@eoinoneill@mastodon.gamedev.place avatar

eoinoneill

@eoinoneill@mastodon.gamedev.place

Co-founder of Studio Regen.
Console Porting for W4Games. 3D Artist. Krita Developer.
Friendly person (hopefully).

Migrating back to mastodon. Fun fact: Gamedev.place is the instance I originally joined back when I was first trying out mastodon ~2017. I had to make a new account so I could change my user-handle though. 👋

This profile is from a federated server and may be incomplete. Browse more on the original instance.

cfiesler, to random
@cfiesler@hci.social avatar

I couldn't stop thinking about the Meta AI chatbot that made up a human experience in a parenting Facebook group - so I wrote about why online communities are for people, not chatbots. Decades of social computing research tells us that information seeking in online communities is as much about shared experiences and human connection as it is about getting an answer. Maybe generative AI shouldn't be everywhere doing everything. https://theconversation.com/ai-chatbots-are-intruding-into-online-communities-where-people-are-trying-to-connect-with-other-humans-229473

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@cfiesler the problem is that tech companies don't seem to care about what they should do. There's a systematic problem with the silicon valley mindset of enter and disrupt a market quickly while punting concerns and dismissing dissenters. They literally force changes on society that serve no benefit but to benefit themselves.

eoinoneill, to RPG
@eoinoneill@mastodon.gamedev.place avatar

So what's the best real-time-with-pause RPG when it comes to mechanics and combat design?

With BG3 (haven't played yet) having gone turn based, I saw a lot of people talking online about how RTWP was dead. This has sparked a curiosity of mine as the only RTWP game I ever played with Final Fantasy XII (which I didn't like all that much, but seemed like an interesting direction.)

Is there a good example of RTWP games when it comes to combat design?

#rpg #videogames #gamedesign #gamedev

PixelBandits, to VideoGames
@PixelBandits@nerdculture.de avatar

I am not 100% that Crow Country was the best choice for games to relax in bed with. In the dark, dark bedroom. Eep.

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@PixelBandits Loved what I played of this @ GDC this year. It was a surprise to see it as I was just talking to friends about whether or not the PS1/N64 aesthetic is redeemable and I think this game highlights that there are things to like about the art style for sure.

eoinoneill, to art
@eoinoneill@mastodon.gamedev.place avatar

Trying my hands at some watercolor. It's definitely hard but lots of fun. Thanks to @emmetoneill for the tips. Hope to do more at some point.

fufroom, to gamedev
@fufroom@mastodon.gamedev.place avatar

Trying out doing on the SteamDeck tonight!

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@fufroom The steam deck really is a hero for Godot Engine.

We've had so much use of it when it comes to GDC and other presentation opportunities, such as the latest W4 Godot GDC 2024 showcase. Enough so that I'd love to make development and deployment of test applications even easier from a separate desktop client.

emmetoneill, to random
@emmetoneill@mas.to avatar

I went into the theater ready to take a stand!

...but I caved and bought an overpriced soda and popcorn.

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@emmetoneill let me know how it goes!

thejapantimes, to movies
@thejapantimes@mastodon.social avatar
eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@thejapantimes I swear -- if Miyazaki finally wins an Oscar after producing a movie with virtually no advertising or pre-release footage, he better pop off like no one has ever seen...

eoinoneill, to fediverse
@eoinoneill@mastodon.gamedev.place avatar

I would be willing to try #firefish (formerly #calckey) again at some point, but it was a deal breaker for me that the federation (or defederation, more like) status of servers are not publicly available.

For #ActivityPub to be understandable and for clients to trust server admins, these types of decisions should always be made public whenever they are made -- preferably with reasoning as well. Otherwise, users are left in the dark and won't understand why they can't see a profile / post.

eoinoneill, to art
@eoinoneill@mastodon.gamedev.place avatar

My girlfriend recently gave me the Akira Toriyama Dragon Quest Illustrations book from Japan as a birthday gift and it's awesome.

I love the way the watercolor (or perhaps ink? Can never tell...) illustrations look for the monster and character concept illustrations. Highly recommend this book for any artist out there who happens to also like RPGs.

#art #artbook #recommendations

kaiserkiwi, to XboxSeriesX
@kaiserkiwi@corteximplant.com avatar

The more I use the #XboxSeriesX the more I understand why people still buy PCs for gaming.

I modded #Fallout4 just a but and the "most powerful console ever" struggles if I go in a town.

Still looks like shit, despite the "next gen" patch and the Xbox is hearable and I can count frames.

I guess Modding and consoles will never go hand in hand.

