j_bertolotti, to godot
@j_bertolotti@mathstodon.xyz avatar

Super-noob #Godot question:
I have a very simple 2D platformer with a tilemap to make the background and the platform, and a character with basic movement. I know how to "paint" some of my tiles with the "physics layer" so the character can stand on them etc, but if I try to include a "rigidbody2d", it bounces against my charachter, but passes straight through the floor tiles. Let' s say I am baffled and have no clue which beginner mistake I am making.

Taffer, to godot
@Taffer@mastodon.gamedev.place avatar

I hate that so many tutorials and whatnot are video rather than text, for a variety of reasons.

If I had copious spare time I'd write tutorials for Godot. Almost all of the Godot instructional material I've found has been video… constantly pausing the video to try out whatever they're talking about is annoying, it takes me 3-4 hours to get through an hour of video tutorial.

beanjbunny, to godot
@beanjbunny@nerdculture.de avatar

Oh man oh dang I just figured out how to do something really hard and my code worked the first time and the hell do you MEAN 27 errors come here I'll show you 27 errors #godot #godotengine #indiedev #gamedev

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

We heard you like custom splash screens over here?

So we collaborated with the one and only @kenney to give you some extra colorful options for this #PrideMonth ✨🌈

Get them below!

#godot #godotengine #opensource #LGBTQIA

Video of the different rainbow splash screens

gamingonlinux, to godot
@gamingonlinux@mastodon.social avatar

Fight the devs of Fishards*, if you win - it goes open source! Lose and it's deleted from Steam https://www.gamingonlinux.com/2024/06/fight-the-devs-of-fishards-if-you-win-it-goes-open-source-lose-and-its-deleted-from-steam/

*In the game, obviously

#Godot #PCGaming #Linux #OpenSource

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Graphics are so impressive these days

Show us yours? 👁️

#godot #godotengine #meme #graphics #videogames

risingtail, to godot
@risingtail@mastodon.gamedev.place avatar

developers, what's your best practice for Steam cloud saves? Until now I've used the Godot "user data folder" for save games, but obviously Steam has no knowledge of that folder. Just curious what you all do, if you use cloud saves at all.

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

The next bit I want to do is the Town Scene.
This will have Shops to buy equipment, and sell loot
I have an Inventory System, that includes "external Inventory" e.g. treasure chest. I'm thinking that something similar, but with Prices attached, should work?
The system uses click-to-pick-up, click-to-drop (in inventories) rather than drag-n-drop, so checking Player has enough Gold on Pick up, subtract Gold on Drop (into Player inventory)?

#godot #gamedev #roguelike #RougeLight

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

I have an Inventory System
Items are stored as ItemData (and sub-classes, e.g. ItemDataConsumable)
A Consumable can have Ratings (e.g. heal_value, mana_restorted)
When Used, this triggers the Function in it's Class, which checks what property the item has, and acts appropriately.
I can see this getting very cumbersome.
Do I stick with it, and keep expanding the USE function, or try to mangle a new solution?

marcusskov, to godot

Hot on the heels of the previous release is 0.7.2.

The highlight feature here is the addition of the PhantomCameraManager singleton.

Based on feedback, the Editor Updater has also received some notable changes.

Full release note with all the changes:
https://github.com/ramokz/phantom-camera/releases/tag/v0.7.2

#Godot #GodotEngine

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Progress:
Inventory Tutorial finished.
Basics working. Features include Stackable, Usable, Equipment, Chests and HotBar.
Screenshots show Proc-Gen dungeon with random Portal (white) and Chest (red).

image/png

dahnielson, to godot
@dahnielson@mastodon.gamedev.place avatar

Great timing! I was just about to figure out the animation system in Godot. Can't wait for the 4.3 along with all the other improvements (like exporting GDScript files as binary files).

https://godotengine.org/article/migrating-animations-from-godot-4-0-to-4-3/

#godot #godotengine

godotfoundation, to godot
@godotfoundation@mastodon.gamedev.place avatar
godotengine, to animation
@godotengine@mastodon.gamedev.place avatar

Gearing up for Godot 4.3, the team has news to share with you ⚙️

From many smaller fixes to more control over certain behaviors, read more about the essential rewrite since 4.0:

https://godotengine.org/article/migrating-animations-from-godot-4-0-to-4-3/

rakqoi, to gamedev

Here's a first look into how my solo game dev project is coming along!

It's an action deck builder where you play as a witch with the goal of clearing restless nature spirits. You will be able to capture spirits and summon them as familiars!

Somehow I always just miss #screenshotsaturday ...

#gamedev #indiedev #godotengine #godot #art #MastoArt #fediart #screenshotsunday

godotengine, to queer
@godotengine@mastodon.gamedev.place avatar

Let's make a megathread together! 🧵

What -led studios and games are using Godot?

Let's start the right way, by spreading some love 🌈

bram,
@bram@gamedev.lgbt avatar

@godotengine i dont lead the studio, but i deffo lead the technical stuff with #Godot over at https://placeholder.games

mrcopilot, to godot
@mrcopilot@mstdn.social avatar

Thank you for the heads up, clarification and the mountain of dev work on #Godot

It is all very appreciated.

#GameDev #GodotEngine #Godot4 #DevLog #BlendingIsHard

https://godotengine.org/article/migrating-animations-from-godot-4-0-to-4-3/

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Live OH NO I STARTED TWO MINUTES LATE!

I'm making a new addin for Godot. A package manager. It's TOOLSday on Sunday once again!

https://twitch.tv/BeeOProblem

propellant_dyke, to gamedev
@propellant_dyke@mastodon.social avatar
asfunasfun, to gamedev
@asfunasfun@mastodon.gamedev.place avatar

BRODUCE | WIP 🚧🏗️

video/mp4
video/mp4

ludoloon, to godot
@ludoloon@mastodon.gamedev.place avatar

Finally released the yacht dice clone I was working on in #godot! Here's some gameplay footage. Music is my Tabletop Jazz Cafe track.

Available for download or in browser on itch at https://ludoloonstudio.itch.io/yacht-dice

Feels good to get back into #gamedev, hoping to put out more stuff as time goes on.

Play with up to 16 players!

#dice #boardgames #casual #indie #gaming #multiplayer #partygames #yahtzee #yachtdice #itchio

Gameplay footage of my yacht dice clone

PaperMouseGames, to godot
@PaperMouseGames@mastodon.gamedev.place avatar

Hey everyone, new #godot tutorial is out now!

This time we're putting together a player animator for our 2D platformer! Hope you enjoy it 🥳

https://www.youtube.com/watch?v=H_3HEzOqso0

#indiegame#indiedev #devlog#gamedevelopment#godotengine

smitner, to gamedev
@smitner@mastodon.gamedev.place avatar

Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.

Next up is finding an interesting way to limit the undo feature - Any ideas?

#gamedev #indiedev #godot #godotengine #hazardpay

video/mp4

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

To counter the cold from our recent #FeatureFreeze, we have started a campfire to keep us warm on the #RoadToVostok 🔥

Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:

https://godotengine.org/article/dev-snapshot-godot-4-3-beta-1

Testers needed! 🎸

#godot #godotengine #devsnapshot #release

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