bug, to gamedev
@bug@fosstodon.org avatar

Implementing stairs climbing in a video game seems to require a PhD. I wasn't ready for that 😭

https://github.com/godotengine/godot-proposals/issues/2751#issuecomment-2143143439

#gamedev #godotengine

jupiter, to gamedev
@jupiter@mastodon.gamedev.place avatar

How to indent? (also has switched parameter orders, part of the experiment)
(Poll in next Toot)

smitner, to gamedev
@smitner@mastodon.gamedev.place avatar

Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.

Next up is finding an interesting way to limit the undo feature - Any ideas?

#gamedev #indiedev #godot #godotengine #hazardpay

video/mp4

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

To counter the cold from our recent #FeatureFreeze, we have started a campfire to keep us warm on the #RoadToVostok 🔥

Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:

https://godotengine.org/article/dev-snapshot-godot-4-3-beta-1

Testers needed! 🎸

#godot #godotengine #devsnapshot #release

PaperMouseGames, to godot
@PaperMouseGames@mastodon.gamedev.place avatar

Hey everyone, new tutorial is out now!

This time we're putting together a player animator for our 2D platformer! Hope you enjoy it 🥳

https://www.youtube.com/watch?v=H_3HEzOqso0

Gonzelvis, to godot
@Gonzelvis@mastodon.gamedev.place avatar

2 years of work compressed in 1 minute. I did this video because today is a very special day: the Stunt Xpress Demo has just launched on Steam! 🥳We can't wait to hear what you think of it! 💙 (🔊) #godotengine #indiedev #indiegame

overview of 2 years of game development

propellant_dyke, to gamedev
@propellant_dyke@mastodon.social avatar
limbo, to godot
@limbo@mastodon.gamedev.place avatar

Tab navigation is coming to LimboAI💡 in the next release. Finally! 😅

💡 C++ plugin for #GodotEngine with behavior trees & state machines for #GameAI

#limboai #gamedev

rafalagoon, to gamedev Spanish
@rafalagoon@mastodon.gamedev.place avatar

Iba a hacerme "Premium" de Twitter/X para tener visibilidad, pero prefiero no darle soporte.

Así que, a ver si podéis echarme una mano a darme a conocer por aquí:

👉Soy desarrollador de juegos, profesor y creador de contenido

¡Dale a RT y/o sígueme si quieres aprender a hacer juegos o sobre software libre!

Portada de Two Cows
Captura del panel de mejoras de personaje de Desktop Dungeon Defenders
Portada del proyecto "Las Tareas" que hacemos los jueves en Twitch, en el que ayudo a mis espectadores a gestionarse.

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Look at those people, they seem oddly familiar 🤔

https://youtu.be/xfRgogSvalw?si=K1X1GATrvAfShqlV

#godot #godotengine #gdc2024 #gdc

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

What game engine should I start with?

A good question since... you don't know what you don't know.

Obvious answers are #unity3d, #unrealengine or #GodotEngine.

IMHO there are better choices for beginners.
https://gamefromscratch.com/choosing-your-first-game-engine/

#gamedev #indiedev

iohanna, to gamedev
@iohanna@mastodon.gamedev.place avatar

Now streaming the development of my RPG + Base Builder game! ⚔️🤖⚒️

Another week of project maintenance and UI revamp! Can't wait to get back to developing new stuff, but this really needs to get done.

Come join me!

https://www.twitch.tv/sorcerystory

video/mp4

Tearcell, (edited ) to godot
@Tearcell@mastodon.gamedev.place avatar

@rhazn Attempt 1 at using a hinge joint 3d to make a Srimech to help flip the tank...

