silverspookgames, to gamedev
@silverspookgames@mastodon.social avatar

A Big Rotten Apple is dying, new civilization struggles to be born. Can a confused robot marine, a goth alien hacktivist, & time traveling survivors of an aborted future succeed this time? Find out in Neofeud 2!
https://silverspook.itch.io/neofeud
https://store.steampowered.com/app/673850/Neofeud/ #indiegame #indiedev #gamedev #cyberpunk

City filled with homelessness juxtaposed against a different city

didier, to Youtube
@didier@malenfant.net avatar
fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar

The best part about game dev is that a random line of code or some random stone asset could be a "load bearing wall" and the entire game will stop working when you adjust it in any way.

No one will know why and no one will touch it. It will ship this way. #gamedev

GhislainGir, to unrealengine
@GhislainGir@mastodon.gamedev.place avatar

🥳I released a video that should help you get started with setting up skeletal foliage interaction in UE5.

https://youtu.be/ZjQKHHtczIw?si=SqhavniJrJSj-Rsw

Files are available as a Tier 2 reward on my Patreon: https://www.patreon.com/GhislainGir

Thanks for the support <3

video/mp4

jupiter, to gamedev
@jupiter@mastodon.gamedev.place avatar

How to indent? (also has switched parameter orders, part of the experiment)
(Poll in next Toot)

#GameDev #CSharp #GodotEngine

glassbottommeg, to gamedev
@glassbottommeg@peoplemaking.games avatar

If the massive push to buy everyone out resulted in the first major locus of unionization in games, that would be poetic https://www.gamesindustry.biz/zenimax-staff-now-included-in-microsoft-and-cwas-labour-neutrality-agreement #GameDev

ludoloon, to godot
@ludoloon@mastodon.gamedev.place avatar

Finally released the yacht dice clone I was working on in ! Here's some gameplay footage. Music is my Tabletop Jazz Cafe track.

Available for download or in browser on itch at https://ludoloonstudio.itch.io/yacht-dice

Feels good to get back into , hoping to put out more stuff as time goes on.

Play with up to 16 players!

Gameplay footage of my yacht dice clone

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today in Unreal Engine 5, I finally did it… Niagara System on GPU without event collision. I transfer the position of the collector to Niagara, calculate the distance there, and through the Export Particle Data to Blueprint module catch the supposedly collision, which I count as a particle collected, on the emitter side the Kill Particles module does a similar check

#gamedev #vfx #gameplay #gamedesign #UnrealEngine5 #gaming #scifi #UnrealEngine

video/mp4

smitner, to gamedev
@smitner@mastodon.gamedev.place avatar

Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.

Next up is finding an interesting way to limit the undo feature - Any ideas?

video/mp4

VirtualRook, to gamedev
@VirtualRook@mstdn.games avatar

I can't believe I haven't posted this here yet!

I FINISHED MY FIRST GAME JAM!!! I'm extremely lucky to have had a wonderful team, and I think our game fluffulis is really pretty amazing for the short time we had to make it! I would love to hear what you think of it if you give it a try ❤️

https://nizitowns.itch.io/fluffulis

Taffer, to gamedev
@Taffer@mastodon.gamedev.place avatar

Spent the morning fantasizing about non-horrible ways to get funding for a dev tool project, and ways to implement it.

Not sure if this is good (yay, ideas!) or bad (boo, I can't do it, I have to work at my day job).

Anyone know any gamedev sugar daddies/mommies? gaben, are you on Masto?

#gamedev #tools #innovation #entrepreneur

dougbinks, to gamedev
@dougbinks@mastodon.gamedev.place avatar

Another Interesting But Wrong bloom filter in Avoyd Voxel Editor.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

New experiments with Unreal Engine 5, Niagara. A prototype of a magnetic device for collecting various bio material. I have a lot of gameplay ideas where it can be used and how: plants, insects, crafting, fuel or things to scare away creatures... Maybe you will have ideas too?

#gamedev #indiedev #gameplay #UnrealEngine5 #UnrealEngine #ue5 #gaming #videogames #HashtagGames #vfx #scifi #game

video/mp4

dahnielson, to gamedev
@dahnielson@mastodon.gamedev.place avatar

Sometimes you worry about the wrong things. I was worrying about how much memory the state of all inventories in my game would use, that's all containers as well as NPCs and PCs.

Why would I need to keep the inventory state of containers not present in the current map?

🧵1/3 #gamedev

beanjbunny, to gaming
@beanjbunny@nerdculture.de avatar

dw besties ill txt u tomorrow

chrisbiscardi, to rust
@chrisbiscardi@hachyderm.io avatar

controller support plus 32-angles of sprite rendered out for each animation. Makes it feel much more "3d"-y even though its all 2d sprites.

isometric projection is now also being applied to the directional input and the raycasts, etc.

video/mp4

golgaloth, (edited ) to worldbuilding
@golgaloth@writing.exchange avatar

Do you put any planning into your world's ecosystem? Or do you just want a bunch of random monsters around?

#WorldBuilding #AmWriting #writing #ttrpg #dnd #GameDev #authodons

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

I changed the trading menu in a little to use icons instead of text. Here's a before/after comparison.

Screenshot of Repixture trading menu (new version). A graphical icon-based list shows the list of possible trades.

jonn_blanchard, to gamedev
@jonn_blanchard@retrochat.online avatar

New release of Jurl, the first time i've been able to do any real development for almost a week.
https://tonsomo.itch.io/jurl-gameboy #IndieDev #GameDev #RetroGaming

PixelPerfectEngine, to gamedev
@PixelPerfectEngine@peoplemaking.games avatar

Due to a quite similar format by the name .m2 already exists (Music Macro Language for the PC98), I'll be needing a new name for my own MIDI-Assembly format, for adaptive soundtracks.

Format documentation (incomplete): https://github.com/ZILtoid1991/pixelperfectengine/blob/master/docs/formats/m2.md

The format itself was influenced by not being able to find any MIDI 2.0 file formats at the time, assembly, the Intel 8049 microcontroller (hence the 128 local registers per pattern), and Lua.

Post your suggestions as replies!

silverspookgames, to gamedev
@silverspookgames@mastodon.social avatar

"I reeeeally wish I had an electric car, or roads, or an EMP right now. On the plus side, I don't need a gym membership, and the war-haze makes for pretty sunsets!" (Neofeud 2 work in progress)
https://silverspook.itch.io/neofeud
https://store.steampowered.com/app/673850/Neofeud/
#indiegame #gamedev #adventuregame #retrogamer

Green haired girl getting chased around the apocalypse by a giant robot

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

After 3 hours, after 5 time crashes of Unreal Engine - I did it. Chaos Flesh wheel... my video card said - let's finish this quickly, because I can't take it out anymore. As far as I understand, it is not need in the game, but to create a trailer to show the rover - yes!

video/mp4

dln, to rust
@dln@mastodon.social avatar

#tinyglade demo running nicely on Arch Linux using Proton Experimental.

This is so wonderful, @h3r2tic @anaopara - so excited for the release!

https://store.steampowered.com/app/2198150/Tiny_Glade/

#indiegame #rust #gamedev

propellant_dyke, to gamedev
@propellant_dyke@mastodon.social avatar
AlphaBetaGamer, to gamedev
@AlphaBetaGamer@mastodon.gamedev.place avatar

Project Tower - humanity's been imprisoned but you can transform into weird alien creatures in this epic Sci-Fi action adventure!

Article: https://www.alphabetagamer.com/project-tower-alpha-demo/

Gameplay Video: https://www.youtube.com/watch?v=KdpDHF0F30Y

by Yummy Games

video/mp4

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