PixelPerfectEngine, to gamedev
@PixelPerfectEngine@peoplemaking.games avatar
majorlinux, to unity
@majorlinux@toot.majorshouse.com avatar

Jim Whitehurst (former Red Hat CEO) is coming in.

This could get interesting.

John Riccitiello is out at Unity, effective immediately https://www.theverge.com/2023/10/9/23910441/unity-ceo-president-john-riccitiello-out-retire

#Unity #CEO #Retirement #GameEngine #GameDev #GamingNews

itnewsbot, to gamedevelopment

Unity CEO John Riccitiello is retiring, effective immediately - Enlarge / Former Unity CEO John Riccitiello. (credit: Unity)

J... - https://arstechnica.com/?p=1974554 #gamedevelopment #johnriccitiello #gameengines #unityengine #gameengine #gaming #unity #tech

romes, to haskell

Slowly building up my #haskell #gameengine to a point where it works again!

PixelPerfectEngine, to gamedev
@PixelPerfectEngine@peoplemaking.games avatar

https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.10.4

New release of PixelPerfectEngine: PopUpMenu had issues from using code from the old architecture days, which caused a lot of issues, which are now fixed, alongside with separators added. Some work on the scripting engine has been done, still no testing phase (thought I make a quicker release)

#dlang #gamedev #opensource #gameengine

smallcircles, to unity
@smallcircles@social.coop avatar

Cool. #Raverie Game engine and editor.

#Unity-like #GameEngine running in pure #WASM #WebAssembly

"Our end goal is to use this engine to create an online Flash-like hub for games that people can share and remix, akin to Scratch or Tinkercad."

The online #game editor can be found at:

https://raverie-us.github.io/raverie-engine/

And discussion on HN: https://news.ycombinator.com/item?id=37663270

Theeo123, to godot
@Theeo123@mastodon.social avatar

https://www.gamingonlinux.com/2023/09/godot-engine-hits-over-50k-euros-per-month-in-funding/

Due to recent Surges, Godot Engine has broken 50,000 Euros per month of funding. When Godot initially announced their new funding platform they were bringing in less than 24K euros per month.

#Godot #OpenSource #FOSS #Gaming #GameEngine #GameDev #Development

alfredbaudisch, to gamedev

Brazilians and Argentinians are archenemies, even when it comes to engines! *

Spotted in this video about making your own engine: "how come EVEN Argentinians have a popular engine - Godot - and Brazil doesn't have one?" 😅

🇧🇷 x 🇦🇷

https://youtu.be/s9Xe7bC9oV8?si=J0l08x-wGvS6aIj7&t=1314

  • in a humorous and healthy way, because the countries are neighbors, it's like the eternal "fight" between Norwegians x Swedish x Danes
majorlinux, to Terraria
@majorlinux@toot.majorshouse.com avatar

Way to support open source and your fellow devs!

Terraria developer Re-Logic is giving $100,000 to two open-source game engines amid Unity debacle https://www.engadget.com/terraria-developer-re-logic-is-giving-100000-to-two-open-source-game-engines-amid-unity-debacle-054307544.html?src=rss

#Terraria #ReLogic #OpenSource #GameEngine #Unity #GamingNews

PinoBatch, to GraphicsProgramming

Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/

#Unity #UnityEngine #UnrealEngine #GodotEngine #O3DE

hamoid, to GraphicsProgramming
@hamoid@genart.social avatar

KorGE, the Kotlin multiplatform game engine is back 🙂

https://blog.korge.org/korge-is-back

#gameEngine #kotlin #wasm

heiseonline, to GraphicsProgramming German

Unity kündigt Änderungen an umstrittenem Geschäftsmodell an

Es war wohl nicht zu halten: Nach massiver Kritik zeigt sich Unity bereit, sein jüngst vorgestelltes Bezahlmodell zu ändern. Wie genau, ist aber noch offen.

https://www.heise.de/news/Unity-kuendigt-Aenderungen-an-umstrittenem-Geschaeftsmodell-an-9308183.html?wt_mc=sm.red.ho.mastodon.mastodon.md_beitraege.md_beitraege

#GameEngine #Unity #news

MindCreatesMeaning, to GraphicsProgramming

“100 runners starting at the same starting block will all grow tired near the same finishing line. 100 runners in a relay race will cover much more ground.”

