gamingonlinux, to linux
@gamingonlinux@mastodon.social avatar
Atis1, to pixelart Hungarian
@Atis1@mastodon.gamedev.place avatar
manuelschenk, to pixelart German

It is

and here is my new game project
"Magic Cauldron - Dungeons"

a demo will be released on steam and itch in 2024
follow me for updates

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pestilence, to retrogaming German

Habe ich mal erwähnt, wie toll ich Dungeon Crawler finde? 😉

#retrogaming #gaming #dungeoncrawler #megadrive #ShihingintheDarkness

Atis1, to gamedev Hungarian
@Atis1@mastodon.gamedev.place avatar

now I have enemies with different states based on their health, with different sets of animations and stuff

#reposegame #gamedev #indiedev #pixelart #1bit #dungeoncrawler #gamemaker

video/mp4

jake4480, to indiegames
@jake4480@c.im avatar

I realized today that when I lost Twitter, I also lost a lot of the cool indie game devs I was following there (and the updates on their games). And that totally sucks, because I really love to play indie games. Apparently Twitter was my main source for discovering them (sheesh).

Below is a pretty big list of games (with links to them!) that I'm looking forward to. There are SO MANY games on my Steam wishlist that are still being worked on and upcoming (some of these are on itch also, and some have alphas, betas, and demos, I've noted which).

Some of these games are definitely coming later this year, and fingers crossed for maybe full releases of the rest in 2024?

Here's the links!

Mina the Hollower
https://store.steampowered.com/app/1875580/Mina_the_Hollower

Forgotten Mines (has a demo)
https://store.steampowered.com/app/2238630/Forgotten_Mines

Edge of Dead: Under a Uranium Sky (has a playable prologue)
https://store.steampowered.com/app/1466400/Edge_Of_Dead_Under_A_Uranium_Sky

Metal Ascension (has a demo)
https://store.steampowered.com/app/2280490/Metal_Ascension

SKALD: Against the Black Priory (has a demo)
https://store.steampowered.com/app/1069160/SKALD_Against_the_Black_Priory

Squirrel With a Gun
https://store.steampowered.com/app/2067050/Squirrel_with_a_Gun

Tameshi (has a demo)
https://store.steampowered.com/app/1954720/Tameshi

Slime 3K Rise Against Despot (should release this year)
https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot

Below the Stone (has a demo)
https://store.steampowered.com/app/1170230/Below_the_Stone

Worm Slayer (has a demo)
https://store.steampowered.com/app/1928380/Worm_Slayer

Wizordum (has a demo)
https://store.steampowered.com/app/1715590/Wizordum

Pizza Possum (comes out Sept 28, for consoles too!)
https://store.steampowered.com/app/1951230/Pizza_Possum

Rainbow Hills
https://store.steampowered.com/app/1312780/Rainbow_Hills

Dying Breed (has demos on itch)
https://sarnayer.itch.io/dying-breed
https://store.steampowered.com/app/2088550/Dying_Breed

Hop for the Best
https://store.steampowered.com/app/2000900/Hop_For_The_Best

Winnie's Hole
https://store.steampowered.com/app/2319730/Winnies_Hole

#IndieGames #SteamGames #ItchGames #itchio #IndieDev #IndieGameDev #roguelike #roguelikes #rpg #shooters #shmup #shmups #ShootEmUps #platformers #DungeonCrawler #DungeonCrawlers

misjavanlaatum, to amiga
@misjavanlaatum@mastodon.gamedev.place avatar

Old pixel art time - this one's from the previous millenium: 1994. Tilesets, inventory items, monsters and a very cheesy title screen for a dungeon crawler that never saw the light of day. Dpaint, 32(ish) colours. #amiga #pixelart #dpaint #dungeoncrawler

itnewsbot, to gaming

Wizardry remaster keeps Apple II vibes but adds graphics and modern graces - Enlarge / Gotta say, this looks like a lot more than 3 points of damage... - https://arstechnica.com/?p=1968668 #digitaleclipse #dungeoncrawler #remasters #wizardry #appleii #gaming #rpgs

Atis1, to gamedev Hungarian
@Atis1@mastodon.gamedev.place avatar
midnightspire, to gamedev

A late-game dungeon design in progress. These paper designs are just rough drafts and always end up revised to some degree once I start building them, but there's no way I could just freehand a level in Unity without planning it out like this first.

This will be one of probably four levels for the final dungeon.

#IndieDev #GameDev #DungeonCrawler #ScreenshotSaturday #RPG #CRPG #IndieGame #IndieGames

Atis1, to gamedev Hungarian
@Atis1@mastodon.gamedev.place avatar

I love exploring abandoned buildings, both in video games and real life, so naturally I wanted there had to be something like that in REPOSE

#reposegame #gamedev #indiedev #pixelart #1bit #dungeoncrawler #gamemaker

gamingonlinux, to linux
@gamingonlinux@mastodon.social avatar
smalllebowsky, to illustration German
@smalllebowsky@troet.cafe avatar

Es ist Mittwoch 👹meine Kerle! Freue mich auf die Arbeit zu stürzen und die Dungeons von den bösartigen Goblins zu befreien!

