I have put together a set of instructions for configuring/tuning Fedora Workstation for low latency audio work. The instructions are not original—everything comes from other sources smarter than me. But to my knowledge, it is the most complete set of instructions for Fedora Workstation users available today. If anyone is interested, the instructions can be found here:
Neu ist diese Info nicht und doch wird es weiträumig KI bei Programmierung eingesetzt. Deswegen aber auch Zeit für die Korrektur vom Code verschwendet.
»Qualitätsmängel – Forscher warnen vor ChatGPT-Einsatz beim Programmieren:
Viele Programmierer:innen greifen bei der Softwareentwicklung zu KI-Chatbots wie ChatGPT. Das sollten sie aber eher bleiben lassen, wie jetzt eine Studie nahelegt.«
🧵 …das KI viel Energie vergeudet ist kein sehr aktuelles Thema mehr, es war schon auf allen möglichen Medien ein Thema, mehr als Krypta-Währungen. Ich habe als ausführlichen und informativen Audio Medienbeitrag verweise mal diesen Link:
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.
Our Amiga game Hoi was released worldwide on 3.5 inch diskettes in 1992.
This rhythmic tune was composed by our musician Ramon Braumuller, reflecting Hoi level 2's construction site environment. The track was made using our own music editor Digital Mugician.
Check other posts in this thread and the #TeamHoi hashtag for more.
Our Amiga game Hoi was released worldwide on 3.5 inch diskettes in 1992.
This jolly tune was made by our composer Ramon Braumuller for level 3, where Hoi flies around with a jetpack. Our own music editor Digital Mugician was used.
The track was originally composed for our uncompleted 1988 game Ragnov.
Check other posts in this thread and the #TeamHoi hashtag for more.
You may have seen the Snapdragon Sound badge displayed on smartphones or headphones and wondered, what is it exactly? Snapdragon Sound is an audio technology created by Qualcomm to improve the way you listen to audio on headphones or earbuds when paired with your phone. Tech Radar explains more: https://flip.it/t2tYul #Tech#Technology#HeadPhones#Audio#Qualcomm
My new headphones* arrived today! Just in time for a 3-day weekend.
My first duty was to evaluate sound quality and dynamic range - with what I consider a must when looking to purchase speakers or (over the ear) headphones.
My cans are advertised as 'professional studio headphones' (disclaimer: I'm not an audiophile but I play one on T.V.) Many might balk at this selection, but hear me out and back to my test.
I immediately pulled up a recording (via YouTube no less!) of Saint-Saëns: Symphony No. 3 in C Minor, Op. 78, R. 176 aka: "Organ Symphony**" and oh my, my, my. I picked this symphony because of the range of orchestral instruments, all of the dynamics, and of course...a PIPE ORGAN.
I could hear every note at all levels. Lows, highs, and mids - all present - even Capturing the orchestral hall's reverb. Amazeballs.
I've currently moved on to one of my favorite jazz albums "Hank Mobley - No Room For Squares***" and it feels like I'm listening to the playback in the recording booth.
⟶ So the next time you are in the market to upgrade your audio speakers, pick music you know well, and that covers the ranges and dynamics you expect to hear along with what I've suggested above.
3D intro illustration for our coder's music editor Syntrax (a.k.a. Jaytrax), published in the early 2000s as an unofficial Windows and Pocket PC sequel to our old #Amiga music editors SIDmon and Digital Mugician.
You can listen to some Syntrax tracks here (my favorite is King Tut)…
「 CDP-897 is a unit from 1992. It’s 32 years old, and it works flawlessly. All buttons work, CD reading is spot on, audio it generates through all outputs is clear. It even came with a full service manual, which till this can day can be easily found on the web. Nowadays not many things exist after 5 years of purchase, and here I am. Just another happy owner in the 30-year history of this player. 」
I was looking for nice #foss#software for kids to play with #audio. I found the Sugar software package that looks promising: https://www.sugarlabs.org/
Anyone has tried it and can give me an opinion?
'Winamp has announced that on 24 September 2024, the application's source code will be open to developers worldwide.
Winamp will open up its code for the player used on Windows, enabling the entire community to participate in its development. This is an invitation to global collaboration, where developers worldwide can contribute their expertise, ideas, and passion to help this iconic software evolve.'
Winamp is going to publish their source code and go open source!
Who's going to take that nostalgic trip with me and start digging through skins and visualizers?