If you are currently a Developer toying w/ the idea of building your own #gameengine, consider building on the shoulders of opensource platforms that already exist.

Why start from scratch? Build your favorite #Unity features and add-ons into #godotengine where their absence is felt

#Godot #opensource #gaming

image/jpeg

pafurijaz, to gamedev
@pafurijaz@mstdn.social avatar

I'm not in that field but I've seen unpleasant things happen in that sector which should just be fun. #Game #GameDev #engine #unity #Godot #gameengine
https://youtu.be/_L711ozxQbw?si=62SXDv2Tm1cqns8v

atmanrising, to gamedev

Gamebryo is here for it. It's time for some sweet revenge!

#gamedev #Unity #gameengine

springogeek, to gamedev

With this whole Unity debacle going on, I feel I should mention that I make a game engine too, and it's free and open source forever :) If you're into code-only engines or building your own tools, DOME has you covered.

https://domeengine.com

#gamedev #engine #gameengine #indiedev

solarus, to unity

Following #unity 's pricing changes, why not trying to switch to a free open-source #gameengine ? 💰

Nowadays, some are as advanced as Unity, such as the great @godotengine for instance! 👍

And for your 2D project, you could even try #solarus. You'll be welcomed by a generous and warm community. 😀

Raccoon, to programming
@Raccoon@techhub.social avatar

Randomly thinking about something I worked on 10 years ago, going to give it for advice for anyone who's manually #programming a #GameEngine #Sprite based #graphics from scratch...

The most efficient way to draw sprites to a layer is to run-length index them with a colorkey, meaning you have one byte for how many #pixels you're drawing, and one byte referencing the color in that sprite's palette. (#gif does this) You do this with an array of 255 32-bit ints, one per color, and by drawing the sprite in a triple for-loop: i for each line, j for each run, and k each pixel run.

The run value of zero represents the end of a line, and is handled by skipping to the next number in the i loop. The color key of 255 is transparent, and is implemented by simply skipping forward by the run length in the j loop. Otherwise, the k loop memcopies whatever value in your color map array corresponds to the index of the color key directly to the buffer.

(cntd)

#GraphicsProgramming #PixelArt

janriemer, to bevy

@bevy will blow up within the next 2 years. 🚀

animemer, to random

hey, in a debate with @thecatcollective

over parents being delusional,

can you list any open source software that has become the industry standard, so far i got

  • obs- video-streaming
  • android
  • Linux and BSD on servers
  • both chrome and firefox are
    based on open source
kkarhan,

@animemer @thecatcollective

kkarhan, to photoshop

Apparently #Photoshop makes for a decent #GameEngine...

I wounder if it works with #PhotoshopElelemts as well and not just #PhotoshopProCC or older #PhotoshopCS6 versions...
https://www.youtube.com/watch?v=VJgk-dCmP3U

tomo, to showerthoughts
@tomo@floss.social avatar

Random idea from the shower: Interactive Fiction game playable through ActivityPub.

#interactiveFiction #gameEngine #idea #ActivityPub

  • All
  • Subscribed
  • Moderated
  • Favorites
  • JUstTest
  • InstantRegret
  • mdbf
  • ethstaker
  • magazineikmin
  • cubers
  • rosin
  • thenastyranch
  • Youngstown
  • osvaldo12
  • slotface
  • khanakhh
  • kavyap
  • DreamBathrooms
  • provamag3
  • Durango
  • everett
  • tacticalgear
  • modclub
  • anitta
  • cisconetworking
  • tester
  • ngwrru68w68
  • GTA5RPClips
  • normalnudes
  • megavids
  • Leos
  • lostlight
  • All magazines