"Soon after the portal began streaming, videos of inappropriate behavior began circulating online. These include people in Dublin holding up images of the 9/11 attacks to the camera, swear words and other inappropriate images displayed on phone screens, and people mooning at New York."
An exploration of #VideoGame performances, this book merges #MediaTheory with performativity, revealing insights from Western art to digital storytelling.
I survived the Steam Spring Sale and all I got was 9 games. A couple impulses (Isladers), a couple recommendations (I suspect I personally won't dig Gris but I have to try), and a game I longed for back in the day (Hohokum).
I bought things that I hope I'll appreciate even if I bomb out before the second level.
Little brother has been using a 2015 macbook air family computer to play minecraft; today he tried out portal, and seemed to like it. So I've decided that I'm turning my old laptop (which was previously being used as a server PC, but I don't really need it for that any more) into a kind of steam console thingy that'll sit by the TV. Running linux on it, of course, with plasma 6, and steam big picture set to open at startup. He doesn't have a steam account but I'll set one up and then steamshare some of my games, and throw in a bluetooth keyboard/mouse plus an old ps4 controller of mine that I found in a giveaway pile on the side of the street a bit ago.
Is it your campus' #LMS, #CMS, #Portal, #Email, etc. that provide value, or your academic programs, faculty, research, etc.?
"Actors in the private sector [#HigherEducation] need to distinguish between the algorithmic technologies and data that are key to their intellectual-property and business model and the secondary ones that eventually support the former."
The Portal Mod you've been waiting for. Delve into a new story with original characters, spanning over 8 hours of gameplay and featuring over 40 new challenging test chambers which make use of new mechanics.
It's a mid-quel taking place between the two #Portal games. It introduces a couple new mechanics for puzzles, most of which were fun to toy around with.
There's a a few cool scripted "Valve moments" too, which is neat for a mod. The writing has its good and bad moments, a bunch of jokes felt a little forced, but I liked a lot of the little character moments with the second core you meet.
Portal 64 Dev Shows Off New N64 RPG, Spellcraft -- Time Extension (www.timeextension.com)
"James Lambert is aiming for a full physical release..."
That Portal 64 demake we liked so much has been kiboshed by Valve: 'They have asked me to take the project down,' creator says (www.pcgamer.com)
Honestly, a bit surprised by this. It wasn't even on Steam. Hopefully switching to an open source SDK will get this back up.
Portal: Revolution on Steam (store.steampowered.com)
The Portal Mod you've been waiting for. Delve into a new story with original characters, spanning over 8 hours of gameplay and featuring over 40 new challenging test chambers which make use of new mechanics.