@smitner@mastodon.gamedev.place
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smitner

@smitner@mastodon.gamedev.place

I'm building a puzzle game about destroying evidence and leaving no trace!

Development Stack:
:aseprite: :godot: :audacity: :vim:

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smitner, to gamedev
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Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.

Next up is finding an interesting way to limit the undo feature - Any ideas?

video/mp4

smitner,
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@jake4480 Cool idea! So something like filling it up when you move X steps?

smitner, to random
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Hey everyone!

This is a small clip from Hazard Pay, a puzzle game I'm developing.

You've been contracted to go lab to lab, destroying evidence and leaving no trace - Find puzzling and creative ways dispose of items and keep your secretive employer happy with your work results.

I decided to implement a vent.. All logical combinations must be possible, hence this clip!

video/mp4

smitner, to godot
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I've been hard at work rebuilding the electrical system in Hazard Pay - A dark puzzler about destroying evidence and leaving no trace.

The video above shows the new PowerCore being coupled with the electrical grid, jamming the door open with a chair.. and the unfortunate death of "The Employee".

#godotengine #godot #gamedev #indiedev #pixelart

video/mp4

smitner,
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@jake4480 I die all the time while play testing and I laugh almost everytime, or get a fright lol

smitner, to godot
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Reworked the entire electrical system today, now the possibilities are endless!

video/mp4

smitner, to godot
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One art pass later and the overworld is coming to life!






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smitner, to godot
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Today I made an even better Overworld - What do you think?

#godot #gamedev #indiedev #godotengine #puzzlegame #hazardpay

video/mp4

smitner, to gamedev
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smitner, to godot
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Behind the scenes of my Godot project!

I'm using a chromakey shader to remove the background of my dynamically created scene thumbnails.

I'm storing them inside the user:// directory and creating them once during the first launch of the game.

smitner, to godot
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smitner, to memes
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I'm not sure why, but every time I get to this intersection, I turn left.

smitner, to godot
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smitner,
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Hey everyone, I'm working on Hazard Pay's level editor and on my debug level I accidently had two players pop up, this was prompty taken care of..

Hazard Pay is a game about destroying evidence and leaving no trace, it has sokoban based movement and dark twists and puzzles.

I would be stoked if you could check it out and give it a Wishlist!

https://smitner.studio/hp

smitner, to godot
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Scientist? What Scientist?

#godotengine #gamedev #indiedev #puzzlegame

video/mp4

smitner, to godot
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smitner,
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@godotengine Modifying the Tilemap at Runtime, preparing for my in-game level editor 😅😅

smitner, to godot
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Teaser Trailer for Hazard Pay -Spread the word! 🎉🎈🥳

#godotengine #godot #indiedev #gametrailer

https://www.youtube.com/watch?v=Fp_gIsWwTHg

smitner, to godot
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There can be only one!

#godotengine #gamedev #indiegame

video/mp4

jake4480, to random
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My shoes are magic in that no matter how tightly I lace them and double tie them, they STILL come untied. It fucking defies science and logic

smitner,
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@bluewave @jake4480 yup, definitely ghost cats

smitner, to random
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Steam must have a bug, because yesterday...

Hazard Pay got 143!?! ONE HUNDRED AND FORTY THREE wishlists!

Thank you all for the incredible support ❤️

smitner, to godot
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Godot Tip #0

Set your Folder Colors!

Godot GIF, Setting Folder Colors!

smitner, to godot
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We're at 70 wishlists after 2 days, can you help me reach 100?!

https://store.steampowered.com/app/2692620/Hazard_Pay/

smitner, to godot
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We're live on Steam! My first game, Hazard Pay has a Steam page!!

Be a legend and help an Indie out, Drop a wishlist!

https://store.steampowered.com/app/2692620/Hazard_Pay/

smitner,
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@jake4480

Legend! Thank you for your support and boosts - I really appreciate it!

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