Everything I’ve done recently getting my #Amiga 600 up and running would have been impossible without web searching (and finding!) answers to long forgotten problems.
If this knowledge was produced now, it would unfortunately end up in a convo on a Discord server somewhere and would be impossible to search (and find…)
Stop using Discord for anything else than just chatting. Stop dumping knowledge into a black hole. Use forums. Use the open web. Future nerds will thank you.
Can we all just sit here and gaze upon this mastery by Rick Parks in 16 colors? No scanning, done by hand in Deluxe Paint on an Amiga. It's almost photographic in its perfection.
Rick worked at Westwood Studios and worked on Eye of the Beholder I & 2, Dune 2, Kyrandia and other classics.
Rick died in 1996. His incredible creativity lives on.
It's Rick Parks Admiration Day, again.
No scanning; done by hand in Deluxe Paint on an Amiga.
1989
16 colors (!!)
Hires interlaced (NTSC)
How the F?
For those that don't know Rick's name, you likely know his work very well. He worked at Westwood Studios and worked on Eye of the Beholder I & 2, Dune 2, Kyrandia and other classics.
Rick died in 1996, 7 years after creating this image.
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.
"Agony again"
here's my entry for the Lovebyte 2024 party 256 bytes intro compo. Source below. Code may look bizarre as it was tuned for optimal ROM packing.
If you have ever worked with Deluxe Paint or heard about it, be sure to check out PyDPainter, a great and free resurrection of the legendary DPaint pixel editor.
If you have time, please report any issue, bug, memory problem, crash and anything strange :)
In the archive there is a read-me file with many informations and hints.
#PyDPainter is a usable #pixelart program in Python using PyGame. It is now on Flathub so #Linux users can easily install it as a flatpak. A maintainer kindly made a package and turned it over to me. Check it out: https://flathub.org/apps/org.pydpainter.PyDPainter
The original inspiration came from the Commodore #Amiga version of #DeluxePaint released by Electronic Arts in 1985.
Hey #amiga fans of Mastodon! I have a rare prerelease AmigaOS 4 CD looking for a home. I'd prefer to sell it to someone who'd appreciate it rather than just dump it on eBay; if you're interested, shoot me a line.
Liebe Freund*innen des #retrocomputing ich möchte diese beiden Computer gern verkaufen. Der Erlös wird an den Kinder- & Jugendtreff Leipzig-Grünau e.V. gespendet.
Mehr Infos zu den Computern in den nachfolgenden Tröts. Nachfragen oder Angebote gern als Kommentar oder PN an mich. Bitte keine Angebote unter 150€ zzgl. Versand je Computer.
Today my dear friend Andreas Fredriksson will do a talk about Eon (our Amiga 500 demo) over at Handmade Seattle at 20:00 CET (11 am PST). I haven't seen any of the slides, but knowing Andreas I know the talk will be excellent.
"Chilling at the Lake to Feed the Birds and Serpents Before Fixing That Rotozoomer" released at the @deadline_demoparty in Berlin (2nd place in the oldschool graphics competition). 🧙♀️🏞️🐉
Mazeon’s animated pixel tribute to the Commodore Amiga 500.
The Amiga was a revolutionary computer in the 1980s and early 1990s, spawning many software devs, music composers and graphic artists (including myself).
The screen shows a low-res version of the legendary Boing Ball, an early demonstration showing off some of the Amiga’s multitasking power.