An example of using the Exponential Height Fog and how the lighting looks with it... what I love about the Unreal Engine 5, a couple of objects in the scene make magic, I only adjusted the distance and density
I reduced the size of the hole creation and connected this to the laser cutter. It looks interesting, maybe there will be several places in the game where you need to cut a hole, but with a combination of Chaos Destruction and Geometry Script
Finally! I've implemented animations for door opening/closing and entering/leaving a room.
Still missing the knocking animation, which shouldn't be difficult to add now 🧐
First #screenshotsaturday for Pinball Spire! I recently updated the screenshots on Steam to show off some of the new stuff I've been adding to the game. Check it out if you're into old-school action games!
Hello, #screenshotsaturday! This is what Toronto's Union Station looked like in the early 1900s, in lovely EGA 🚂! You'll see it in The Crimson Diamond, my Sierra-inspired cozy mystery adventure game -- ⭐️Coming soon!⭐️ (edited this post to attach a higher-res image!)