eniko, (edited ) to random
@eniko@peoplemaking.games avatar

i sure hope nobody figures out that kitsune tails save files are just a proprietary binary version of json thats fairly human readable and so easy to reverse engineer and hacks them for their own purposes 🥺

eniko, (edited ) to gamedev
@eniko@peoplemaking.games avatar

Big news: Kitsune Tail's Steam Next Fest demo is live now! Go get it at https://store.steampowered.com/app/1325260 and experience the first part of this queer furry love triangle wrapped in an SMB3 jacket

You should definitely check the options. There's a CRT shader in Kitsune Tails made by @JoshJers which isn't on by default (because people get upset by that kinda thing) but playing with it on is totally the recommended experience

And for those of you who have Steam Decks, we've verified it works on that, too! And there's a new reveal trailer, showing off some of the bosses: https://www.youtube.com/watch?v=MRBcm5fagUU

#KitsuneTails #QueerGames #GameDev #PixelArt

eniko, to random
@eniko@peoplemaking.games avatar

in other news, the map editing guide is now 19 pages long >_> and yes, i am planning to release that along with some other files to make it possible to create your own maps in Tiled Map Editor on PC

eniko, to gamedev
@eniko@peoplemaking.games avatar
eniko, to random
@eniko@peoplemaking.games avatar

my games are on sale for the @itchio halloween sale! get em here: https://eniko.itch.io/

all sales at this point are basically funneled straight into development so by buying my other games you're directly supporting kitsune tails too

eniko, to gamedev
@eniko@peoplemaking.games avatar
eniko, to gamedev
@eniko@peoplemaking.games avatar

Hi fediverse, I'm finally doing my much overdue post!

I'm a with a decade of experience, having founded Kitsune Games in March 2013. I'm currently focused on , a queer platformer in the style of beloved classics where you play a kitsune on a journey through a land inspired by Japanese mythology. In the past I've released games such as Super Bernie World, MidBoss, and more.

I'm also working on a fantasy console called the , which runs on the Motorola 68000 CPU. Additionally, I create a series of videos called , which explores how 3D techniques from the 90s worked. I also like programming language development and make a lot of toy languages that don't go anywhere, and am trying to liven up the hashtag on mastodon.

You can find my games at https://kitsunegames.com/games, or find more information on Kitsune Tails at https://kitsunegames.com/kitsunetails. For Coding History videos subscribe to my YouTube to see them when they come out: https://youtube.com/@EnikoFox

MidBoss key art
Mega68k screenshot
Coding History key art

eniko, to random
@eniko@peoplemaking.games avatar

anyway uhh, so #KitsuneTails wishlists are trending backwards right now because. i don't know, reasons? we've probably been too quiet on it during hell year 2022. so if you're interested in our gay furry weeb mario game, please wishlist it on steam, thank you: https://store.steampowered.com/app/1325260/Kitsune_Tails/

yuzu from kitsune tails in a shark onesie sprinting across the surface of a body of water in what looks to be a tropical beach setting

eniko, (edited ) to gamedev
@eniko@peoplemaking.games avatar

gonna start posting more dev gifs of kitsune tails. if the thought of a #furry mario game full of gay fox girls appeals to you, consider following the #KitsuneTails hashtag for more

anyway. things are going great and everything is definitely working as intended
#GameDev #IndieDev #PixelArt

eniko, to random
@eniko@peoplemaking.games avatar

textbox overflow for . complex but very important. it's easy to fit everything into one box if you're only doing one language, but localizers for indie games are probably not gonna be testing whether their translations fit into a single textbox

(wishlist kitsune tails via https://kitsunegames.com/kitsunetails)

yuzu and kiri cutscene with a very long text for yuzu

eniko, to gamedev
@eniko@peoplemaking.games avatar

btw, i just want to let you all know. that the equivalent of star power in #KitsuneTails turns you into a rainbow powered super (cute) (gay) fox. more info/wishlist at https://kitsunegames.com/kitsunetails

#GameDev #ScreenshotSaturday #PixelArt #furry

rainbow powered fox smashing through brick walls with air dash

eniko, to random
@eniko@peoplemaking.games avatar

in general i've gone through a lot of effort to make #KitsuneTails easily hackable/moddable. really hope that pays off

eniko, to random
@eniko@peoplemaking.games avatar

I wrote documentation today for the script tool we're using internally to develop #KitsuneTails. I think it's kinda clever. It allows writers to write normal looking scripts which are parsed for dialogue and converted into partial C# code files. Then coders (read: me) can finish out the partial implementation of the scenes by adding all the non-dialogue character actions and triggering sequences of dialogue with a single line of code where appropriate

And since the localization framework I created pulls localizable text out of a C# assembly it all goes automatically into a nice CSV for localizers. I even emit sorting information so that localizers will see dialogue in the order it occurs in the script

eniko, to random
@eniko@peoplemaking.games avatar

I hope when comes out it's gay enough it gives some conservatives such a rage boner that they choke and die irl

eniko, to random
@eniko@peoplemaking.games avatar

ohhh shiny, wonder what's inside? :blobfoxpirate:​
#KitsuneTails

Yuzu, purple haired fox girl, stands near a shining golden chest

eniko, to gamedev
@eniko@peoplemaking.games avatar
eniko, (edited ) to gamedev
@eniko@peoplemaking.games avatar

made a slightly longer post on cohost about the tile layer movement scripting language DSL i just created for #KitsuneTails: https://cohost.org/eniko/post/2429400-it-has-buttons-3

#GameDev #IndieDev #PLDev

eniko, to gamedev
@eniko@peoplemaking.games avatar

i've added functions to my tile layer scripting language and triggers that can start a specific function, and thus i have recreated a DOOM door

#KitsuneTails #GameDev #IndieDev #PLDev

Yuzu, purple haired kitsune girl, jumping into trigger areas to open and close a door made out of blocks

eniko, to random
@eniko@peoplemaking.games avatar

just reached core game feature completion on #KitsuneTails. all the enemies, all the Yuzu powers are done, as is the cutscene/dialogue system and the overworld

coding wise all that's left is odds and ends, polish and bugfixing, and (mini)bosses

eniko, to pixelart
@eniko@peoplemaking.games avatar

little sneak peek at the new game and continue menus in kitsune tails. more info and wishlist via https://kitsunegames.com/kitsunetails

#KitsuneTails #ScreenshotSaturday #PixelArt #GameDev

eniko, to random
@eniko@peoplemaking.games avatar

I wonder if anyone follows any of the hashtags for my projects like or or 🤔

eniko, to random
@eniko@peoplemaking.games avatar

i have written a 9 page reference for layer scripting language >_>

eniko, to gamedev
@eniko@peoplemaking.games avatar

in you end levels by walking through a torii... OR you can leap over it! if you do you'll get a shower of coins from Inari, but if you bonk against the side you'll have to do the walk of shame 😔 but at least you get a single pity coin

you can wishlist kitsune tails on steam or via https://kitsunegames.com/kitsunetails

yuzu, a purple haired/furred fox girl, jumps over a torii and gets a bunch of coins, and then walks through it and only gets one

eniko, to gamedev
@eniko@peoplemaking.games avatar
eniko, (edited ) to random
@eniko@peoplemaking.games avatar

Figured out a way to make #KitsuneTails achievable even for people who are tragically bad at platformers but wanna experience the story

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