metin, to blender
@metin@graphics.social avatar

Blenderheads who would like to get a taste of SDF 3D modeling, here's a Blender Geometry Nodes scene that turns meshes into pseudo-SDFs by beveling Boolean intersections…

Video:
https://www.youtube.com/watch?v=oDe9X9WptZk

Blender file download:
https://drive.google.com/file/d/13oaTu3QMJkpSx3HzQz6Npf1BEjGAYi_h/

#blender #Blender3D #B3D #SDF #3DModeling #modeling #3D #sculpting #3DSculpting

liblast, to blender
@liblast@mastodon.gamedev.place avatar

Today was a busy day.

Here's a character model created by @zaqraven99 and animated by myself.

Looks like implementing the animations is going to be the hardest part. Even a basic walk cycle I made doesn't look that terrible!

  • unfa

PS: I failed to set up inverse kinematics, so I animated all bones by hand. Sometimes doing it quickly and doing it optimally are not in line :D

A stylized robot character getting knocked off it's feet by an invisible blow.

aras, to blender
@aras@mastodon.gamedev.place avatar

Turns out, "hey can we have rounded corners" is way more complex task that you'd think. Here's (WIP, might never ship!) attempt at tweaking #blender VSE timeline strips to be a bit rounded. https://projects.blender.org/blender/blender/pulls/122576

metin, to blender
@metin@graphics.social avatar

Blenderheads who like my SDF modeling adventures in MagicaCSG, an add-on has been released that brings SDF modeling to Blender: ConjureSDF.

Trailer video:
https://www.youtube.com/watch?v=2EPTambcvyM

Gumroad product page:
https://johnkazart.gumroad.com/l/csdf

@blenderartists forum thread:
https://blenderartists.org/t/conjuresdf-smooth-non-destructive-booleans/1478671

#blender #Blender3D #B3D #plugin #plugins #3D #modeling #3DModeling #SDF

metin, to Mario
@metin@graphics.social avatar
echtjetze, to blender German
@echtjetze@troet.cafe avatar
Scylorg, to blender
@Scylorg@mastodon.social avatar
Craigp, to blender
@Craigp@mastodon.social avatar

/ challenge: I want to have submeshes that are different objects but have seamless edges. IE, a head separate from a body.

But I can't seem to get rid of the seam.

There's loads of tutorials on how to, and none of them work. I think maybe Unreal's rendering engine is doing a rendering trick that ends up highlighting the seam.

To make matters worse, the methods of doing it end up making shapekeys not export, so I couldn't use them anyway.

Anyone know how to actually do this?

FifiSch, to blender
@FifiSch@mastodon.social avatar

What is the difference between and ?

I mean, how was the Blender community able to create an industry-level software beloved by both enthusiasts and professionals and supported by the big players? Meanwhile the users, despite being ripped-off and spat on daily by , won't touch GIMP with a ten meter pole and it squarely remains the weapon of choice only for occasional users?

aras, to blender
@aras@mastodon.gamedev.place avatar

Coding from a public library, as one does. Is nice!

MoebiousIIart, to blender Spanish
@MoebiousIIart@mastodon.gamedev.place avatar

adding details!

scopelmatt, to blender
@scopelmatt@mastodon.gamedev.place avatar
aconito, to blender Italian
@aconito@livellosegreto.it avatar
LouisIngenthron, to blender
@LouisIngenthron@qoto.org avatar

Just made my first model in that's good enough to go into production! The model itself is nothing fancy, but this is a big milestone in my attempt to get off shitty proprietary software (Autodesk Maya) and move to alternatives.

metin, to nature
@metin@graphics.social avatar

From the ar(t)chive…

Low-polygon style 3D illustration for my 2014 holiday greetings card, made in Blender 3D.

The picture is a wink to my one-man company logo, which you can see in the top right corner.

#LowPoly #landscape #nature #mountains #trees #water #environment #logo #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #blender #Blender3D #B3D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

w84death, to asm
@w84death@fosstodon.org avatar

The Fly Escape game is done. It sits on this magnificent, translucent floppy 💾

Watch it boot: video in 🧵

I sizecode the hell of this code! It has all the features I wanted, works on 286 with 256 KB of RAM and fits perfectly on the first sector (512bytes).

#floppy #BootSector #assembly #asm #GameDev #IndieDevGame

image/png

w84death,
@w84death@fosstodon.org avatar

Box design

Seven, to nature
@Seven@pixelfed.art avatar

From the ar(t)chive…

Low-polygon style 3D illustration for my 2014 holiday greetings card, made in Blender 3D.

The picture is a wink to my one-man company logo, which you can see in the top right corner.

#LowPoly #landscape #nature #mountains #trees #water #environment #logo #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #blender #Blender3D #B3D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

echtjetze, to blender German
@echtjetze@troet.cafe avatar
martincrownover, to blender
@martincrownover@mastodon.gamedev.place avatar
panther_modern, to scifi
@panther_modern@mastodon.social avatar

WIP command deck and consoles

image/png
image/png

fil, to gamedev
@fil@hachyderm.io avatar

what does this look like?


panther_modern, to scifi
@panther_modern@mastodon.social avatar

Blocking out crewed module interiors

image/png

pierrenick, to 3dmodeling
@pierrenick@hachyderm.io avatar

Say I wanted to do (for ), which software should I go for? Maker, selling some stuff. Parametric is a must.

I use which is great but getting pricier ($300/year). My subscription is up for renewal and I’m on the fence. I don’t know if I want to get into because I don’t trust Autodesk (free for <$1000 profit, $680/year otherwise).

Oddly enough, has a maker version now ($48/year for <$2000 profit, a bajillion otherwise).

Anything else?

ottaross, (edited )
@ottaross@mastodon.social avatar

@pierrenick is a whole new animal compared to where it was even six or seven years ago.

I do technical CAD stuff in it for precise 3Dprinting applications and it meets my needs. Doesn't do parametric but there are plug-ins and scripting options I haven't explored.

Has a very steep learning curve tho', so many start, but fewer get proficient.

I've played with its sculpting tools to good effect, but need to find more time to do more of that along the artistic, non-technical direction.

pafurijaz, to blender
@pafurijaz@mastodon.social avatar

A little #tattoo gun available in many format from #Blender to #CAD as #FreeCAD #STEP #3dm # IGES basic #DXF drawing, is a project done from a real one, that can you rebuild your own and use it to start and make tattoo. Free model! #fc3d #Rhino #moi3d #b3d
https://pafurijaz.gumroad.com/l/mtodol

image/png
image/png
image/png

chris_hayes, to blender
@chris_hayes@fosstodon.org avatar

A Chris Jones spontaneously appears.

https://www.youtube.com/watch?v=u6hYj74RhoQ

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