#goblin #dungeoncrawler #dungeonsanddragons #frog #illustration #dnd #fantasy

WoodooProd, to philosophy French
Atis1, to gamedev Hungarian
@Atis1@mastodon.gamedev.place avatar
WoodooProd, to RPG French

Angband
Full of surprises! I get to this spot & see the ambush coming. I think I've already killed over fifty of them & they're still coming in waves. Fortunately, I'm in a good position. If I'd walked into that room, it would have been certain death! I've gone up 4 levels since the fighting started.

Is something generating them?

#angband #rpg #fantasy #dungeoncrawler #rogue #roguelike #freeware #gaming #videogames #games #retro #retrogaming #oldcomputers #retrocomputing #vintagecomputing

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WoodooProd, to VintageOSes French

Beneath Apple Manor

A very interesting article about Beneath Apple Manor (1978) who predates Rogue by 2 years & was the 1st commercial Rogue Like. BAM already had advanced gameplay.

https://crpgaddict.blogspot.com/2012/12/game-79-beneath-apple-manor-1978.html

You can get the MSDOS version (1983) on Don D. Worth website: http://worth.bol.ucla.edu & play it!

#MSDOS #DOSBox #Apple #AppleII #rpg #fantasy #dungeoncrawler #rogue #roguelike #freeware #gaming #videogames #games #retro #retrogaming #oldcomputers #retrocomputing #vintagecomputing

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WoodooProd, to VintageOSes French
WoodooProd,

Angband
I like the fact we have full stats at character creation. :0)

@Arotrios
4.2.4 windows version.
Thanks again!

#angband #rpg #fantasy #dungeoncrawler #rogue #roguelike #freeware #gaming #videogames #games #retro #retrogaming #oldcomputers #retrocomputing #vintagecomputing

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WoodooProd, to RPG French

Tales of Maj'Eyal

I love to play this one.
I'm starting a new game party. We'll see how far I can go this time*. I haven't managed to finish it yet. It's a very good one!

https://te4.org
or
https://store.steampowered.com/app/259680/Tales_of_MajEyal/

At very cheap price for the content & game quality (+3 DLC are available).

*Did you see? Already dead!
Clap remake..

#dungeoncrawler #roguelike #rpg
#tactical #games #gaming #videogames
#retro #retrogaming
#oldconsoles #oldcomputers
#retrocomputing #vintagecomputing

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WoodooProd,

Playing Tales of Maj'Eyal

I think I had to restart the game 7 or 8 times with the same character (Dwarf Mage ArchMage) before I could get this far (permanent death). LVL 13. An ambush here, for example, in the second image. Hard time!

A very good game, very addictive, but very hard. Roguelike obliges.

I can't wait to find out what happens next.

#dungeoncrawler #roguelike #rpg #fantasy #tactical #games #gaming #videogames
#retro #retrogaming

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WoodooProd,

(Still) Playing Tales of Maj'Eyal

LVL17 for yesterday game session.. I approaching the LVL 20 today.

I forgot to mention : tons of loot, skills choice, and an amazing fantasy lore..

https://mastodon.cloud/@WoodooProd/110586352314116670

#dungeoncrawler #roguelike #rpg #fantasy #tactical #games #gaming #videogames
#retro #retrogaming

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grissallia, to gaming
@grissallia@aus.social avatar

I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.

For 2023, Project365 is "One New Game Per Day".

Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".

I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).

I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.

I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.

One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.

Unplayed games:
Trying a game again:
Going live on Twitch:

I'll hashtag these with so you can mute it if you're not interested.

grissallia,
@grissallia@aus.social avatar

July 14, 2023 - Day 195 - NewPlay Review
Total NewPlays: 215

Game: Going Under

Platform: Steam
Release Date: Sep 24, 2020
Library Date: Dec 25, 2022
Unplayed: 201d (6m19d)
Playtime: 82m

Going Under is a roguelite dungeon crawler set in a late-stage capitalist hellscape and I am absolutely here for it.

I got almost 4 hours sleep on Thursday night, and woke up feeling pretty ragged.

When I got home from work I was down to one cylinder, and went grocery shopping, then came home ready to crash.

I figured I could knock 15 minutes of a game out and then write the review today.

Almost an hour and a half later I dragged myself to bed.

Dungeon crawlers are traditionally darkly-lit demon-infested horror-crawls, not brightly-lit, cartoonish, horror-crawls. The horror in Going Under comes from the biting satire of late-stage tech-startup capitalism in a VC-funded world, with nods to anyone who's worked in a knowledge worker / IT-related role.