#Gaming

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@kaiserkiwi
Modding and a locked down system with very limited file system access just don't mix well. I think console manufacturers should at least reflect on the strengths of their own devices instead of trying to shoehorn solutions that don't fit the market they are seeking to serve. That might require more creative thinking, but it would serve them better than being simply limited PCs.

eoinoneill, to random
@eoinoneill@mastodon.gamedev.place avatar

I feel like seeing @potus on the fediverse is a nice step in the right direction. Let's federate our social media and have more interoperability please!

jeffgerstmann, to random
@jeffgerstmann@mastodon.social avatar

The Atari 400 was my first real computer and video game machine. I love that Atari brought it back in the form of a mini console kind of thing. Final product needs a little work, though. Here's me reviewing The400 Mini. https://www.youtube.com/watch?v=ks8mYN-L_a8

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@jeffgerstmann These projects are always awesome, but I feel that the MiSTer has dampened my enthusiasm for them a bit. It's hard to justify going back to emulation when hardware-level accuracy is possible and provides a near native experience.

retrododo, to retrogaming
@retrododo@mastodon.social avatar

Gen 1 or 2… which one are you going for?

#retrogaming #pokemon #nintendo #gameboy #retro #gaming #games #gamer

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@retrododo I really only ever played Gen 1 through, really.

By the time Gen 2 came out, I was already playing bigger RPG games.

eoinoneill, (edited ) to godot
@eoinoneill@mastodon.gamedev.place avatar

I was a bit preoccupied to post about it last week, but I had a good time at . Good to meet up with colleagues and talk in depth with others about .

Hopefully we continue to make progress on our goals and have an even better GDC in 2025. :)

edit: I used the word 'tweet' like it's 2014.

eoinoneill, to drawing
@eoinoneill@mastodon.gamedev.place avatar

I think I've been sleeping on kneaded erasers. It's actually really nice to not have to deal with eraser scraps all the time.

But now I have the issue of storage. It's kind of awkward to find a place for it.

eoinoneill, to random
@eoinoneill@mastodon.gamedev.place avatar

I don't really get why the default view for "Files Changed" in github is to only show one commit and not show all commits in a pull request.

It makes it harder for reviewers I think.

eoinoneill, to technology
@eoinoneill@mastodon.gamedev.place avatar

How has no one ever told me about this brilliant website?

https://skins.webamp.org/

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@yora what really blew me away was the intractability of the skins, down to the EQ filters.

Makes me wish someone would make a jellyfin interface that behaves roughly like this lol

eoinoneill, to random
@eoinoneill@mastodon.gamedev.place avatar

It would be really nice if blender had the ability to highlight in red faces that aren't 3 or 4 sided (An "ngon highlight" view in the viewport overlays section.)

I'm sure I could make that pretty easily, but want to know if others feel like it would be useful. Right now, I'm manually selecting all N-Gons and then assigning them to a group, but it would be much more efficient for there to be a way to automatically highlight ngon faces.

eoinoneill, to Software
@eoinoneill@mastodon.gamedev.place avatar

If you ever wonder why people like open source :

  • Think of a feature you'd like to see in your favorite closed source application (let's say Discord, as I did recently)
  • Look into if you can submit feedback or suggestions to whichever company makes said software. You'll only have this option if you're lucky, frankly.
  • Push a feature into the void and pray to the gods that someone both sees it and understands the value.

Consider that, with , you can just test it out yourself.

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

You also don't need to try to justify a feature using some metric like market demand nor will you get pushback around the idea that an idea is too niche or confusing. Anything that helps you, you can add yourself. And if others find it useful -- then, great -- go ahead an collaborate if you wish.

verge, to random
@verge@mastodon.social avatar
eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@verge I like the way the recall feature is low key microsoft just admitting they're watching your pc activity. Best case, it's only local on device spying that might be a security exploit. Worst case that all of that stuff is sent up to whatever Azure service microsoft is maintaining. Make of that what you will.

eoinoneill, to technology
@eoinoneill@mastodon.gamedev.place avatar

It's a tiny bit annoying to share files between a linux host to a windows guest.

Right now, I have a firewall-protected samba server that can only be connected to from my VM to share files but I don't love this. When I tried webdav sharing via spice, though, the performance was too slow and a bit annoying to work around.

I'm almost tempted to just use syncthing and forget about the file redundancy. Thoughts fediverse?

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

Should be worth noting that I'd like to work on most files in Linux, where I'm comfortable, and mostly just compile / run a terminal on the windows side to compile a project and run necessary software on a windows vm.

This seems like a job for SSH but seem to have a lot of issues connecting to a windows ssh instance from my linux host. This is most probably a skill issue.

eoinoneill,
@eoinoneill@mastodon.gamedev.place avatar

@scherzog Well, ideally I would share my files between host/guest but I seem to run into a lot of performance problems when doing so. Syncthing would have duplicates, which is fine also

I think I've found a decent compromise with webdav where I treat it as my git remote on my virtual system just so I can pull code and then compile. This at least makes it less burdensome to write my code on my linux system. When passing windows builds back, I'll just use warpinator or something of the same vein.

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