) to workersrights
@metin@graphics.social avatar

From my 2000s ar(t)chive…

Stylized, isometric 3D illustration for the Dutch FNV Bouw magazine, about meetings.

Back in the mid-2000s, my style experiments were converging to a minimalistic semi-voxel style avant la lettre, years before the introduction of Minecraft. Not to boast BTW, just a fun fact. 🙂

Seven, to design
@Seven@pixelfed.art avatar

Cowboy portrait 🤠

Modeled and rendered in MagicaCSG, color-graded in PhotoScape X.
Inspired by a Huimei Ye concept.

Sorry for the repost, I wasn't satisifed with the previous rendering. 😅

Seven, to design
@Seven@pixelfed.art avatar
metin, to design
@metin@graphics.social avatar

Aaaaand… Time for a new modeling project, in my favorite SDF 3D editor: MagicaCSG. 😊

Here's a first impression. More will follow soon.

metin,
@metin@graphics.social avatar

Cowboy modeling progress…

He has grown hair and a moustache overnight.

Next: add some hair details, then move on to coloring, materials, lighting and rendering. 🚀

metin, (edited )
@metin@graphics.social avatar

Cowboy portrait 🤠

Modeled and rendered in MagicaCSG, color-graded in PhotoScape X.
Inspired by a Huimei Ye concept.

─ Edit: updated post with an improved version.

metin,
@metin@graphics.social avatar
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