wkeithtims, to 13thFloor
@wkeithtims@podvibes.co avatar

Working on sound design for The Love Talker today, and I got a new instrument from Pianobook: "Poseidon's Pull." It's this amazing sample of the ocean, the creaking of ship's ropes, more. I added a little pad and some spoken words which are from Laurie Anderson by way of Shakespeare, The Book of Job, and Herman Melville.

Think of it as a teaser for a non-existent audio drama.

#storytelling #audiodrama #audiofiction #shakespeare #tempest #melville #sounddesign #sampler #decentsampler

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I'm thinking of creating a script that will control the list of typical ambience sounds - the idea is to turn them off completely when music is playing. If the player lowers the volume of the music to a certain value, then the general ambiences begin to play. Because there is no point in turning them on with music, they are inaudible anyway

#gamedev #madewithunity #indiedev #sounddesign

video/mp4

cou, to random

⚠️Important info about the lead synth in Europe - The final countdown 🎹

The sound of the keyboard riff used in the recording was achieved by using a Yamaha TX-816 rack unit and a Roland JX-8P synthesizer, as described by Michaeli: "I made a brassy sound from the JX-8P and used a factory sound from the Yamaha, and just layered them together."

f_dion,
@f_dion@mastodon.online avatar

@cou @iotar @synths and finally, LFO and envelope changes. Main change is env1 key to off. Env1 sustain is on the long side, probably not needed once the JX is plugged into a Hall Reverb (another key component for the sound). Here, a Zoom Multistomp MS-70CDR with HD Reverb.

#Roland #superjx #jx10 #jx8p #midi #programming #sounddesign #analog #zoom #ms70cdr #pedal #multistomp

Zoom MS-70CDR On HD Reverb setting, sitting on top of the Roland SuperJX

karinheim, to Podcasts Swedish
rekkerd, to sounddesign
@rekkerd@mastodon.social avatar
maxim, to gaming
@maxim@mastodon.gamedev.place avatar

I am engaged in sound design... process each sector of the game, adding new sounds, events and reverberation zones. Here is an example - the hold of a ship

Early access https://store.steampowered.com/app/1224030?utm_source=mastodon

#gaming #pixelart #indiegame #retrogaming #gamedev #indiedev #gamedevelopment #sounddesign #madewithunity #unity #videogames

video/mp4

m2m, to Musicproduction
@m2m@sonomu.club avatar

Is it just me or Plugin Alliance is starting to look like Waves? I keep getting daily emails pressuring me to check out their $29.99 deals that's ONLY FOR TODAY, when the day after there's another one.

I love many of their plugs, as well as several brands that are part of the Alliance, however this doesn't bode well, especially if coupled with their recent buyout from Native Instruments.

Where do people buy their audio plugins these days?

#MusicProduction #audio #SoundDesign

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

AudioMixer in Unity 📌

Unity why can't the volume control feature be made for humans?

For example, I want to lower the volume by 0, this should be set to a value -80f on AudioMixer. Ok.

But when I want to do it smoothly, for example, smoothly reduce the volume of the music, then in the second half of the value scale, no sound is heard. So instead of 2 seconds, I have to do 7 seconds of fading

#gamedev #madewithunity #sounddesign #unity2d #unitytips #unity3d #indiedev

video/mp4

opensourcegaming, to sounddesign Italian

Yesterday I was having some fun creating a new Sound for AES @Minetest minigame server replacing the old pixelgun sound in BlockLeague game mode!

I am quite happy with the result :)
The sound is CC-BY-SA 4.0, created using Ardour and using only FOSS tools.

@zughy_boi
#sound #sounddesign #videogames #minetest #foss #music #

video/mp4

x0, to music
@x0@dragonscave.space avatar

Here's a thought. Make a #pianoteq patch that mimics this detuned abomination in all its terrible glory. Bonus points if you figure out the random seed that causes it to replicate the specific keys and their resulting pitches as faithfully as possible. Audio by @BorrisInABox http://www.borris.me/audio/TheWorstPianoEver.mp3 @FreakyFwoof #piano #music #SoundDesign

fadersolo, to music

Today in the studio we explored “sand guitar” chords.

