Gustodon, to blender
@Gustodon@mas.to avatar
AmiW, (edited ) to art German
@AmiW@mastodon.online avatar

😳 Artist: in City: Magelhaenlaan, Netherlands 🇳🇱 12/04/2024 (sorry, only for 1 day) - Title: untitled - ! ☕

RJB_Mallacore, to stargate
@RJB_Mallacore@socel.net avatar

I'm always amazed by how many ships I've built for my Stargate fan fleet.

Enjoy.

image/jpeg
image/jpeg
image/jpeg

mark, to random
@mark@tapbots.social avatar

Playing around with the new Redshift toon shader. The results are okay, but I'm sure it's mostly because of me. Just need to spend a lot more time playing around with different values.

noctiswhole, to random
@noctiswhole@pixelfed.social avatar
KayOhtie, to vrchat
@KayOhtie@blimps.xyz avatar
KayOhtie,
@KayOhtie@blimps.xyz avatar

Some more screenshots, closer-up views on the upper body and on the legs, especially to highlight stitching and seams and the rubbery creasing and folds added around joint areas on the legs, and a back-of-the-wings view for plush mode highlighting the stitching outlines. :kay_happy:

Upper body view detailing the glued-on spots and panel seams for the upper body, with some slight joint creasing visible.
Lower body view for rubber mode, showing the lower body panel seams as well as the faint rubbery creasing from joints.
Back of the wings view of plush mode, showing the stitching lines on all the back hair pieces as well as around the wings for support.

mbt3d, to ps1graphics
@mbt3d@fosstodon.org avatar

An old Blender model of a Swiss Army knife rendered with Maromoset Toolbag from 10 years back:

Paarsec, to houdini
@Paarsec@mastodon.social avatar

My first Houdini vellum fluid sim. In love with using vellum for fluids! More to come. This one shows velocity as a color attribute.

A vellum fluid sim inside Houdini. It's showing a viscous fluid, the color changing based on the velocity of its grains.

Paarsec,
@Paarsec@mastodon.social avatar

Sneak peek of what it will look like rendered!

Paarsec,
@Paarsec@mastodon.social avatar

FINISHED! Yesterday I made my first vellum fluid sim. I'm using velocity as a color attribute, and lots of smoothing trickeries for the final mesh. Enjoy!

A 3d vellum fluid sim made with Houdini. It's showing a viscous fluid, the pastel colors changing based on the velocity of its grains

mbt3d, to blender
@mbt3d@fosstodon.org avatar

Blast from the past:
Moi3d Modo model.
#mbt3d #3d #modo #moi3d #art #3dart #cg

Paarsec, to houdini
@Paarsec@mastodon.social avatar

A new Houdini experiment! Flip fluids + using particle age as a color attribute with ramps.

3D Animation of a blue cube melting into a viscous puddle that changes color and becomes more warm as time goes by.

mark, to random
@mark@tapbots.social avatar

It’s been a long week.

#3dArt

RJB_Mallacore, to 3dmodeling
@RJB_Mallacore@socel.net avatar
KayOhtie, to vrchat
@KayOhtie@blimps.xyz avatar
RJB_Mallacore, to scifi
@RJB_Mallacore@socel.net avatar
RJB_Mallacore, to scifi
@RJB_Mallacore@socel.net avatar
minybolito, to Twitch
@minybolito@peculiar.florist avatar
Paarsec, to houdini
@Paarsec@mastodon.social avatar
RJB_Mallacore, to scifi
@RJB_Mallacore@socel.net avatar
molegato, to blender Spanish
@molegato@mastodon.gamedev.place avatar

Is blender's configuration making it hard to work on lowpoly pixel textured stuff? I've got some tips! 😄
(Also please excuse my rough pronunciation😅)
#blender #gamedev #3dart

video/mp4

Gustodon, to blender
@Gustodon@mas.to avatar
RJB_Mallacore, to scifi
@RJB_Mallacore@socel.net avatar
noctiswhole, to random
@noctiswhole@pixelfed.social avatar

Minnieful and TheDuelLogs

Was feeling inspired by the Sparkle trailer.

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