mikolaj, to Electronics
@mikolaj@chaos.social avatar

https://cemsim.com/ is a really cool real-time 2D electromagnetic field simulator.

It's open-source and implemented with GLSL shaders. The simulation kernel is right here: https://github.com/RobinKa/maxwell-simulation/blob/master/src/em/kernels/simulation.ts

A real-time 2D electromagnetic field simulation of the double-slit experiment.

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

PSA! 🚨

We are introducing minor compatibility breakage in shaders to bring you an import optimization.

Read more: https://godotengine.org/article/introducing-reverse-z/

alice_i_cecile, to GraphicsProgramming
@alice_i_cecile@mastodon.gamedev.place avatar

Wish that there was better IDE support for in for ?

Take a look at this project by Runi: a preliminary language server for WGSL. IMO this is one of the biggest barriers in making graphics programming genuinely approachable: I'd love to see this catch on!

https://github.com/Runi-c/wgsl-lsp

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
hamoid, to GraphicsProgramming
@hamoid@genart.social avatar

Ready for opening! At TaKe Sushibar in , "A Life Cycle" will evolve on the Mediterranean island during the next 4 months. Very much looking forward to see some good old friends.

A different angle of the artwork reveals wine bottles on the back and bamboo wood columns and ceiling next to the black wall.

pekkavaa, to GraphicsProgramming
@pekkavaa@mastodon.gamedev.place avatar

A new post: "Shader post-processing in a hurry"

How to improve the perceived image quality by avoiding basic mistakes.

https://30fps.net/pages/post-processing/

AgateDragon, to GraphicsProgramming
@AgateDragon@mastodon.gamedev.place avatar
AgateDragon, to GraphicsProgramming
@AgateDragon@mastodon.gamedev.place avatar

Learn how to change the look of the halftone pattern shader with different blend modes. View the Shadertoy demo to see it in action, and change the options.

http://agatedragon.blog/2024/04/01/halftone-shader-part-2/

Cyanilux, to gamedev
@Cyanilux@mastodon.gamedev.place avatar

Random 2.5d water shader experiment with sprite reflections 🌊🤔
(pixel art is from a free asset pack by Cainos)

video/mp4

Cyanilux,
@Cyanilux@mastodon.gamedev.place avatar

Some tweaks 🌊🦆

video/mp4

hamoid, to GraphicsProgramming
@hamoid@genart.social avatar

Ok now I'm happy and can go home 🙂

video/mp4

hamoid, to GraphicsProgramming
@hamoid@genart.social avatar

Ok. Whatever. If it's broken then break it completely. Embrace the bug. #shaders #fail #glitch

video/mp4

AgateDragon, to 3DPrinting
@AgateDragon@mastodon.gamedev.place avatar

Learn how to create a 3D printer shader visual effect and watch as the texture appears line by line. Written in the GLSL programming language.
#3DPrinter #Coding #creativecoding #Creativity #education #gamedevelopment #gamedev #GLSL #printer #programming #shader #shaders #tutorial #videogames #visualeffects

http://agatedragon.blog/2024/02/21/3d-printer-shader/

video/mp4

scdollins, to generative
@scdollins@genart.social avatar
scdollins, to generative
@scdollins@genart.social avatar
scdollins, to generative
@scdollins@genart.social avatar
hamoid, to 80s
@hamoid@genart.social avatar
hamoid,
@hamoid@genart.social avatar

It looks like they played #shaders between TV programs in the #80s https://yt.artemislena.eu/watch?v=zPa_3fJajhk

scdollins, to genart
@scdollins@genart.social avatar
vulkan, to GraphicsProgramming
@vulkan@fosstodon.org avatar

The SPIR Working Group developed 2 new SPIR-V extensions to provide shader authors with more guarantees about the execution model of shaders: SPV_KHR_maximal_reconvergence and VK_KHR_shader_quad_control.

Learn more: https://www.khronos.org/blog/khronos-releases-maximal-reconvergence-and-quad-control-extensions-for-vulkan-and-spir-v

jtruk, to genart
@jtruk@mastodon.social avatar

Code folks around North East England / those with an interest in creative code...
Our club has joined the fediverse, and we talked through some exciting 2024 plans together last night.
Please follow: @creativecodeclub_ncl to participate or spectate!
#newcastle #code #generativeArt #livecoding #tidalcycles #hydra #strudel #sonicpi #tic80 #shaders #demoscene #creativeCoding

scdollins, to genart
@scdollins@genart.social avatar
scdollins, to genart
@scdollins@genart.social avatar

10,000 looping dots

#Genuary16 - Draw 10,000 of something

#Genuary2024 #CreativeCoding #GenerativeArt #AlgorithmicArt #glsl #shaders

scdollins, to genart
@scdollins@genart.social avatar
scdollins, to genart
@scdollins@genart.social avatar
Echoisa, to Cats
@Echoisa@mstdn.games avatar

I added a fun little wiggle to the harvest nodes for Cats vs Aliens! It was... surprisingly more difficult than I'd like to admit :nowork:

Got about a minute to spare? Watch the (super condensed) process here!

https://youtube.com/shorts/SAiggPJeZfw?feature=share

#shareyourgames #cats #IndieGameDev #CatsVsAliens #gaming #shaders #funny #funnygames #funnygamebugs #catgamedevsunite #catgames

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