The game starts with your first day as an -unpaid- intern (because of course it does), watching an introductory video about your new workplace, a recently acquired subsidiary ("Fizzer") of a multi-national conglomerate ("Cubicle").

You've been assigned to Fizzer by the company's AI (of course), and just as the video gets to the explanation of why no Cubicle employee should never enter the dungeons underneath the Fizzer office, your Project Manager boss assigns you to enter the dungeons underneath the Fizzer office to kill the "monsters" that are invading.

The dungeons themselves, and the monsters, are previously acquired start-ups, with names like "Joblin" (a gig worker app), and "Winkydink" (a dating app).

Between the roguelite elements and the quests to build up rep with your "mentors", Going Under really nails that "just one more run" feel.

Going Under is:

5: Excellent

grissallia,
@grissallia@aus.social avatar

August 22, 2023 - Day 234 - NewPlay Review
Total NewPlays: 254

Game: Desktop Dungeons Enhanced Edition

Platform: Steam
Release Date: Apr 19, 2023
Library Date: Apr 18, 2023
Unplayed: 126d (4m4d)
Playtime: 32m

Desktop Dungeons Enhanced Edition is an updated version of Desktop Dungeons (Nov 7, 2013). I'm not exactly sure what makes it "Enhanced", but it was given away free earlier in the year, and if you owned this, you got the sequel "Desktop Dungeons: Rewind" for free, which seemed like a deal that was too good to be true.

Desktop Dungeons is a top-down bitmap pixel-art roguelike dungeon crawler puzzle game.

It's also a great example of a game where the gameplay overcomes my dislike of pixel-art games.

In one sense, it's a pretty standard dungeon crawler. Explore the dungeon, attack mobs.

However, each square you uncover goes towards refilling your health and mana. You need to explore the fog of war to find mobs, but if you clear the fog of war and then try and kill the mobs, you're gonna have a bad time.

It took me a few goes to get through the first level, but by the time I did, I was hooked.

Between dungeons there's some resource management and basic city-building going on, but the game is designed to be played in short chunks.

Desktop Dungeons Enhanced Edition is:

4: Good

grissallia,
@grissallia@aus.social avatar

August 23, 2023 - Day 235 - NewPlay Review
Total NewPlays: 255

Game: Desktop Dungeons: Rewind

Platform: Steam
Release Date: Apr 19, 2023
Library Date: Apr 19, 2023
Unplayed: 126d (4m4d)
Playtime: 23m

Desktop Dungeons: Rewind is Desktop Dungeons Enhanced Edition in 3D.

Literally.

Gone are the pixel-art bitmaps, replaced by glorious detailed 3D artwork.

The gameplay is (at least at this point) identical.

Like, last night I played through the first map multiple times before I understood it and beat it.

Tonight, exactly the same map, with the same mobs, and the same drops, but all in 3D.

So: Desktop Dungeons: Rewind is an isometric 3D roguelike dungeon crawler puzzle game.

Where last night it was a great example of a game where the gameplay overcomes my dislike of pixel-art games, now the fun gameplay is also pretty.

Still a pretty standard dungeon crawler. Explore the dungeon, attack mobs.

However, each square you uncover goes towards refilling your health and mana. You need to explore the fog of war to find mobs, but if you clear the fog of war and then try and kill the mobs, you're gonna have a bad time.

I cleared the first level with exactly the same strategy I used last night, still hooked. The only reason I didn't keep playing was that it ran into my actual work shift.

Between dungeons there's some resource management and basic city-building going on, but the game is designed to be played in short chunks. No change, just prettier city-building, in 3D!

In a shocking and surprising turn of events, Desktop Dungeons: Rewind is:

4: Good

grissallia,
@grissallia@aus.social avatar

November 23, 2023 - Day 326 - NewPlay Review
Total NewPlays: 346

Game: Soundfall

Platform: Steam
Release Date: May 12, 2022
Installation Date: Nov 11, 2023
Unplayed: 12d
Playtime: 16m

Soundfall is part rhythm-based top-down dungeon-crawler, part looter-shooter.

So far, one level in, this musical odyssey feels like a dungeon-crawler in name only. So far the dungeons are brightly-coloured floating islands, adorned with equalizer level bars rising and falling in time with the ear-wormish pop soundtrack.

Existing in a third space between Hi-Fi Rush and Metal Hellsinger, this is an interesting take on a rhythm game, and the only reason I'm writing a review instead of continuing to play is that it's been a tough day, and I can barely keep my eyes open.

The only issue I have with the game is that in spite of having previously needed to calibrate my video and audio latency for other rhythm games, the calibration tool in Soundfall insists my calibration requirements for both are 0ms.

I think it's this that left me feeling like I was constantly slightly off-beat, just enough that it didn't feel quite right.

Even so, Soundfall is already fun, and I'll happily say it's:

4: Good

#Soundfall #TopDown #Rhythm #DungeonCrawler #LooterShooter #Gaming #Project365ONG #Project365 #NewPlay

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