I have literally no idea what is happening LOL

#indiedevlife #tanks #godotengine

spimort, to godot
@spimort@mastodon.gamedev.place avatar

Someone asked me to support custom shaders for my Terrain editor, TerraBursh. Here it is! 🥳

v0.7.0Alpha is out!

video/mp4

HexagonNico, to gamedev
@HexagonNico@mastodon.gamedev.place avatar

Fire dissolve shader tutorial

#gamedev #indiedev #godotengine #Godot4

video/mp4

jupiter, to gamedev
@jupiter@mastodon.gamedev.place avatar

"Final" state of the N-Body-Problem demo of my FOSS Entity-Component System, https://fennecs.tech 🦊💫

#GameDev #3BodyProblem #ScreenshotSunday #GodotEngine #Csharp

glowy simulations of 2, 3, 4, and 5 star systems, stylized in a demo for a game Engine. The title reads "N-BODY PROBLEM", and there's a logo of a fox stylized as a lightning bolt in the center. An FPS counter reads values at around 500 fps for 100 parallel simulations. A larger block of text reads: This demo showcases the power of fennecs Entity-Entity relations in solving a common ECS challenge: managing N:N relationships efficiently. The renowned 3-Body-Problem demonstrates that even slight variations in initial conditions can lead to dramatically different and chaotic outcomes in systems with three or more interacting bodies. With fennecs, multiple Entities can interact with each other seamlessly, enabling complex behaviors such as flocking, leader-following, and grouping by spheres of influence. The framework achieves this while maintaining good cache coherence, memory locality, and optimal iteration order. Each colored cluster represents a small, self-contained clique where 2, 3, 4, or 5 stars (Entities) have relationships with all other Entities within the same group, forming a distinct Archetype. All simulations coexist harmoniously and interactions are driven by the same runner passed to a single Query, ensuring each Entity is processed exactly once for each other Entity it interacts with. The two other Queries then simply integrate the calculated forces into movement and position.

Emi, to godot
@Emi@mastodon.gamedev.place avatar

Are there any paid Godot assets/plugins that you like/use? I'm doing some research and I don't want to miss anything obvious 👀 Most of the ones I know are FOSS, so I'm not that familiar with paid ones. #godotengine

nagi, to gamedev
@nagi@mastodon.gamedev.place avatar
aenderlara, to godot
@aenderlara@mastodon.social avatar

Randomize rotation and scale while duplicating👀

#godotEngine #gamedev

video/mp4

Tearcell, to godot
@Tearcell@mastodon.gamedev.place avatar

This #screenshotsaturday we are showing our rigid body tank running through rigid body blocks that were a building before I knocked it over.

Performance has been a recurring problem in this project... A big goal is impact and destruction, which is all good until the frame rare starts dropping! Things are smooth here, mainly because there are no path finding enemies.

#godotengine #indiegamedev

Our arcadey tank tries to climb a pile of Lego block like debris.

rpginabox, to godot
@rpginabox@mastodon.social avatar

Yes, you CAN make more than just 3D games! 🕹️

Nil Bogg's Tiny Adventure is a short and minimalist RPG created with RPG in a Box by community member Poulet Rôti! ⚔️

"You are Nil Bogg, a little goblin always looking for shiny treasures!"

Download and play Nil Bogg's Tiny Adventure here:
https://poulet-roti.itch.io/nil-boggs-tiny-adventure

#screenshotsaturday #rpginabox #godotengine

image/png
image/png

rpginabox, to godot
@rpginabox@mastodon.social avatar

You were just trying to take a dump in peace when all of a sudden you find yourself stuck in:

The Buttrooms! 💩🚽

You must find a way out at all costs!

"Avoiding The Buttrooms" is a parody of The Backrooms created with RPG in a Box by community member 8Pancakes4Lunch. You can download and play it here:
https://8pancakes4lunch.itch.io/avoiding-the-buttrooms

#screenshotsaturday #rpginabox #godotengine

image/png
image/png
image/png

dragon1freak, to godot
@dragon1freak@mastodon.gamedev.place avatar
BreoganHackett, to godot
@BreoganHackett@mastodon.gamedev.place avatar

writing a batch image processing tool in gdscript because I love convenience and despise performance : ) : ) : )

rpginabox, to godot
@rpginabox@mastodon.social avatar

Exciting news about Blockbench support! 🥳

Community member mail.wi created an export plugin for Blockbench that fixes a few current issues with loading bbmodel files. Check it out and show me what you imported!

Plugin link and video with instructions in reply 👇

#screenshotsaturday #rpginabox #godotengine

A bouncy, animated computer, which has been imported from Blockbench into RPG in a Box's model editor.

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