jake4480, to gaming
@jake4480@c.im avatar
RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Here's a look at my process designing upgrades for Rootin' Tootin' Lootin' & Shootin'. I have one big image file where I sketch out new ideas and refine them.

https://store.steampowered.com/app/2372450?utm_source=mastodon&utm_campaign=upgradesketches

#roguelike #gamedev #pixelart #sketches

SpaceMyFriend, to random
@SpaceMyFriend@mastodon.gamedev.place avatar

These tnt barrels explode in the direction you destroy them. Also more juice 🧃

#roguelike | #indiedev | #gamemaker

👇Wishlist Gum Flesh Below👇
https://store.steampowered.com/app/2946900/Gum_Flesh/

video/mp4

Blackthorn, to c64
@Blackthorn@mastodon.gamedev.place avatar

Super delayed #screenshotsaturday (what can I say... I'm less busy on Sundays :P) just to show a thing that every #roguelike should have: a cheatsheet. #c64 's font by @politopo
#pixelart #indiedev

aaronareed, to JRPG
@aaronareed@mastodon.gamedev.place avatar

This gorgeous looking game just dropped on Steam/Itch/GOG today. Shades of but all grown up and entering its mature artist phase. https://store.steampowered.com/app/1944310/Whispers_in_the_Moss/

SpaceMyFriend, to random
@SpaceMyFriend@mastodon.gamedev.place avatar

Trying to juice it. #indiedev | #roguelike

👇Wishlist Gum Flesh👇

https://store.steampowered.com/app/2946900/Gum_Flesh/

video/mp4

Kyzrati, to random
@Kyzrati@mastodon.gamedev.place avatar

Early WIP shot of chrome_knight's #roguelike from the #roguelikedev Discord server.

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Introducing... Bones!
Bones are used to equip upgrades in my roguelike - you start with 5 and can get more by killing bosses!
At any time, you can unequip an upgrade to make space for another.

https://store.steampowered.com/app/2372450?utm_source=mastodon&utm_campaign=bones

#gamedev #roguelike #roguelikedev

video/mp4

dirkdierickx, to gaming
@dirkdierickx@mastodon-belgium.be avatar

Codebase for Tangledeep, the traditional #roguelike developed by Impact Gameworks, has been released.

https://github.com/aaversa/tangledeep/tree/main

#gaming #gamedev

gamingonlinux, to RPG
@gamingonlinux@mastodon.social avatar

We're giving away three copies of the open-world RPG roguelike The Doors of Trithius, details: https://www.gamingonlinux.com/2024/05/were-giving-away-three-copies-of-open-world-rpg-roguelike-the-doors-of-trithius/

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Got an idea for an item for Rootin' Tootin' Lootin' & Shootin'?
Suggest it here https://docs.google.com/forms/d/e/1FAIpQLScyibHBL2Gi-BH2qcBakvnHHd__3XA8UEBWQzVNx0XaQ2_CvQ/viewform?usp=sf_link
You can suggest as many weapons or upgrades as you like.

#gamedev #roguelike #roguelikedev #indiedev

Ludokultur, to random

🚨 BIG NEWS! My billiard #roguelike Rack and Slay is OUT NOW on Steam! Go hunt some monster balls! 🎱

📦 111 items
⚙️ 3 main modes
📅 Daily runs
💥 Wacky challenges
🏅 Collectible badges
🏆 Achievements
❤️ #indieDev labor of love

:steam: https://store.steampowered.com/app/2311990/Rack_and_Slay/

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Accidentally deleted a chunk of stuff from my project :(
(No, I don't have any Version Control on it)
I needed to rebuild from scratch anyway, to see if I've learned anything from this tutorial...

I still can't seem to see Project Organisation, and how to build structures.
I can do syntax, I can write functions, but how to link them all together?

Can anyone recommend resources for this?

#godot #gamedev #roguelike

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

New update out now! This one really shakes up the game, adding 24 upgrades (passive items) which can be bought from the shop.

See more details on https://store.steampowered.com/news/app/2372450/view/4183359634555768971?l=english

#roguelike #roguelikedev #gamedev #indiedev

Elucidating, to random
@Elucidating@mastodon.social avatar

I was talking to @ireneista and I realized I don't talk about #roguelike games enough.

By far the most unique rogue like I enjoy is Chronicles of Stampadia. It's an amazing project, a pen and paper daily rogue like. You can print it and play it on a plane or at an off the grid camp, as you would a crossword. Incredibly rewarding and the source is open.

https://github.com/kesiev/stampadia

profoundlynerdy, to c64
@profoundlynerdy@bitbang.social avatar

Can anyone recommend a #roguelike for the #c64 or even the #commodorepet? Period or modern, either is fine as long as it's fun.

#retrocomputing

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

A major part of my problem learning Godot is that I am used to Kotlin/Jetpack Compose, where one is meant to keep any data-manipulation the heck away from the UI, and just pass something to display, but it seems Godot wants me to do all the manipulation in the UI, and only have non-UI elements if I really have to...
I'm struggling to either see a comparison, or convert my brain.

If anyone has ideas for how to see Godot Code Structure, please do be pointing!

#godot #gamedev #roguelike

roguetemple, to random
@roguetemple@mastodon.social avatar

The results of the "official" #7DRL evaluation are in! 269 reviews were submitted and compiled, check out some cool roguelikes at https://roguetemple.com/7drl/2024/ #roguelike

wekufustudios, to godot
@wekufustudios@mastodon.gamedev.place avatar

We made a goose that can steal your weapon and runs around the map while squawking.

#roguelike #godotengine #Godot4 #pixelart #gamedev #indiedev #indiegame #goose

video/mp4

ViciousGames222, to RPG
@ViciousGames222@mastodon.social avatar

A new version of Open Doom : Hardcore edition is here... Now there is a new feature - PERMADETH! Now you can enable roguelike gameplay with the red switch... When you do your first death ends your playthrough!
Download it here:
https://gamejolt.com/games/odoomhc/896165

#gzdoom #rpg #roguelike #doom

video/mp4

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

I am an amateur hobbyist coder, with a bit of experience in java/kotlin for android
I'm trying to get into Godot gameDev
If anyone has advice (technical or otherwise) for how to progress from the VERY basics, I am open to hearing it.

#godot #gamedev #roguelike #beginner

sashabilton, to gamedev
@sashabilton@mastodon.gamedev.place avatar

I managed some bed-coding this evening on #pachac. Skelebobs are moving now and pips are being eaten. I'm getting more of a feel for the functions I'll need for the game.

#gamedev #roguelite #roguelike #pacman #picotron

video/mp4

britown, to gamedev
@britown@mastodon.gamedev.place avatar

Light sources are now independent of player vision and the torches flicker.

There's still some wackiness of being able to see walls as lit when lit from the other side, but the progress feels great here considering how little time I've had to devote since the weekend.

#gamedev #indiedev #roguelike

video/mp4

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

In town, the camera is fixed, overhead
When you go to the Dungeon, it swaps to PlayerCam
And back to over head when you find the stairs!

Next: Inventory and Keys, i think

#godot #gamedev #roguelike

image/png

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