ShiftworkStudios, to pixelart

🚀 Exciting news! We've just published a new Medium post on "Behind the Pixels." Dive into the world of indie game development with insights on pixel art, perseverance, mental health, marketing strategies, and financial management. Perfect for devs and enthusiasts alike. Check it out here: https://medium.com/@ShiftworkJeff/behind-the-pixels-f8bdfda9c7bd. This is the same article we posted on the SW blog this morning!

PaperMouseGames, to godot
@PaperMouseGames@mastodon.gamedev.place avatar

Hey everyone, new #godot tutorial is out now!

This time we're putting together a player animator for our 2D platformer! Hope you enjoy it 🥳

https://www.youtube.com/watch?v=H_3HEzOqso0

#indiegame#indiedev #devlog#gamedevelopment#godotengine

megaFIKUS, to gamedevelopment
@megaFIKUS@mastodon.gamedev.place avatar

Really happy about today's work on UI improvements when equipping modules! ☺️

  • Teeth now animate when above them.
  • Every affected bullet and module is outlined.

#indiedev #gamedevelopment #pixelart #GameIsFullOfBugs

video/mp4

Beurkeek, to gamedevelopment
@Beurkeek@peoplemaking.games avatar

"Video Game Execs Are Ruining Video Games": https://jacobin.com/2024/05/video-games-union-zenimax-exploitation

"If we accept precarity in the video game industry, or any other industry, as immutable or just a quirk of the 'culture,' we all lose. Game development does not have a culture of instability. It has a culture of exploitation."

raspilicious, to InitialD

Hey everyone (ladies and gentlemen included), LOOK WHO'S BACK 🤯😱🥰💖

#brackeys #video #gamedev #gamedeveloper #gamedevelopment #GodotEngine #godot #imsoexcited #welcomeback

Video here: https://youtu.be/EYt6uDr-PHQ

dardasaba, to godot

Trading with NPCs fully done for my #ldjam game! I can specify which item the NPC takes and which item it gives then it checks if you have the item or already traded and adjusts what happens accordingly

#GodotEngine #gamedevelopment

A video showing trading a blue flower for a pink flower with an NPC.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Ok, Field can suck. This is how it looks, first I create a field with a positive Linear Velocity value and then a negative value

#gamedev #gamedesign #UnrealEngine5 #IndieGameDev #UnrealEngine #gamedevelopment

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Gamedev stress is when you go to PlayStation website to find out the verification status, and you see a bug to be fixed, which has already been fixed in current build. Launching the game from activity works on my side, but not work on tester side

#gamedev #indiedev #gamedevelopment

enfenyx, to gamedev

Did you know #virvius also works well on the Steam Deck? I haven't personally tested this as I don't own one but the game on handheld sounds awesome!

#wishlist #boomershooter #madewithunity #gamedev #indie #indiedev #indiegamedev #gamedevelopment #indiegame #screenshotsaturday

enfenyx, to steam
enfenyx, to steam
linuxtage, to gamedev German
myhauger, to 13thFloor
@myhauger@mastodon.social avatar
AgateDragon, to GraphicsProgramming
AgateDragon, to GraphicsProgramming

Learn how to change the look of the halftone pattern shader with different blend modes. View the Shadertoy demo to see it in action, and change the options.

http://agatedragon.blog/2024/04/01/halftone-shader-part-2/
#Shader #Shaders #Shadertoy #GLSL #artwork #coding #creativity #education #gamedevelopment #gamedev #halftone #pattern #programming #tutorial #videogames

megaFIKUS, to gamedevelopment
@megaFIKUS@mastodon.gamedev.place avatar

I am finally ready to show you the trailer for #GameIsFullOfBugs!
Please check it out, link:
https://youtu.be/PfVad4stpOw?si=szVUxwcjroQ4IU3N

#indiedev #gamedevelopment #solodev #pixelart

prime, to gamedev
@prime@mastodon.gamedev.place avatar

I have never felt more old and ancient than I do in this very moment 😂 https://www.youtube.com/watch?v=Oo47qPvs3HQ

maxim, to gamedevelopment
@maxim@mastodon.gamedev.place avatar

it's when you love video games but don't have time to play them

myhauger, to 13thFloor
@myhauger@mastodon.social avatar
loafbrr, to gamedevelopment
@loafbrr@mastodon.gamedev.place avatar
shy_mia, to programming
khalidabuhakmeh, to unity
@khalidabuhakmeh@mastodon.social avatar

If you’re at , come to the booth and say hello to @maartenballiauw and @citizenmatt. Tell them Khalid sent you.

We typically have GDC-exclusive swag, so definitely pick that up and see some cool , , and demos.

Achie7240, to pixelart

Lot of progress on stream today! Inspired by 1-bit, roguelikes and such, we embarked on the journey of creating a free tileset!

Do you have something you'd love to add? Comment down below, and we'll see if we can squeeze it into this!

#pico8 #PixelArt #MastoArt #DigitalArt #GameDevelopment #IndieDev #Tileset #Adventure #Roguelike

isaackuo, to retrogaming

Bresenham Roguelike Movement

Typical roguelike AI uses a simple 8 directional homing algorithm.

What if we want something more like a straight line path to the player?

The intuitive solution is to use fractional subpixel movement, but this can result in monsters moving in a jagged way rather than using diagonals.

Instead, we can use Bresenham's line algorithm to reduce jaggies:

https://diaspora.glasswings.com/posts/dab978b0c3cc013c3711448a5b29e257

#retrogaming #roguelike #GameDevelopment

TechDesk, to gaming
@TechDesk@flipboard.social avatar

Video game companies laid off more than 11,000 people last year and in 2024 so far, a further 8,100 have been laid off. Yet 2023 was a good year for many games businesses in financial terms. GameSpot's Phil Hornshaw dives into what's going on, and how the industry needs to change.

https://flip.it/yoqZrj

#Gaming #VideoGames #Gamedev #GameDevelopment #VideoGameIndustry #Layoffs #TechLayoffs #Business

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