KelvinShadewing, to opensource
@KelvinShadewing@mastodon.social avatar

There's been some debate about whether or not Pendragon's arms should be made longer or not. What do you guys think?

#pixelart #foss #gamedev #gaming #opensource

mcoorlim, to gamedev

#gameDev #devLog - spent the day trying to knock out the game's core gameplay. Unfortunately got tripped up by Godot4's pathfinding - for some reason the NavigationAgent2D module kept trying to path right through walls. #godotengine

maxim, to gaming
@maxim@mastodon.gamedev.place avatar
KelvinShadewing, to linux
@KelvinShadewing@mastodon.social avatar
stux, to gamedev
@stux@mstdn.social avatar

Trying something with stylized outline weapons and sci-fi effects

Targets are garbage bags and trees :flan_laugh:

#GameDev

Made a dumb shooting range with rocks and garbage bags

raccoonformality, to programming

I think our jobs are safe for now 💀

synthphaser, to gaming

hi i'm nick! i realized i shoulda made an intro post first but here i am

i like having discussions abt , , , , , our hellscape , , and

i also do , make , do some , and i like to . oh and i love going to

top animes atm: , , (these basic IK)
top genres: , ,
top artist atm:
top game atm: :blobSweats:
main:

hi!

ZoopTEK, to gamedev

Starting a dev and chill stream! Adding new rooms with OBJECTIVES!

https://youtube.com/live/MhDUUTIDbO4

#smallstreamer #stream #streaming #gamedev #indiedev #gaming #Indiegame #madewithunity

lminiero, to gamedev
@lminiero@fosstodon.org avatar

Took advantage of another national holiday here in Italy to add a plugin-based architecture to KIAVC, my #pointandclick #adventure game engine: the idea is to allow people to add functions and features not natively available in the core. Still very early stages, but it already allowed me to implement, e.g., a dumb rain particle system. Feedback welcome, especially if you have ideas on what makes sense as a plugin, and what should always be in the core instead! #gamedev

https://github.com/lminiero/kiavc/pull/14

Rain falling down in the KIAVC demo

raptor85, to gamedev
@raptor85@mastodon.gamedev.place avatar

Another ludum dare down! (Teamed up with a friend of mine for the art again) Once again...planned WAY too much and spent a good portion of the time cutting everything back. Ended up making a fairly complex Dragon Quest 1 style game in C++/SDL2, ended up just being single file. One of these day's I'll actually scope right. But hey, it has some rough edges but it does play fairly well!

https://raptor85.itch.io/dragon-express

#LudumDare #Ldjam #ld53 #gamedev #C++ #SDL

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Another #gamedev Humble Bundle today. The RPG Assets Mega Bundle is a huge (63 item) collection of 2D graphic assets for Fantasy and SciFI style RPG games. In RPG Maker format, but easily usable in #GodotEngine, #Unity3d, etc.

https://gamefromscratch.com/rpg-asset-mega-bundle/

catawump, to gamedev

Hi! I'm Nat and this is my #introduction post! ​:catawuWave:​

I'm an #artist and software #engineer that loves to play #videogames, especially #mmo games. I also like #camping and #hiking. I live up north, in a cold place, but with a lot of trees and lakes.

I am doing #gamedev on a couple projects that I will likely post about, and I #stream as a crab-themed #vtuber

I love #coffee, #beer, and #whisky and I collect #vinyl records! ​:catawuLove:​

studiopond, to gamedev
etherlight, to gamedev
VinciWare, to gamedev

What's everyone up to this week?
I'm going to be making further progress on this new cape shield ability!😁
wishlist👇
https://store.steampowered.com/app/2110390/Age_of_Irata/

video/mp4

nightblade9, to gamedev

Live now: watch a blind gamer play through the games we made in the Games for Blind Gamers 2 jam!

https://youtube.com/live/tDBjPfOhFUo?feature=share

#GameDev #Accessibility #a11y

raccoonformality, to gamedev

Here's a playable test demo for this game:

https://raccoon-formality.itch.io/lastchangepd
(The password is "raccoon")

please feel free to reply or comment with any feedback you may have about this project. Thank you and have a nice day.

#bullethelljam #bullethelljam2023 #gamedev #gamejam #godot #godotengine #godot4 #FVN

witch_warren, to gamedev
@witch_warren@mastodon.gamedev.place avatar

unbothered. moisturized. happy. in my lane. focused. flourishing. #pixelart #gamedev

ramon_wilhelm, to gamedev German
@ramon_wilhelm@mastodon.gamedev.place avatar

RT adventurejam from Twitter:

The jam page for #AdvJam2023 is now live!

We want to encourage creativity and we want you to create your own adventure with us. Text, point-and-click, everything in between.

We hope to see you all participate again! May 26 to June 9 - 8pm EST https://itch.io/jam/advjam2023

Source: https://twitter.com/adventurejam/status/1652103734288084994?s=20

#Adventure #AdventureGame #GameJam #GameDev #Indie #IndieGameDev #PointAndClick

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Little unity tip how to modify properties of final compiled game .exe file

Modify WindowsPlayerVersion.rc

Other parameters https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block

#unity #gamedev #indiedev #gamedevelopment #madewithunity #unitytips #programming #codinglife

gugames, to gamedev
@gugames@mastodon.gamedev.place avatar

I took advantage of the long weekend to start drawing the backer portraits.

Four down... SIXTEEN TO GO? 😱 I'M NEVER GOING TO FINISH THIS GAME😭

#indiegamedev #pixelart #indiegame #backer #reward #pointandclick #game #adventuregame #lowres #gamedev

fosk, to rust

Released version 0.8.0 of my Blit crate: https://crates.io/crates/blit

This crate allows you to easily render pixels into a buffer. In this release, I've reworked the whole API and added a ton of new features. My favorite feature is the showcase/tutorial example which can run on the web: https://tversteeg.nl/blit/showcase

The new API allows for drawing a subrectangle of a sprite(sheet), tiling a pattern, dynamically scaling using slices or any combination of the above!

#rust #gamedev #foss

OtterSpaceDev, to gamedev
@OtterSpaceDev@mastodon.gamedev.place avatar

Just a puddle of toxic sludge created by a new area of effect spell added to the game.

#IndieGameDev #indiedev #indiegame #gamedev #voxel #voxelart #particles

video/mp4

Ericbomb, to gamedev

The Games for Blind Gamers 2 Game jam is over and now is in the rating phase! A lot of participants had never made a blind accessible game before, so please go give them encouragement and feedback so we can make even better blind accessible games! Boosts are also appreciated to help spread the word! https://itch.io/jam/games-for-blind-gamers-2

#GameDev #A11y #IndieDev #GameJam #Gaming

cmgames, to gamedev

More work on the unnamed Rygar inspired metroidvania project! This time more fog, better combat, UI, etc.

video/mp4

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