Ancient Forge has announced Hotel Galactic, a cozy management simulation game inspired by the visuals of Studio Ghibli movies. It is planned for release across PlayStation, Xbox, Switch, and PC via…
Stamattina vado all’università per un esame (💀), a un orario pure strano, e mamma mia, sembra che letteralmente tutti devono studiare. Nel bus sentivo qualcuno che diceva “… R1 … ZR …” e ho pensato “ah stanno discutendo di #gaming, quelli sono i tasti dei controller, è rimasto allora qualcuno sano in questi luoghi avvolti dalla disperazione e dal grigiume (letteralmente, oggi il cielo è brutto)!”… e invece, ascoltando meglio, parlavano di numeri, chissà quale malata branca della matematica. 😩
Non ho visto ancora molti che hanno il mio stesso #esame, ma in generale altri della mia classe si, e sono venuti per… studiare?! E le pause di 25 minuti che fanno ogni 5 minuti di studio non sono per giocare, ma per fumare!!! Dove sta la cultura del gamin’!?!?! Io ora sto ancora aspettando e la presura è tantissima, non paura ma proprio scocciatura; forse sarebbe meglio aver ripetuto e ripetere, da un lato sarebbe necessario perché argomenti rognosi, ma dall’altro è comunque Prostituzione e Strutture Dati (quindi boh sia superfluo che #palloso ripassare, anche ora)… 😵💫
Ok
actually
ho fatto tutto, probabilmente anche questo esame di Prostituzione e Strutture Dati è superato studiando in modo poco ortodosso
aspetteremmo il voto e vedremo l’orale 🙏
A new Life is Strange game with Max Caulfield as the main character! I really enjoyed that game so hyped to get a new story with her. Big graphical upgrade it seems too.
@EighthLayer Though, this game could take a similar approach to how Telltale's Walking Dead sequels handled it, how it reads your save file and continues the story from the ending you chose. Since the original Life is Strange was about making choices and seeing how your decisions could impact the narrative in small or big ways, it would be cool to see some of the choices you made in the first game taken into account in the sequel.
@inpurpleshadows That’s a very good point that I’d forgotten about games like that. That’s probably what they’ll do, or at least give you the option to select what choices you made in the last game which will impact the storyline in the new game.
I was hoping in this day and age of game reveals most games would show actual gameplay and actual visuals. Apparently that hope hoping a little to much. I’m not going to buy a game unless I see how it actually plays and looks. #gaming#sgf24#xbox#playstation#aaa
@64bithero with games normally requiring a day one patch, and often “after release” finishing patches they couldn’t show a true representation of a game until months after it has been out.
No coding on Questlog today. This week was already filled with to much code and debugging. And as I voted already via mail, I can use the nap time of my child finally for some #Gaming.
Time to play #DaveTheDiver again. I want to know what's going on with the Godzilla DLC.
@kaiserkiwi das Game muss ich noch nachholen. Habe es ein paar Mal abgespielt, aber noch nicht so richtig reingefunden. Klingt aber eigentlich immer perfekt. Viel Spaß und gönne dir die Ruhe dafür.
I am accidentally rushing through the latest expedition in No Man's Sky due to excitement! I might finish it tonight before bed because the objectives are getting easier to complete. Furthermore, I liked the desolation of Adrift and finding only ruin in place of civilization.
Part of me wishes for this to be a game mode that one could play in No Man's Sky!
The only reason I am taking a break is that my body is complaining and desires food; Otherwise, I'd be playing more.
Balatro is described as "the definitive poker roguelike experience" and that's certainly the first time I've heard all those words used together in a sentence.
i'm always surprised at how overlooked Inherit the Earth is by the adventure gaming crowd.
i can understand why: it doesn't fit cleanly into the sierra-lucasarts design dichotomy, all of the characters are animals/"morphs", and the game switches between isometric and theatrical perspectives constantly.
all of those reasons alone are enough to make me enjoy an adventure game. but what stands out to me today is just how unique it all feels. the gameplay freely moves between mystery, exploration, treasure hunt and social squabbles without falling too deeply into the genre traps that have plagued adventure games for decades
even after three decades i'm surprised every time at how fascinating this little world is. i wish the dreamer's guild and talin/david joiner had be given more time and money to make games like this.