#music #SoundDesign #MusicProduction #VideoGameMusic

Pouring kernels of rice onto an electric guitar

Tearcell, to random
@Tearcell@mastodon.gamedev.place avatar

My need for sound effects is ever rising and insatiable. Each new sound I add just makes me realize all the gaps in sound design. Next project I definitely gotta find and wear a music/sound hat earlier.

#indiedevlife #gamedev #sounddesign (or lack there of) #somnipathygame

JesseF8693, to Canada

So since there has been an influx of users lately, thought I'd write another #Introduction post.
I'm Jesse. I'm blind and live in #Ontario, #Canada. I enjoy #writing, #roleplay, and have an on again off again #Cat #IntFic #Story pinned to my profile.
I love #StarTrek and am liable to respond to any Star Trek post with an associated #quote.
I also enjoy #SoundDesign and #Podcasting. I'm a post-producer on @STExcelsior.
Passionate about #Accessibility (#A11y) and slowly learning #HTML.

Damone1799, to random

🚨🚨🚨RATE LIMIT EXCEEDED🚨🚨🚨
As Twitter burns it’s self from the inside out…I have decided to give this app another go. I have no clue what to do here
#newbie #newuser #follow #TwitterMigration #fuckelon

JesseF8693,

@Damone1799 Welcome to Mastodon. If you're struggling, check out my pinned thread. It should help answer some things. And don't forget to write a #Introduction post! That is, using the introduction hashtag. Tag your interests with hashtags so likeminded folks can follow you. Like this. Some of my interests are #StarTrek, #Podcasting, #Writing and #SoundDesign
Hope this helps!

JesseF8693, to Dragonlance

Sometimes projects that don't render properly turn out to be the coolest work you've ever done.
#Audio #SoundDesign #AudioDrama

alexjc, to sounddesign
@alexjc@creative.ai avatar

RT @NicolasFournel

Can you believe that all these sounds have been 100% synthesized? 😯👀 No recording was used!

offers many advantages over samples for both linear and interactive audio!

👉http://bit.ly/gamesynth

🐦🔗: https://twitter.com/NicolasFournel/status/1672424305320394752

video/mp4

childovrarn, to synthesizers

Bernie Krause of "Beaver and Krause" responsible for the Nonesuch Guide to Electronic Music (1968), set up a booth at worked with everyone, released a ton of stuff. I have a bunch of these records. I had no idea the Nonesuch collection spent 26 weeks on the classical charts. I believe he lost all of his master tapes in one of those massive Cal fires a few years back.

https://youtu.be/dWWc1L4Nr5g

trashpandaqc, to sounddesign

relistening to this one - we're surrounded by so much functional sound design it's relaxing to get into something using the same techniques impressionistically

https://czaszka.bandcamp.com/album/everydaymeal
#fieldrecording #sounddesign #ambient #experimentalmusic

austinmwav, to sounddesign
@austinmwav@mastodon.gamedev.place avatar

It’s me 😭😭

#sounddesign | #film | #documentary

amerrittaudio, to random

It was so funny to record myself doing this. We sound designers live strange lives.😂I came up with the story of his train has been canceled and he's in a terrible state of "woe is me" and I feel like he would end up being that NPC that you'd die for😆 #sfx #sounddesign #gameaudio

video/mp4

markwyner, to music
@markwyner@mas.to avatar
JKahuna, to random

It's not often you hear loud thunder claps without rain or other elements. Nice to get these even if on a handheld recorder and not my proper #sounddevices kit. #sound #sounddesign #film #norfolk #uk

SingularWorks, to gaming French

You asked and I listened!

The new version of Escape from Norwood adds volume control for music, ambience and sound effects.

MuSociety, to space German
@MuSociety@musicians.today avatar
maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Demo of the sound management system in Erra: Exordium and Unity Audio Profiler module

Depending on the type of sound, the system searches for a free audio source in stacks and stops it after playing. If necessary, the stacks can be expanded

(turn on the sound and look at the profiler)

Steam https://store.steampowered.com/app/1224030/Erra_Exordium/
Discord http://discord.gg/B5q9dec

video/mp4

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