stux, to random
@stux@mstdn.social avatar

Started on AI for the NPCs, first a random location later patrol, attack and running away

Demon monsters running around now instead of standing still. Made in Unreal Engine 5

stux,
@stux@mstdn.social avatar

I showed some of the 'normal monster NPC's' earlier but we also gotta beat bosses ofc!

These two do not fit super good in the style but in action who notices :catblush:

Scary uh?

#GameDev

2 bosses as preview with idle animation

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Y'know, after all that engine talk I'm also thinking about revisiting #godot again to try porting one of my smaller projects.

This went poorly in my first attempt but it was my first time using the engine. This time I've finished a practice project which means I have a better general idea of how to keep a project nicer to work with.

TLDR of how: Scenes. Lots of scenes

I'm probably also going to use GDScript to start since it did not play nicely with VSCode or Visual Studio for me

#gamedev

hisv_studio, to gaming German

Don't miss our upcoming campaign. 🧐

Get notified at launch ➡️ tinyurl.com/bsb-kickstarter

#BakerStreetBreakouts #indiedev #gaming #indiegames #gamedev #Steam #escaperooms #puzzle #adventure #indiequest #pointandclick #pixelart #Kickstarter #sherlock

macreeg, to gamedev German

Back in 2012… another early preview sequence of my #shmup prototype with multi-layer scrolling and “borrowed” test graphics from the #apydia game…

#glbasic #gamedevelopment #gamedev #gamedesign #gameconsole #retrogames #retrogaming #vintagecomputer #vintagecomputing #commodore64 #commodoregames #handheld #videogames #amiga #indiedev

video/mp4

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Thinkin' about playing with WebGPU at some point. Could be a fun little #gamedev side project.

Last time I was playing with render states, vertex buffers etc directly was way back when XNA was a thing. Not sure what language I'd use to work with it at this time though.

fontes, to gamedev
@fontes@mastodon.gamedev.place avatar
raccoonformality, to gamedev

Help!
i got stuck ;w;

#playdate #raccoon #gamedev #meme

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

TweetTweetJam 8 is underway! We've got 64 participants and 6 entries already, so come make a game in 500 characters of code!

https://itch.io/jam/tweettweetjam-8

#pico8 #tic80 #gamedev #indiedev #gamejam

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Today we check out the Cyclops Level Builder for the Godot game engine. A new free add-on enabling you to rapidly block-in or white box game levels, ideal for prototyping.
https://gamefromscratch.com/cyclops-level-builder-for-godot/
#gamedev #Indiedev #GodotEngine

DigitalEclipse, to gamedev
@DigitalEclipse@mastodon.online avatar

Thanks to everyone who joined us Saturday for our Batman: Return of the Joker NES livestream! If you missed it, replays are on YouTube and Twitch:

https://www.youtube.com/watch?v=TQc7Ir4mwYE

https://www.twitch.tv/videos/1813228053

And for the record, people have asked if this is a hint about what we're working on. Nope. Like you, we enjoy playing classic games & we stream to share that joy. These events are not secret messages, they're just us sharing some fun!

#retrogaming #streaming #batman #nes #twitch #gamedev

VinciWare, to gamedev
@VinciWare@peoplemaking.games avatar

For about a week I've been working on a new cape shield ability (and the Spider Mech laser attack you see in the video) and I am SO CLOSE to having everything working correctly! 😁🎉
I took advice from reddit/twitter to improve the ability as best I could. 😁

#Steam Wishlist link: 👇
https://store.steampowered.com/app/2110390/Age_of_Irata/

#Indiegame #Gamedev #Metroidvania #gamer #PCGaming #RetroGaming #videogames #pixelart

video/mp4

vivdunstan, to gaming
@vivdunstan@mastodon.scot avatar

I have several works in progress, that I'm in various stages of developing. Suddenly had great idea last night for one of them, reframing the opening and overall structure. Making frantic notes now before I totally forget it all. Typing into comments in my source code. Feeling invigorated. Hoping that my allows me enough good time to complete this and the others satisfactorily.

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Looks like using WebGPU with .Net is quite doable thanks to https://github.com/EvergineTeam/WebGPU.NET

So I've now got another #gamedev side project I could be working on at some point. I have been low-key thinking about making a game engine for myself again so that's an option.

marionnatik, to gamedev French

🇫🇷 Je suis à la recherche de nouvelles missions pour démarrer mon activité freelance.
Si vous avez besoin d'une programmeuse avec de l'XP

  • C++
  • Unreal
  • Architecture gameplay
  • Multijoueur
    ...c'est peut-être moi, on en parle?

Je suis ouverte à tous types de missions freelance, en télétravail depuis Annecy (France).

Mon profil : https://www.linkedin.com/in/notmarion/

Partages très appréciés 🙏
#gamedev #gamejobs #freelance

dulsi, to gamedev
@dulsi@mastodon.gamedev.place avatar

Pushed a new Shippy 1984 to itch.io and github. It adds two controller support and game over cutscenes. #gamedev #shippy1984
https://dulsi.itch.io/shippy-1984

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

If I do port one of my #gamedev projects to #godot it will most likely be Stop THEM

This is because it's a very simple game but has just enough small detail features that it should let me get a real feel for the engine in 2D games. If I like it enough I may take the time to get things working with C# so I can more port more complex projects.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar
ramon_wilhelm, to gamedev German
@ramon_wilhelm@mastodon.gamedev.place avatar

Question to all indie game devs:

Would you recommend a Discord server?

#discord #adventure #indie #indiegame #adventuregame #game #gamedev

witch_warren, to gamedev
@witch_warren@mastodon.gamedev.place avatar

preparing for an item-burning mechanic to fill the room with smoke. #gamedev #pixelart

video/mp4

LMG3864, to gamedev
@LMG3864@mastodon.gamedev.place avatar

The bosses of Hel's Fighters have all been built! Now it is time to create all the various battles for the mode.

Additionally Feedback Quest has begun. You can find it over at itch.

Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/528275/plans-of-the-week-may-8th-2023

Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/3685676995285120721

Feedback Quest:
https://itch.io/jam/feedback-quest-4

#indiegame #gamedev #metroidvania #bullethell

A WIP bossfight in Hel's Fighters. Enemy model is not final.

stux, to gamedev
@stux@mstdn.social avatar

Thought I keep it simple with just one armor and weapon set but why not add a little complexity :blobcatgiggle:

Just one more little bug to fix and ofc create a decent GUI :blobcatgamer:

#GameDev

Picking up and equiping items in the correct slots on the character

witch_warren, to gamedev
@witch_warren@mastodon.gamedev.place avatar

experimenting with how matches could function. #gamedev #pixelart

video/mp4

molegato, to gamedev Spanish
@molegato@mastodon.gamedev.place avatar
rpginabox, to gamedev
@rpginabox@mastodon.social avatar

RPG in a Box v1.0.7.3 is out! This release brings hitscan weapons to free movement! 🥳

Check out this game clip from community member thomas - so cool to see it in action already! 😍

View the full release notes here:
https://store.steampowered.com/news/app/498310/view/3719453992483566604
#rpginabox #gamedev #indiedev #godotengine

video/mp4

holypangolin, to gamedev
@holypangolin@mastodon.social avatar

So I wanted to make a movie this time, to make it simple for once...but I couldn't help myself and started sketching puzzles for it xD Probably inspired by Reboot Develop and all the motivation from the lovely people I met there <3 Contemplating if I can do both, from the same assets.

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