dgar, (edited ) to random
@dgar@aus.social avatar

I bet a few of you don’t know that I made a short sci-fi film!

It’s about six minutes long and follows Kes, a cyberpunk cyborg, and her best friend, Rover, a robotic puppy car!!

https://youtu.be/ztqPhHmA2YY

cjrando, to random

Evening mograph. A quickish thing with my singularity shader, and a fast procedural grid shader. I think I had a better technique for that a few months back, but whatever.

There's a bit of visual error where the sphere's collide, but it's kinda fine.
#Blender3D #B3D #GenerativeArt

Tiny warp fields move across a black and white grid. The cores glow bright colors and fade back to black.

eldritch48, to random

Return to Alflynd: Qwabe Station

Created during the Diaspora Era under Emperor Malandela, as this sector of the Periphery fell out of fashion, the station became a footnote in the galaxy, clinging to life by supplying prospectors, malcontents and the occasional bandit troupe. I had friends here.

Wide shot - The side of Qwabe Station with a hangar bay that a tiny-in-perspective Apostate is approaching to land.

pixelartm, to random Spanish

It's very easy to do a lot of different textures once the base object is ready :D

#lowpoly
#pixelart
#blender3d
#b3d

video/mp4

FourthWoods, to gamedev
@FourthWoods@mastodon.gamedev.place avatar

Recreating #Doom e1m1 as a medieval castle in #Blender. Looking from the zig-zag room to the exit. Updated exterior courtyard shots. All the areas are created. Next step will be to import these into #GodotEngine. #godot #gamedev #indiedev #indiegamedev #indiegames #blender3d

Entry area from the courtyard.
Exit from the zig-zag room.
Courtyard from the entry area.

eldritch48, to random

Told my gf "Gotta go put clothes on my goblin." this morning..which...could be taken wrong, out of context.

Sculpted in Nomad Sculpt on my iPad, dressed in Blender.

cjrando, to random
eldritch48, to random

Return to Alflynd: Hyperspace Corridor
Five years ago, I'd have been jumping straight for Alflynd - taking the crystal to the mages at the Academy , eager to help my people.

I wasn't that person anymore.

I needed to think about what to do, what would benefit me the most. I needed to talk to someone I trusted.

Medium-wide shot - We rotate forward around the ship and zoom in until we are even with the cockpit.

FourthWoods, to gamedev
@FourthWoods@mastodon.gamedev.place avatar

Recreating #Doom e1m1 as a medieval castle in #Blender. Looking through the zig-zag room. Probably half way done then I'll bring these into #GodotEngine. The empty space in the floor will be filled in the game engine. #godot #gamedev #indiedev #indiegamedev #indiegames #blender3d

Zig-zag room exit hall
Zig-zag room

eldritch48, to random

Return to Alflynd: Apostate Interior
Incredibly, even on the Apostate, as long as I was near the crystal, I had some level of magic - My body was the only thing that contained the necessary nanites, so I couldn't affect the environment, but I could perform simple spells on myself. If it worked the same for others, it would be incredibly valuable on Alflynd.

Medium shot - The Apostate's cargo /crew hold, facing the hatch to the cockpit and exit.

MBoffin, to random
@MBoffin@mastodon.social avatar
eldritch48, to random

Return to Alflynd: Self Reflection
I'd been the best mage in the academy, off-world for the first time as a graduation gift, when the accident took my arm. If I'd been home, it would have been trivial to heal it with magic, but I was systems away. The doctors made the call, and my right arm was replaced with cold steel. I lived, but there was no point in going home - I was sure that part of my life was dead.

Close up of our hero's face.

eldritch48, to random

Making clothes again. Trying for a "sci-fi/medieval" blend to a simple dress/robe.

metin, to art
pixelartm, to random Spanish
eldritch48, to random

Return to Alflynd: The Ascent
There was no questioning - The crystal wanted me to take it. It knew me, down to an atomic level, and had chosen me. The only question was, for what?

Without magic, getting out of there might have been tricky - but with my power restored to me, it was barely an inconvenience.

Medium-close shot - Our hero's upper body, with the crystal floating just in front of him, but still within the blue aura.

aenderlara, to random
@aenderlara@mastodon.social avatar

Trying a rig UI idea on #blender3D

video/mp4

cjrando, to random

Afternoon mograph. More exploration of the techniques I was messing with this morning, using a curve deform on a point cloud. It's a pretty nice way to instance and animate a swarm of... things.
#Blender3D #B3D #GenerativeArt #3DArt

Many little multicolored things swim about in complex swarming patterns.

takenori, to random
SpaceBoffin, to random

NASA #perseverance on the surface of Mars. #Blender3d

takenori, to random
cjrando, to random
cjrando,

Here's take 2, which I could luckily wire together much more quickly. It's a pretty simple shader overall and fast to compute. I also put together a version with chromatic aberration, and while it looked cool, it also broke the soft outline a made it look more like a glass orb.

Buuut, if I attenuate based on facing, I should be able to taper off before it hits the edge. Maybe.
#Blender3D #B3D #GenerativeArt

A tiny black hole with a brightly glowing accretion disc spins in the viewport.

cjrando,

....and here we've got chromatic aberration working. Not bad. Kinda subtle. Some of these parameters are kinda hard to tune, but not too bad.

Just need to package this into a custom node now.
#Blender3D #B3D #GenerativeArt #Mograph

A tiny black hole with a bright accretion disc and some very physically inaccurate chromatic aberration spins wildly in the viewport.

cjrando,

Messing with it, hammering out the rough edges, and added a feature to make the core glow instead of black. Cuz of course I would.
#Blender3D #B3D #GenerativeArt #3DArt #MastoArt

A strange particle wobbles in the viewport, with a glowing core surrounded by distortion, and lots of tiny shapes orbiting in rings.

cjrando,

And here's something of a redux of the first, with the finished(ish) shader, and a bit more work on the particle motion. I think that's quite lovely.
#Blender3D #B3D #GenerativeArt #3DArt #Astronomy

Many tiny white particles spiral in toward a distorted center. It's a rad ass black hole.

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