The new TUXEDO Stellaris Slim 15 defines itself as a fashionable thin & light #gaming#ultrabook that focuses on #highperformance in a maximally slim and stylish appearance.
Been trying out XDefiant and it's a pretty cool game, seems to be a mix of COD and other FPS games. Plays pretty well and runs well on my PC. (also it's crossplatform) so always fun. Wish it was on steam though
Calling every first-person shooter game from 1993 to 1996 "a DOOM clone" was equally as silly as calling games "roguelike" nowadays. I will stop using that term immediately!
@darth there's true roguelikes (or roguelites) but people calling just ANYTHING a roguelike now - even 2D platformers, this 'action roguelike' crap, yeah I could do without that. 😂 that's why 'traditional roguelike' is probably a better term haha
It's almost aggressively bland for a game about clockwork automatons in 18th ct. France. I mean, it's playable, but...
There is no reason for this game to eat 60gb of my HD space. There is no reason why this game only should run on the lowest graphics settings on a midline gaming laptop released after the game came out.
It feels like they're trying to decorate a turd. This doesn't have the substance to need these specs.
Ah, nothing makes me feel more alive than James Stephanie Sterling roasting a bad video game made by dark pattern worshipers! This one is Star Wars: Hunters, sounds like absolute trash, a case of as James Stephanie puts it, "grifter see, grifter do".
@Dennis5891 There are so many unethical free to play games out there these days; A shame, but as long as an audience exists for those dark pattern developers, it will persist.
@kyonshi Not only that, they drop French phrases into the dialogue for, as far as I can tell, no good reason other than to remind you that they are French.
In a character creator for ages before setting out into the rest of the game...Only to face the final boss: character name...And neither a default name nor a name generator built-in.
Forget the Souls games, the most difficult type of game is the Character Creator.
The hardest metagame to avoid sometimes is fear of missing out, subsequent backlog buildup and choice paralysis.
A winning strat is to wait new releases out and focus on playing what interests you of what you already have to completion before getting any new games.
Heute Abend diskutiere ich mit @AnjaHirschel , Rechtsanwältin Renate Schmid und #StopKillingGames-Sprecher Daniel Ondruska die EU-Initiative gegen das Computerspiele-Sterben.
Als #Piraten setzen wir uns für die Rechte von Gamer*innen ein und für die gleichberechtigte Anerkennung von #Gaming als modernes Kulturgut!
I was sent this mouse made of Magnesium to test out a bit from a vendor for TikTok. Bluetooth, and wireless with a dongle but also can work as a wired mouse. It has up to 4KHz polling with the adapter, and up to 26,000 DPI. I like the design (this is a battle worn design), added the grip stickers it came with, which look nice and add a nice texture. There is lighting built in. It’s very light and honestly my only complaint so far, lack of side scrolling.
@chiefgyk3d that may genuinely be the case. I guess I'm expecting the friction.
I've been using a wired G502 for years, which has adjustable/removable internal weights. I just opened up the hatch to check and yep -- all the additional weights are in there.
...along with a frankly shocking amount of dog fur
@endeavorance yeah I am weird, I got used to lighter mice after a while and use a G502 with no weights, but I did just swap the G502 out of my streaming PC for a Ploopy Adept trackball I 3D Printed to save some space as I have a kind of cramped 2 PC stream setup, and I love the heavier trackball a lot more. I put a vintage 8 ball in my mouse.
What makes a really great #videogame#adaptation stand out from lots of mediocre ones? Here's a deep dive. Tl;dr: It's not the special effects, but rather the experience. The main examples he explores are #Fallout (the ne plus ultra of adaptations) and #TheLastOfUs (which is only almost as good, mostly because the game was a bit too cinematic in the first place).