From the archive a Blender model from 10 years ago:
This was one of my early uses of Allegorithmics Substance Painter, they used the image in one of their presentations so I was famous for a few minutes 😂 #mbt3d#3d#b3d#blender3d#art#3dart#cg#MarmosetToollbag
I guess there are a few people that haven't heard of this tool so, if you are using HDR images and want to view them in panoramic or full spherical, it is a great tool.
Check the simple help because it has a few little features like exposure and scale:
With Blender 4.0 comes some welcome changes to the Principled BSDF, and https://physicallybased.info is now updated to reflect those changes when you choose Blender from the Engine dropdown.
IOR is now controlling both reflection and refraction, and Specular Tint is working as expected for metals. You can also find values for Subsurface Radius for select materials.