The goal of sodium64 is to be fast and accurate enough to at least get some SNES games playable on the N64. It does its rendering entirely on the RSP in an attempt to reduce load on the main CPU. I thought it would be fun to write something specifically for older hardware in assembly, so sodium64 was born! It's still in very...
The majority of my output as of late has been very SNES heavy.
So apologies about the lack of variety.
I will do my best to switch things up a little, but the next couple of weeks and months will most likely keep being SNES heavy.
That being said, I'm proud to present you with the very first issue of N-Force today: so N-Force 1 - July 1992 (UK) has just been added to the preliminary magazine catalogue.
This is the final issue that I have.
I really hope that one day I can get more of them, as well as the remaining Nintendo Magazine System issues that I'm missing.
But for now, all the Total! issues that I have are available on the site.
I post about fairly anything that crosses my mind or goes on in my little corner of the internet x3
Other things might include mental health, #transition and so on!
So if any of that interests you feel free to follow!
This one took a little longer since I needed to create the new sections on the website and especially the logo for the catalogue page, which needed some extra work.
But this first entry in the series is finally ready.
Super Action 2 - November 1992 (UK) has just been added to the magazine catalogue.
Sodium64: A SNES emulator for the N64, written in assembly (github.com)
The goal of sodium64 is to be fast and accurate enough to at least get some SNES games playable on the N64. It does its rendering entirely on the RSP in an attempt to reduce load on the main CPU. I thought it would be fun to write something specifically for older hardware in assembly, so sodium64 was born! It's still in very...