Mirthwood is looking fantastic, the developers are truly making a potential banger! Farm customization and medieval based seasonal farming truly intrigues me. I can't wait for Q3 to arrive as this game is going to be an instant buy! It's not just a cozy game, there is also adventure, mystery, and a whole ass main quest. I will share a link of Customization and Farming though.
I reduced the size of the hole creation and connected this to the laser cutter. It looks interesting, maybe there will be several places in the game where you need to cut a hole, but with a combination of Chaos Destruction and Geometry Script
I am now about 5 hours into Ghost of Tsushima: Director's Cut on PC and absolutely enjoying the game so far.
The graphics are beyond amazing. The combat is super smooth and fights with enemies can be tough at times if you're not careful. I love the open world and being able to explore things on your own in a lot of ways. Definitely glad I picked this game up.
I woke up this morning and felt the need to give a shout-out to one of my favorite #VideoGames streamers. Now, don’t get me wrong, I have more than 10 #Twitch channels that I love tuning into, but @VoltanisNF has this perpetual positive vibe that always makes my day better. Tune into Voltanis’s stream sometime; I believe you will not regret it. So, that’s my Saturday shout-out, and I hope you all have a fantastic weekend! :ablobcatheart:
I would love to play a PC game about #Rewilding, #ecology and #SustainableFarming. Is there anything like that out there, bonus points if it's available on #Linux?
The scope could be anything from managing your own small farm to something more large scale like the Great Green Wall of Africa. #LinuxGaming#Gaming
Something that's been cool to see over the past few years is the emergence of more non-combat focused building/strategy(?) games like Islanders and Autonauts.
I think maybe Dorfromantik fits into that category too? Not played it but that's the gist I've gotten about it.
Should look into more of'em tbh. They manage a nice slow-burn pace without as much tedium as games that try to explicitly slow you down (i.e. many RPGs).
Never really understood competitive games, for a mixture of reasons, and among those reasons is:
if you excel at a game, you kinda narrow down who you can enjoyably play against, and doesn't that kinda suck?
Personally I've never found it much fun to wipe the floor with opponents, AI or otherwise, so I don't get wanting to excel at a competitive game. In my mind you're undermining your own enjoyment of it somewhat.
I will be doing a gameplay live stream on my YouTube channel where I will give away a Steam key for #SongsOfConquest. You, the chat, will control the game.
Date/Time: Most likely on Monday, after v1.0 comes out.
P.S. The game works flawlessly on #Linux and is optimized for #SteamDeck with a large UI and battery optimizations.