We are live!
Stop by and say hi while we team up with Jo-Beth Casey to take on the Zombies in Mansion of Madness in #TimeSplitters Future Perfect on hard mode! Very Excited for this one!
"How to Start a Zombie Apocalypse" is a short film I did in 2017 (or was it 2018?), about a woman who defies death and accidentally unleashes #zombies upon the world. I wrote it like a folk tale, and it's one of those I had a bit of fun working on. You can watch it here on PeerTube
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Apr 17, 2023 - Day 107 - NewPlay Bonus Review
Total NewPlays: 116
Game: Dead Island Definitive Edition
Platform: Steam PC
Release Date: May 31, 2016
Library Date: Dec 4, 2018
Unplayed: 1595d (4y4m13d)
Playtime: 20m
Dead Island is another first-person zombie killing game, but this time it's set on a resort island.
It's a pretty run-of-the-mill "kill zombies, collect stuff, make stuff, kill more zombies" gameplay loop. Being set on a tropical island seems (so far) to give it a slightly different feel to other zombie games.
But it also felt kind-of familiar, not just like other zombie killing games, but like I'd played it before.
When I logged out, and looked up who'd made it, that feeling made sense; Dead Island is made by Techland, the same studio who make the Dying Light franchise.
Techland know how to make zombie games, but with the familiarity of the gameplay loop, if I was in the mood for killing zombies, I'd probably choose Dying Light 2 over this, as a more recent game with gameplay improvements.
June 3, 2023 - Day 154 - NewPlay Review
Total NewPlays: 170
Game: Dead Rising
Platform: Steam
Release Date: Aug 8, 2006
Library Date: Jan 20, 2023
Unplayed: 134d (4m14d)
Playtime: 49m
Dead Rising is the first in the series of Dead Rising third person action-adventure zombie games.
I bought it, after starting this project, because of one of the rules I set for myself that I wouldn't play a sequel to a game unless I'd played the predecessors.
Since I already owned Dead Rising 4 from a bundle (still unplayed), I decided I had to start at the beginning with Dead Rising, & bought it on special.
This rule was a mistake, as was buying this game. Changed the rule to add "if I own them".
It's not a bad game, per se. It's just that it was released almost 17 years ago, and is competing with zombie games like Dead Island and Dying Light.
It's got quite a lot of character in the main protagonist, Frank West, a photo journalist trapped in a mall full of zombies. However, his loping run feels frustratingly slow, and the zombies seem to be either ignoring you, or swarming you with little warning.
I got quite frustrated, but was slowly making progress, and then I died. Games in 2006 weren't really big on autosaving, something you don't miss until it's not there.
After more than 40 mins playtime, I found myself at the start of the game again, and quit.
After yesterday's Dead Rising review, @Averagegoob responded to me suggesting that Dead Rising 2 was better than Dead Rising.
He wasn't wrong.
It definitely improves on some of the weaknesses of Dead Rising. The new protagonist, Chuck Greene, feels like he moves faster than Frank West in Dead Rising.
The stakes feel higher here. Frank has a daughter he needs to keep safe, as well as [spoilers] that give him (and thus the player) an impetus to keep fighting.
Combat feels cleaner, and a little more fun as well. A nice addition is the ability to create combination weapons, which make things a little more gory, with a side of black humour.
On the downside, you still have to find a toilet to save the game, which is a little annoying, but overall, it's a step up from Dead Rising.